ApplyEvaluateOperator  558 magick/statistic.c             evaluate_pixel[i].red=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  560 magick/statistic.c             evaluate_pixel[i].green=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  562 magick/statistic.c             evaluate_pixel[i].blue=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  564 magick/statistic.c             evaluate_pixel[i].opacity=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  567 magick/statistic.c               evaluate_pixel[i].index=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  665 magick/statistic.c             evaluate_pixel[x].red=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  668 magick/statistic.c             evaluate_pixel[x].green=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  671 magick/statistic.c             evaluate_pixel[x].blue=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  674 magick/statistic.c             evaluate_pixel[x].opacity=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  678 magick/statistic.c               evaluate_pixel[x].index=ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  821 magick/statistic.c         SetPixelRed(q,ClampToQuantum(ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  824 magick/statistic.c         SetPixelGreen(q,ClampToQuantum(ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  827 magick/statistic.c         SetPixelBlue(q,ClampToQuantum(ApplyEvaluateOperator(random_info[id],
ApplyEvaluateOperator  832 magick/statistic.c             SetPixelOpacity(q,ClampToQuantum(ApplyEvaluateOperator(
ApplyEvaluateOperator  835 magick/statistic.c             SetPixelAlpha(q,ClampToQuantum(ApplyEvaluateOperator(
ApplyEvaluateOperator  839 magick/statistic.c         SetPixelIndex(indexes+x,ClampToQuantum(ApplyEvaluateOperator(