PointElement     5395 magick/display.c     element = PointElement;
PointElement     5905 magick/display.c         case PointElement:
PointElement     6020 magick/display.c         case PointElement:
PointElement     6109 magick/display.c           if (element != PointElement)
PointElement     6179 magick/display.c     if ((element == PointElement) || (element == PolygonElement) ||
PointElement     2358 magick/xwindow.c     case PointElement: