XDefaultColormap  316 coders/dps.c     (void) XQueryColors(display,XDefaultColormap(display,visual_info->screen),
XDefaultColormap 1607 magick/animate.c     XDefaultColormap(display,icon_visual->screen);
XDefaultColormap 2458 magick/animate.c         if (map_info->colormap != XDefaultColormap(display,visual_info->screen))
XDefaultColormap 2578 magick/animate.c         if (map_info->colormap != XDefaultColormap(display,visual_info->screen))
XDefaultColormap 1948 magick/annotate.c       XGetMapInfo(visual_info,XDefaultColormap(display,visual_info->screen),
XDefaultColormap 14509 magick/display.c   windows->icon.attributes.colormap=XDefaultColormap(display,
XDefaultColormap 15572 magick/display.c         if (map_info->colormap != XDefaultColormap(display,visual_info->screen))
XDefaultColormap 15673 magick/display.c         if (map_info->colormap != XDefaultColormap(display,visual_info->screen))
XDefaultColormap 2830 magick/xwindow.c       if (map_info->colormap != XDefaultColormap(display,visual_info->screen))
XDefaultColormap 7817 magick/xwindow.c   colormap=XDefaultColormap(display,visual_info->screen);
XDefaultColormap 8083 magick/xwindow.c                 XDefaultColormap(display,visual_info->screen),
XDefaultColormap 8192 magick/xwindow.c           (colormap != XDefaultColormap(display,visual_info->screen)))
XDefaultColormap 8649 magick/xwindow.c   colormap=XDefaultColormap(display,XDefaultScreen(display));
XDefaultColormap 9046 magick/xwindow.c   target_cursor=XMakeCursor(display,root_window,XDefaultColormap(display,