SuspendTime 2815 magick/animate.c (void) XWithdrawWindow(display,windows->image.id,windows->image.screen); XDelay(display,SuspendTime); SuspendTime 14969 magick/display.c XDelay(display,SuspendTime << 2); SuspendTime 403 magick/widget.c XDelay(display,SuspendTime << 2); SuspendTime 1788 magick/widget.c delay=SuspendTime << 2; SuspendTime 2125 magick/widget.c delay=SuspendTime; SuspendTime 2327 magick/widget.c delay=SuspendTime << 2; SuspendTime 2336 magick/widget.c delay=SuspendTime << 2; SuspendTime 3119 magick/widget.c XDelay(display,SuspendTime); SuspendTime 4388 magick/widget.c delay=SuspendTime << 2; SuspendTime 4710 magick/widget.c delay=SuspendTime; SuspendTime 4910 magick/widget.c delay=SuspendTime << 2; SuspendTime 4919 magick/widget.c delay=SuspendTime << 2; SuspendTime 5656 magick/widget.c delay=SuspendTime << 2; SuspendTime 6017 magick/widget.c delay=SuspendTime; SuspendTime 6200 magick/widget.c delay=SuspendTime << 2; SuspendTime 6209 magick/widget.c delay=SuspendTime << 2; SuspendTime 6888 magick/widget.c delay=SuspendTime << 2; SuspendTime 7084 magick/widget.c delay=SuspendTime; SuspendTime 7248 magick/widget.c delay=SuspendTime << 2; SuspendTime 7257 magick/widget.c delay=SuspendTime << 2; SuspendTime 8144 magick/widget.c XDelay(display,SuspendTime << 3); /* avoid surpise with delay */ SuspendTime 8248 magick/widget.c XDelay(display,SuspendTime << 2); SuspendTime 9090 magick/widget.c delay=SuspendTime << 2; SuspendTime 9262 magick/widget.c delay=SuspendTime; SuspendTime 9393 magick/widget.c delay=SuspendTime << 2; SuspendTime 9402 magick/widget.c delay=SuspendTime << 2; SuspendTime 1496 magick/xwindow.c XDelay(display,SuspendTime); SuspendTime 1503 magick/xwindow.c XDelay(display,SuspendTime << 1); SuspendTime 4955 magick/xwindow.c XDelay(display,SuspendTime << 4);