PointElement 5395 magick/display.c element = PointElement; PointElement 5905 magick/display.c case PointElement: PointElement 6020 magick/display.c case PointElement: PointElement 6109 magick/display.c if (element != PointElement) PointElement 6179 magick/display.c if ((element == PointElement) || (element == PolygonElement) || PointElement 2358 magick/xwindow.c case PointElement: