AcquireBlock 464 magick/memory.c memory=AcquireBlock(size == 0 ? 1UL : size); AcquireBlock 468 magick/memory.c memory=AcquireBlock(size == 0 ? 1UL : size); AcquireBlock 1073 magick/memory.c return(AcquireBlock(size)); AcquireBlock 1074 magick/memory.c memory=AcquireBlock(size);