RoundToQuantum   1337 magick/colorspace.c   *red=RoundToQuantum((MagickRealType) QuantumRange*r);
RoundToQuantum   1338 magick/colorspace.c   *green=RoundToQuantum((MagickRealType) QuantumRange*g);
RoundToQuantum   1339 magick/colorspace.c   *blue=RoundToQuantum((MagickRealType) QuantumRange*b);
RoundToQuantum   1540 magick/threshold.c           q->red=RoundToQuantum((MagickRealType) ((l+(t >= threshold))*
RoundToQuantum   1546 magick/threshold.c           q->green=RoundToQuantum((MagickRealType) ((l+(t >= threshold))*
RoundToQuantum   1552 magick/threshold.c           q->blue=RoundToQuantum((MagickRealType) ((l+(t >= threshold))*
RoundToQuantum   1558 magick/threshold.c           q->opacity=RoundToQuantum((MagickRealType) ((1.0-l-(t >= threshold))*
RoundToQuantum   1564 magick/threshold.c           indexes[x]=(IndexPacket) RoundToQuantum((MagickRealType) ((l+
RoundToQuantum     29 www/source/core/sigmoidal-contrast.c     pixels[x].red=RoundToQuantum(SigmoidalContrast(pixels[x].red));
RoundToQuantum     30 www/source/core/sigmoidal-contrast.c     pixels[x].green=RoundToQuantum(SigmoidalContrast(pixels[x].green));
RoundToQuantum     31 www/source/core/sigmoidal-contrast.c     pixels[x].blue=RoundToQuantum(SigmoidalContrast(pixels[x].blue));
RoundToQuantum     32 www/source/core/sigmoidal-contrast.c     pixels[x].opacity=RoundToQuantum(SigmoidalContrast(pixels[x].opacity));
RoundToQuantum     37 www/source/core/sigmoidal-contrast.c       indexes[x]=(IndexPacket) RoundToQuantum(SigmoidalContrast(indexes[x]));