PreviousBlockBit  378 magick/memory.c   assert((*BlockHeader(NextBlock(block)) & PreviousBlockBit) == 0);
PreviousBlockBit  400 magick/memory.c   *BlockHeader(NextBlock(block))|=PreviousBlockBit;
PreviousBlockBit  772 magick/memory.c   *BlockHeader(block)=size | PreviousBlockBit;
PreviousBlockBit  778 magick/memory.c   *BlockHeader(NextBlock(block))=PreviousBlockBit;
PreviousBlockBit  923 magick/memory.c   assert((*BlockHeader(NextBlock(memory)) & PreviousBlockBit) != 0);
PreviousBlockBit  924 magick/memory.c   if ((*BlockHeader(memory) & PreviousBlockBit) == 0)
PreviousBlockBit  938 magick/memory.c   if ((*BlockHeader(NextBlock(NextBlock(memory))) & PreviousBlockBit) == 0)
PreviousBlockBit  952 magick/memory.c   *BlockHeader(NextBlock(memory))&=(~PreviousBlockBit);