RoundToQuantum 1337 magick/colorspace.c *red=RoundToQuantum((MagickRealType) QuantumRange*r); RoundToQuantum 1338 magick/colorspace.c *green=RoundToQuantum((MagickRealType) QuantumRange*g); RoundToQuantum 1339 magick/colorspace.c *blue=RoundToQuantum((MagickRealType) QuantumRange*b); RoundToQuantum 1540 magick/threshold.c q->red=RoundToQuantum((MagickRealType) ((l+(t >= threshold))* RoundToQuantum 1546 magick/threshold.c q->green=RoundToQuantum((MagickRealType) ((l+(t >= threshold))* RoundToQuantum 1552 magick/threshold.c q->blue=RoundToQuantum((MagickRealType) ((l+(t >= threshold))* RoundToQuantum 1558 magick/threshold.c q->opacity=RoundToQuantum((MagickRealType) ((1.0-l-(t >= threshold))* RoundToQuantum 1564 magick/threshold.c indexes[x]=(IndexPacket) RoundToQuantum((MagickRealType) ((l+ RoundToQuantum 29 www/source/core/sigmoidal-contrast.c pixels[x].red=RoundToQuantum(SigmoidalContrast(pixels[x].red)); RoundToQuantum 30 www/source/core/sigmoidal-contrast.c pixels[x].green=RoundToQuantum(SigmoidalContrast(pixels[x].green)); RoundToQuantum 31 www/source/core/sigmoidal-contrast.c pixels[x].blue=RoundToQuantum(SigmoidalContrast(pixels[x].blue)); RoundToQuantum 32 www/source/core/sigmoidal-contrast.c pixels[x].opacity=RoundToQuantum(SigmoidalContrast(pixels[x].opacity)); RoundToQuantum 37 www/source/core/sigmoidal-contrast.c indexes[x]=(IndexPacket) RoundToQuantum(SigmoidalContrast(indexes[x]));