ReadPropertyLong 1240 magick/property.c   offset=(ssize_t) ((int) ReadPropertyLong(endian,exif+4));
ReadPropertyLong 1290 magick/property.c       components=(ssize_t) ((int) ReadPropertyLong(endian,q+4));
ReadPropertyLong 1304 magick/property.c           offset=(ssize_t) ((int) ReadPropertyLong(endian,q+8));
ReadPropertyLong 1345 magick/property.c                 ((int) ReadPropertyLong(endian,p1)));
ReadPropertyLong 1351 magick/property.c                 ((int) ReadPropertyLong(endian,p1)));
ReadPropertyLong 1357 magick/property.c                 ((int) ReadPropertyLong(endian,p1)),(double)
ReadPropertyLong 1358 magick/property.c                 ((int) ReadPropertyLong(endian,p1+4)));
ReadPropertyLong 1364 magick/property.c                 ((int) ReadPropertyLong(endian,p1)),(double)
ReadPropertyLong 1365 magick/property.c                 ((int) ReadPropertyLong(endian,p1+4)));
ReadPropertyLong 1467 magick/property.c             offset=(ssize_t) ((int) ReadPropertyLong(endian,p));
ReadPropertyLong 1486 magick/property.c                 offset=(ssize_t) ((int) ReadPropertyLong(endian,directory+2+(12*