FormerImageState 14948 magick/display.c *state&=(~FormerImageState); FormerImageState 15304 magick/display.c *state|=FormerImageState | ExitState; FormerImageState 15984 magick/display.c if (((*state & FormerImageState) != 0) || ((*state & NextImageState) != 0)) FormerImageState 611 wand/display.c if ((state & FormerImageState) != 0) FormerImageState 633 wand/display.c if ((state & FormerImageState) == 0) FormerImageState 657 wand/display.c if ((state & FormerImageState) != 0)