ApplyEvaluateOperator 558 magick/statistic.c evaluate_pixel[i].red=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 560 magick/statistic.c evaluate_pixel[i].green=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 562 magick/statistic.c evaluate_pixel[i].blue=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 564 magick/statistic.c evaluate_pixel[i].opacity=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 567 magick/statistic.c evaluate_pixel[i].index=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 665 magick/statistic.c evaluate_pixel[x].red=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 668 magick/statistic.c evaluate_pixel[x].green=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 671 magick/statistic.c evaluate_pixel[x].blue=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 674 magick/statistic.c evaluate_pixel[x].opacity=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 678 magick/statistic.c evaluate_pixel[x].index=ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 821 magick/statistic.c SetPixelRed(q,ClampToQuantum(ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 824 magick/statistic.c SetPixelGreen(q,ClampToQuantum(ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 827 magick/statistic.c SetPixelBlue(q,ClampToQuantum(ApplyEvaluateOperator(random_info[id], ApplyEvaluateOperator 832 magick/statistic.c SetPixelOpacity(q,ClampToQuantum(ApplyEvaluateOperator( ApplyEvaluateOperator 835 magick/statistic.c SetPixelAlpha(q,ClampToQuantum(ApplyEvaluateOperator( ApplyEvaluateOperator 839 magick/statistic.c SetPixelIndex(indexes+x,ClampToQuantum(ApplyEvaluateOperator(