HardLight 621 magick/composite.c composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale* HardLight 623 magick/composite.c composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale* HardLight 625 magick/composite.c composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* HardLight 628 magick/composite.c composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale*