SizeOfBlock 80 magick/memory.c #define NextBlock(block) ((char *) (block)+SizeOfBlock(block)) SizeOfBlock 319 magick/memory.c size=SizeOfBlock(block); SizeOfBlock 322 magick/memory.c while ((next != (void *) NULL) && (SizeOfBlock(next) < size)) SizeOfBlock 367 magick/memory.c while ((block != (void *) NULL) && (SizeOfBlock(block) < size)) SizeOfBlock 379 magick/memory.c assert(SizeOfBlock(block) >= size); SizeOfBlock 380 magick/memory.c RemoveFreeBlock(block,AllocationPolicy(SizeOfBlock(block))); SizeOfBlock 381 magick/memory.c if (SizeOfBlock(block) > size) SizeOfBlock 393 magick/memory.c blocksize=SizeOfBlock(block)-size; SizeOfBlock 399 magick/memory.c assert(size == SizeOfBlock(block)); SizeOfBlock 922 magick/memory.c assert((SizeOfBlock(memory) % (4*sizeof(size_t))) == 0); SizeOfBlock 933 magick/memory.c RemoveFreeBlock(previous,AllocationPolicy(SizeOfBlock(previous))); SizeOfBlock 934 magick/memory.c *BlockHeader(previous)=(SizeOfBlock(previous)+SizeOfBlock(memory)) | SizeOfBlock 947 magick/memory.c RemoveFreeBlock(next,AllocationPolicy(SizeOfBlock(next))); SizeOfBlock 948 magick/memory.c *BlockHeader(memory)=(SizeOfBlock(memory)+SizeOfBlock(next)) | SizeOfBlock 951 magick/memory.c *BlockFooter(memory,SizeOfBlock(memory))=SizeOfBlock(memory); SizeOfBlock 953 magick/memory.c InsertFreeBlock(memory,AllocationPolicy(SizeOfBlock(memory))); SizeOfBlock 1077 magick/memory.c if (size <= (SizeOfBlock(block)-sizeof(size_t))) SizeOfBlock 1080 magick/memory.c (void) memcpy(memory,block,SizeOfBlock(block)-sizeof(size_t));