PreviousBlockBit 378 magick/memory.c assert((*BlockHeader(NextBlock(block)) & PreviousBlockBit) == 0); PreviousBlockBit 400 magick/memory.c *BlockHeader(NextBlock(block))|=PreviousBlockBit; PreviousBlockBit 772 magick/memory.c *BlockHeader(block)=size | PreviousBlockBit; PreviousBlockBit 778 magick/memory.c *BlockHeader(NextBlock(block))=PreviousBlockBit; PreviousBlockBit 923 magick/memory.c assert((*BlockHeader(NextBlock(memory)) & PreviousBlockBit) != 0); PreviousBlockBit 924 magick/memory.c if ((*BlockHeader(memory) & PreviousBlockBit) == 0) PreviousBlockBit 938 magick/memory.c if ((*BlockHeader(NextBlock(NextBlock(memory))) & PreviousBlockBit) == 0) PreviousBlockBit 952 magick/memory.c *BlockHeader(NextBlock(memory))&=(~PreviousBlockBit);