XDefaultColormap 316 coders/dps.c (void) XQueryColors(display,XDefaultColormap(display,visual_info->screen), XDefaultColormap 1607 magick/animate.c XDefaultColormap(display,icon_visual->screen); XDefaultColormap 2458 magick/animate.c if (map_info->colormap != XDefaultColormap(display,visual_info->screen)) XDefaultColormap 2578 magick/animate.c if (map_info->colormap != XDefaultColormap(display,visual_info->screen)) XDefaultColormap 1948 magick/annotate.c XGetMapInfo(visual_info,XDefaultColormap(display,visual_info->screen), XDefaultColormap 14509 magick/display.c windows->icon.attributes.colormap=XDefaultColormap(display, XDefaultColormap 15572 magick/display.c if (map_info->colormap != XDefaultColormap(display,visual_info->screen)) XDefaultColormap 15673 magick/display.c if (map_info->colormap != XDefaultColormap(display,visual_info->screen)) XDefaultColormap 2830 magick/xwindow.c if (map_info->colormap != XDefaultColormap(display,visual_info->screen)) XDefaultColormap 7817 magick/xwindow.c colormap=XDefaultColormap(display,visual_info->screen); XDefaultColormap 8083 magick/xwindow.c XDefaultColormap(display,visual_info->screen), XDefaultColormap 8192 magick/xwindow.c (colormap != XDefaultColormap(display,visual_info->screen))) XDefaultColormap 8649 magick/xwindow.c colormap=XDefaultColormap(display,XDefaultScreen(display)); XDefaultColormap 9046 magick/xwindow.c target_cursor=XMakeCursor(display,root_window,XDefaultColormap(display,