ReadPropertyLong 1240 magick/property.c offset=(ssize_t) ((int) ReadPropertyLong(endian,exif+4)); ReadPropertyLong 1290 magick/property.c components=(ssize_t) ((int) ReadPropertyLong(endian,q+4)); ReadPropertyLong 1304 magick/property.c offset=(ssize_t) ((int) ReadPropertyLong(endian,q+8)); ReadPropertyLong 1345 magick/property.c ((int) ReadPropertyLong(endian,p1))); ReadPropertyLong 1351 magick/property.c ((int) ReadPropertyLong(endian,p1))); ReadPropertyLong 1357 magick/property.c ((int) ReadPropertyLong(endian,p1)),(double) ReadPropertyLong 1358 magick/property.c ((int) ReadPropertyLong(endian,p1+4))); ReadPropertyLong 1364 magick/property.c ((int) ReadPropertyLong(endian,p1)),(double) ReadPropertyLong 1365 magick/property.c ((int) ReadPropertyLong(endian,p1+4))); ReadPropertyLong 1467 magick/property.c offset=(ssize_t) ((int) ReadPropertyLong(endian,p)); ReadPropertyLong 1486 magick/property.c offset=(ssize_t) ((int) ReadPropertyLong(endian,directory+2+(12*