SizeOfBlock        80 magick/memory.c #define NextBlock(block)  ((char *) (block)+SizeOfBlock(block))
SizeOfBlock       319 magick/memory.c   size=SizeOfBlock(block);
SizeOfBlock       322 magick/memory.c   while ((next != (void *) NULL) && (SizeOfBlock(next) < size))
SizeOfBlock       367 magick/memory.c   while ((block != (void *) NULL) && (SizeOfBlock(block) < size))
SizeOfBlock       379 magick/memory.c   assert(SizeOfBlock(block) >= size);
SizeOfBlock       380 magick/memory.c   RemoveFreeBlock(block,AllocationPolicy(SizeOfBlock(block)));
SizeOfBlock       381 magick/memory.c   if (SizeOfBlock(block) > size)
SizeOfBlock       393 magick/memory.c       blocksize=SizeOfBlock(block)-size;
SizeOfBlock       399 magick/memory.c   assert(size == SizeOfBlock(block));
SizeOfBlock       922 magick/memory.c   assert((SizeOfBlock(memory) % (4*sizeof(size_t))) == 0);
SizeOfBlock       933 magick/memory.c       RemoveFreeBlock(previous,AllocationPolicy(SizeOfBlock(previous)));
SizeOfBlock       934 magick/memory.c       *BlockHeader(previous)=(SizeOfBlock(previous)+SizeOfBlock(memory)) |
SizeOfBlock       947 magick/memory.c       RemoveFreeBlock(next,AllocationPolicy(SizeOfBlock(next)));
SizeOfBlock       948 magick/memory.c       *BlockHeader(memory)=(SizeOfBlock(memory)+SizeOfBlock(next)) |
SizeOfBlock       951 magick/memory.c   *BlockFooter(memory,SizeOfBlock(memory))=SizeOfBlock(memory);
SizeOfBlock       953 magick/memory.c   InsertFreeBlock(memory,AllocationPolicy(SizeOfBlock(memory)));
SizeOfBlock      1077 magick/memory.c   if (size <= (SizeOfBlock(block)-sizeof(size_t)))
SizeOfBlock      1080 magick/memory.c     (void) memcpy(memory,block,SizeOfBlock(block)-sizeof(size_t));