composite 128 Magick++/demo/demo.cpp example.composite( smile, "+35+65", OverCompositeOp); composite 498 Magick++/demo/demo.cpp montage_image.composite( logo, placement, OverCompositeOp ); composite 47 Magick++/demo/detrans.cpp base.composite( overlay, 0, 0, OverCompositeOp ); composite 293 Magick++/lib/Magick++/Image.h void composite ( const Image &compositeImage_, composite 298 Magick++/lib/Magick++/Image.h void composite ( const Image &compositeImage_, composite 302 Magick++/lib/Magick++/Image.h void composite ( const Image &compositeImage_, composite 252 Magick++/lib/STL.cpp image_.composite( _compositeImage, _xOffset, _yOffset, _compose ); composite 3201 magick/cache.c *composite=(*q); composite 3206 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); composite 3207 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); composite 3208 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); composite 3210 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); composite 48 magick/composite-private.h PixelPacket *composite) composite 58 magick/composite-private.h if (composite != q) composite 59 magick/composite-private.h *composite=(*q); composite 64 magick/composite-private.h composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)+0.5); composite 66 magick/composite-private.h SetPixelRed(composite,gamma*MagickOver_((MagickRealType) composite 68 magick/composite-private.h SetPixelGreen(composite,gamma*MagickOver_((MagickRealType) composite 70 magick/composite-private.h SetPixelBlue(composite,gamma*MagickOver_((MagickRealType) composite 73 magick/composite-private.h SetPixelOpacity(composite,QuantumRange*(1.0-gamma)); composite 75 magick/composite-private.h SetPixelRed(composite,gamma*MagickOver_((MagickRealType) composite 77 magick/composite-private.h SetPixelGreen(composite,gamma*MagickOver_((MagickRealType) composite 79 magick/composite-private.h SetPixelBlue(composite,gamma*MagickOver_((MagickRealType) composite 86 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 96 magick/composite-private.h *composite=(*p); composite 100 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 102 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); composite 103 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); composite 104 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); composite 106 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); composite 111 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 126 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 128 magick/composite-private.h composite->red=gamma*(Sa*p->red+Da*q->red); composite 129 magick/composite-private.h composite->green=gamma*(Sa*p->green+Da*q->green); composite 130 magick/composite-private.h composite->blue=gamma*(Sa*p->blue+Da*q->blue); composite 132 magick/composite-private.h composite->index=gamma*(Sa*p->index+Da*q->index); composite 140 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 144 magick/composite-private.h (QuantumRange-q->opacity)),composite); composite 153 magick/composite-private.h MagickPixelPacket *composite) composite 157 magick/composite-private.h beta)),composite); composite 218 magick/composite.c composite->opacity=q->opacity; /* optimized Da = 1.0-Gamma */ composite 219 magick/composite.c composite->red=Atop(p->red,Sa,q->red,1.0); composite 220 magick/composite.c composite->green=Atop(p->green,Sa,q->green,1.0); composite 221 magick/composite.c composite->blue=Atop(p->blue,Sa,q->blue,1.0); composite 223 magick/composite.c composite->index=Atop(p->index,Sa,q->index,1.0); composite 237 magick/composite.c composite->red=QuantumScale*intensity*q->red; composite 238 magick/composite.c composite->green=QuantumScale*intensity*q->green; composite 239 magick/composite.c composite->blue=QuantumScale*intensity*q->blue; composite 240 magick/composite.c composite->opacity=(MagickRealType) QuantumScale*intensity* composite 243 magick/composite.c composite->index=QuantumScale*intensity*q->index; composite 249 magick/composite.c composite->opacity=(MagickRealType) TransparentOpacity; composite 250 magick/composite.c composite->red=0.0; composite 251 magick/composite.c composite->green=0.0; composite 252 magick/composite.c composite->blue=0.0; composite 254 magick/composite.c composite->index=0.0; composite 290 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 292 magick/composite.c composite->red=gamma*ColorBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 294 magick/composite.c composite->green=gamma*ColorBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 296 magick/composite.c composite->blue=gamma*ColorBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 299 magick/composite.c composite->index=gamma*ColorBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 352 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 354 magick/composite.c composite->red=gamma*ColorDodge(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 356 magick/composite.c composite->green=gamma*ColorDodge(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 358 magick/composite.c composite->blue=gamma*ColorDodge(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 361 magick/composite.c composite->index=gamma*ColorDodge(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 386 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */ composite 387 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; composite 389 magick/composite.c composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity); composite 390 magick/composite.c composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity); composite 391 magick/composite.c composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity); composite 393 magick/composite.c composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity); composite 397 magick/composite.c composite->opacity=MagickMax(p->opacity,q->opacity); composite 399 magick/composite.c composite->red=MagickMin(p->red,q->red); composite 401 magick/composite.c composite->green=MagickMin(p->green,q->green); composite 403 magick/composite.c composite->blue=MagickMin(p->blue,q->blue); composite 405 magick/composite.c composite->index=MagickMin(p->index,q->index); composite 425 magick/composite.c *composite = (Sa*MagickPixelIntensity(p) < Da*MagickPixelIntensity(q)) composite 431 magick/composite.c composite->opacity = from_p ? p->opacity : q->opacity; composite 433 magick/composite.c composite->red = from_p ? p->red : q->red; composite 435 magick/composite.c composite->green = from_p ? p->green : q->green; composite 437 magick/composite.c composite->blue = from_p ? p->blue : q->blue; composite 439 magick/composite.c composite->index = from_p ? p->index : q->index; composite 465 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 468 magick/composite.c composite->red=gamma*Difference(p->red,Sa,q->red,Da); composite 469 magick/composite.c composite->green=gamma*Difference(p->green,Sa,q->green,Da); composite 470 magick/composite.c composite->blue=gamma*Difference(p->blue,Sa,q->blue,Da); composite 472 magick/composite.c composite->index=gamma*Difference(p->index,Sa,q->index,Da); composite 476 magick/composite.c composite->opacity=QuantumRange-fabs(p->opacity - q->opacity); composite 478 magick/composite.c composite->red=fabs(p->red - q->red); composite 480 magick/composite.c composite->green=fabs(p->green - q->green); composite 482 magick/composite.c composite->blue=fabs(p->blue - q->blue); composite 484 magick/composite.c composite->index=fabs(p->index - q->index); composite 521 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 523 magick/composite.c composite->red=gamma*Divide(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 525 magick/composite.c composite->green=gamma*Divide(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 527 magick/composite.c composite->blue=gamma*Divide(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 530 magick/composite.c composite->index=gamma*Divide(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 535 magick/composite.c composite->opacity=QuantumRange*(1.0-Divide(Sa,1.0,Da,1.0)); composite 537 magick/composite.c composite->red=QuantumRange* composite 540 magick/composite.c composite->green=QuantumRange* composite 543 magick/composite.c composite->blue=QuantumRange* composite 546 magick/composite.c composite->index=QuantumRange* composite 570 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 572 magick/composite.c composite->red=gamma*Exclusion(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 574 magick/composite.c composite->green=gamma*Exclusion(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 576 magick/composite.c composite->blue=gamma*Exclusion(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 579 magick/composite.c composite->index=gamma*Exclusion(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 584 magick/composite.c composite->opacity=QuantumRange*(1.0-Exclusion(Sa,1.0,Da,1.0)); composite 586 magick/composite.c composite->red=QuantumRange* composite 589 magick/composite.c composite->green=QuantumRange* composite 592 magick/composite.c composite->blue=QuantumRange* composite 595 magick/composite.c composite->index=QuantumRange* composite 619 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 621 magick/composite.c composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 623 magick/composite.c composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 625 magick/composite.c composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 628 magick/composite.c composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 771 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 773 magick/composite.c composite->red=gamma*In(p->red,Sa,q->red,Da); composite 774 magick/composite.c composite->green=gamma*In(p->green,Sa,q->green,Da); composite 775 magick/composite.c composite->blue=gamma*In(p->blue,Sa,q->blue,Da); composite 777 magick/composite.c composite->index=gamma*In(p->index,Sa,q->index,Da); composite 801 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */ composite 802 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; composite 804 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity); composite 805 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity); composite 806 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity); composite 808 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity); composite 812 magick/composite.c composite->opacity=MagickMin(p->opacity,q->opacity); composite 814 magick/composite.c composite->red=MagickMax(p->red,q->red); composite 816 magick/composite.c composite->green=MagickMax(p->green,q->green); composite 818 magick/composite.c composite->blue=MagickMax(p->blue,q->blue); composite 820 magick/composite.c composite->index=MagickMax(p->index,q->index); composite 840 magick/composite.c *composite = (Sa*MagickPixelIntensity(p) > Da*MagickPixelIntensity(q)) composite 846 magick/composite.c composite->opacity = from_p ? p->opacity : q->opacity; composite 848 magick/composite.c composite->red = from_p ? p->red : q->red; composite 850 magick/composite.c composite->green = from_p ? p->green : q->green; composite 852 magick/composite.c composite->blue = from_p ? p->blue : q->blue; composite 854 magick/composite.c composite->index = from_p ? p->index : q->index; composite 884 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 886 magick/composite.c composite->red=gamma*(p->red*Sa+q->red*Da); composite 887 magick/composite.c composite->green=gamma*(p->green*Sa+q->green*Da); composite 888 magick/composite.c composite->blue=gamma*(p->blue*Sa+q->blue*Da); composite 890 magick/composite.c composite->index=gamma*(p->index*Sa+q->index*Da); composite 917 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 919 magick/composite.c composite->red=gamma*LinearBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 921 magick/composite.c composite->green=gamma*LinearBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 923 magick/composite.c composite->blue=gamma*LinearBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 926 magick/composite.c composite->index=gamma*LinearBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 960 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 962 magick/composite.c composite->red=gamma*LinearLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 964 magick/composite.c composite->green=gamma*LinearLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 966 magick/composite.c composite->blue=gamma*LinearLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 969 magick/composite.c composite->index=gamma*LinearLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1015 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1017 magick/composite.c composite->red=gamma*Mathematics(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1019 magick/composite.c composite->green=gamma*Mathematics(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1021 magick/composite.c composite->blue=gamma*Mathematics(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1024 magick/composite.c composite->index=gamma*Mathematics(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1029 magick/composite.c composite->opacity=QuantumRange*(1.0-Mathematics(Sa,1.0,Da,1.0,args)); composite 1031 magick/composite.c composite->red=QuantumRange* composite 1034 magick/composite.c composite->green=QuantumRange* composite 1037 magick/composite.c composite->blue=QuantumRange* composite 1040 magick/composite.c composite->index=QuantumRange* composite 1066 magick/composite.c MagickPixelCompositePlus(p,p->opacity,q,q->opacity,composite); composite 1070 magick/composite.c composite->opacity=p->opacity+q->opacity-QuantumRange; composite 1072 magick/composite.c composite->red=p->red+q->red; composite 1074 magick/composite.c composite->green=p->green+q->green; composite 1076 magick/composite.c composite->blue=p->blue+q->blue; composite 1078 magick/composite.c composite->index=p->index+q->index; composite 1110 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1112 magick/composite.c composite->red=gamma*Minus(p->red*Sa,Sa,q->red*Da,Da); composite 1113 magick/composite.c composite->green=gamma*Minus(p->green*Sa,Sa,q->green*Da,Da); composite 1114 magick/composite.c composite->blue=gamma*Minus(p->blue*Sa,Sa,q->blue*Da,Da); composite 1116 magick/composite.c composite->index=gamma*Minus(p->index*Sa,Sa,q->index*Da,Da); composite 1120 magick/composite.c composite->opacity=QuantumRange*(1.0-(Sa-Da)); composite 1122 magick/composite.c composite->red=p->red-q->red; composite 1124 magick/composite.c composite->green=p->green-q->green; composite 1126 magick/composite.c composite->blue=p->blue-q->blue; composite 1128 magick/composite.c composite->index=p->index-q->index; composite 1159 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1161 magick/composite.c composite->red=ModulusAdd(p->red,Sa,q->red,Da); composite 1162 magick/composite.c composite->green=ModulusAdd(p->green,Sa,q->green,Da); composite 1163 magick/composite.c composite->blue=ModulusAdd(p->blue,Sa,q->blue,Da); composite 1165 magick/composite.c composite->index=ModulusAdd(p->index,Sa,q->index,Da); composite 1169 magick/composite.c composite->opacity=QuantumRange-ModulusAdd(QuantumRange-p->opacity, composite 1172 magick/composite.c composite->red=ModulusAdd(p->red,1.0,q->red,1.0); composite 1174 magick/composite.c composite->green=ModulusAdd(p->green,1.0,q->green,1.0); composite 1176 magick/composite.c composite->blue=ModulusAdd(p->blue,1.0,q->blue,1.0); composite 1178 magick/composite.c composite->index=ModulusAdd(p->index,1.0,q->index,1.0); composite 1209 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1211 magick/composite.c composite->red=ModulusSubtract(p->red,Sa,q->red,Da); composite 1212 magick/composite.c composite->green=ModulusSubtract(p->green,Sa,q->green,Da); composite 1213 magick/composite.c composite->blue=ModulusSubtract(p->blue,Sa,q->blue,Da); composite 1215 magick/composite.c composite->index=ModulusSubtract(p->index,Sa,q->index,Da); composite 1219 magick/composite.c composite->opacity=QuantumRange-ModulusSubtract(QuantumRange-p->opacity, composite 1222 magick/composite.c composite->red=ModulusSubtract(p->red,1.0,q->red,1.0); composite 1224 magick/composite.c composite->green=ModulusSubtract(p->green,1.0,q->green,1.0); composite 1226 magick/composite.c composite->blue=ModulusSubtract(p->blue,1.0,q->blue,1.0); composite 1228 magick/composite.c composite->index=ModulusSubtract(p->index,1.0,q->index,1.0); composite 1251 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1253 magick/composite.c composite->red=gamma*Multiply(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1255 magick/composite.c composite->green=gamma*Multiply(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1257 magick/composite.c composite->blue=gamma*Multiply(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1260 magick/composite.c composite->index=gamma*Multiply(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1265 magick/composite.c composite->opacity=QuantumRange*(1.0-Sa*Da); composite 1267 magick/composite.c composite->red=QuantumScale*p->red*q->red; composite 1269 magick/composite.c composite->green=QuantumScale*p->green*q->green; composite 1271 magick/composite.c composite->blue=QuantumScale*p->blue*q->blue; composite 1273 magick/composite.c composite->index=QuantumScale*p->index*q->index; composite 1297 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1299 magick/composite.c composite->red=gamma*Out(p->red,Sa,q->red,Da); composite 1300 magick/composite.c composite->green=gamma*Out(p->green,Sa,q->green,Da); composite 1301 magick/composite.c composite->blue=gamma*Out(p->blue,Sa,q->blue,Da); composite 1303 magick/composite.c composite->index=gamma*Out(p->index,Sa,q->index,Da); composite 1333 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1335 magick/composite.c composite->red=gamma*PegtopLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1337 magick/composite.c composite->green=gamma*PegtopLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1339 magick/composite.c composite->blue=gamma*PegtopLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1342 magick/composite.c composite->index=gamma*PegtopLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1373 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1375 magick/composite.c composite->red=gamma*PinLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1377 magick/composite.c composite->green=gamma*PinLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1379 magick/composite.c composite->blue=gamma*PinLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1382 magick/composite.c composite->index=gamma*PinLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1410 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1414 magick/composite.c composite->red=gamma*Screen(p->red*Sa,q->red*Da); composite 1415 magick/composite.c composite->green=gamma*Screen(p->green*Sa,q->green*Da); composite 1416 magick/composite.c composite->blue=gamma*Screen(p->blue*Sa,q->blue*Da); composite 1418 magick/composite.c composite->index=gamma*Screen(p->index*Sa,q->index*Da); composite 1422 magick/composite.c composite->opacity=QuantumRange*(1.0-Screen(Sa,Da)); composite 1424 magick/composite.c composite->red=QuantumRange*Screen(QuantumScale*p->red, composite 1427 magick/composite.c composite->green=QuantumRange*Screen(QuantumScale*p->green, composite 1430 magick/composite.c composite->blue=QuantumRange*Screen(QuantumScale*p->blue, composite 1433 magick/composite.c composite->index=QuantumRange*Screen(QuantumScale*p->index, composite 1486 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1488 magick/composite.c composite->red=gamma*SoftLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1490 magick/composite.c composite->green=gamma*SoftLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1492 magick/composite.c composite->blue=gamma*SoftLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1495 magick/composite.c composite->index=gamma*SoftLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1522 magick/composite.c composite->red=Threshold(p->red,q->red,threshold,amount); composite 1523 magick/composite.c composite->green=Threshold(p->green,q->green,threshold,amount); composite 1524 magick/composite.c composite->blue=Threshold(p->blue,q->blue,threshold,amount); composite 1525 magick/composite.c composite->opacity=QuantumRange-Threshold(p->opacity,q->opacity, composite 1528 magick/composite.c composite->index=Threshold(p->index,q->index,threshold,amount); composite 1559 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1561 magick/composite.c composite->red=gamma*VividLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1563 magick/composite.c composite->green=gamma*VividLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1565 magick/composite.c composite->blue=gamma*VividLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1568 magick/composite.c composite->index=gamma*VividLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1589 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1591 magick/composite.c composite->red=gamma*Xor(p->red*Sa,Sa,q->red*Da,Da); composite 1592 magick/composite.c composite->green=gamma*Xor(p->green*Sa,Sa,q->green*Da,Da); composite 1593 magick/composite.c composite->blue=gamma*Xor(p->blue*Sa,Sa,q->blue*Da,Da); composite 1595 magick/composite.c composite->index=gamma*Xor(p->index*Sa,Sa,q->index*Da,Da); composite 1665 magick/composite.c assert(composite != (Image *) NULL); composite 1666 magick/composite.c assert(composite->signature == MagickSignature); composite 1670 magick/composite.c composite_image=CloneImage(composite,0,0,MagickTrue,exception); composite 2277 magick/composite.c composite, composite 2365 magick/composite.c composite=destination; composite 2374 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange- composite 2375 magick/composite.c destination_dissolve*(QuantumRange-composite.opacity)); composite 2381 magick/composite.c CompositeClear(&destination,&composite); composite 2393 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity; composite 2399 magick/composite.c y-y_offset,&composite,exception); composite 2405 magick/composite.c composite.red=(MagickRealType) QuantumRange-composite.red; composite 2406 magick/composite.c composite.green=(MagickRealType) QuantumRange-composite.green; composite 2407 magick/composite.c composite.blue=(MagickRealType) QuantumRange-composite.blue; composite 2408 magick/composite.c composite.index=(MagickRealType) QuantumRange-composite.index; composite 2410 magick/composite.c SetPixelRed(q,ClampToQuantum(composite.red)); composite 2411 magick/composite.c SetPixelGreen(q,ClampToQuantum(composite.green)); composite 2412 magick/composite.c SetPixelBlue(q,ClampToQuantum(composite.blue)); composite 2414 magick/composite.c SetPixelOpacity(q,ClampToQuantum(composite.opacity)); composite 2416 magick/composite.c SetPixelIndex(indexes+x,ClampToQuantum(composite.index)); composite 2443 magick/composite.c CompositeClear(&destination,&composite); composite 2450 magick/composite.c composite=source; composite 2460 magick/composite.c destination.opacity,&composite); composite 2466 magick/composite.c source.opacity,&composite); composite 2472 magick/composite.c CompositeIn(&source,&destination,&composite); composite 2477 magick/composite.c CompositeIn(&destination,&source,&composite); composite 2483 magick/composite.c CompositeOut(&source,&destination,&composite); composite 2488 magick/composite.c CompositeOut(&destination,&source,&composite); composite 2494 magick/composite.c CompositeAtop(&source,&destination,&composite); composite 2499 magick/composite.c CompositeAtop(&destination,&source,&composite); composite 2504 magick/composite.c CompositeXor(&source,&destination,&composite); composite 2510 magick/composite.c CompositePlus(&source,&destination,channel,&composite); composite 2515 magick/composite.c CompositeMinus(&source,&destination,channel,&composite); composite 2520 magick/composite.c CompositeMinus(&destination,&source,channel,&composite); composite 2525 magick/composite.c CompositeModulusAdd(&source,&destination,channel,&composite); composite 2530 magick/composite.c CompositeModulusSubtract(&source,&destination,channel,&composite); composite 2535 magick/composite.c CompositeDifference(&source,&destination,channel,&composite); composite 2540 magick/composite.c CompositeExclusion(&source,&destination,channel,&composite); composite 2545 magick/composite.c CompositeMultiply(&source,&destination,channel,&composite); composite 2550 magick/composite.c CompositeScreen(&source,&destination,channel,&composite); composite 2555 magick/composite.c CompositeDivide(&source,&destination,channel,&composite); composite 2560 magick/composite.c CompositeDivide(&destination,&source,channel,&composite); composite 2565 magick/composite.c CompositeDarken(&source,&destination,channel,&composite); composite 2570 magick/composite.c CompositeLighten(&source,&destination,channel,&composite); composite 2575 magick/composite.c CompositeDarkenIntensity(&source,&destination,channel,&composite); composite 2580 magick/composite.c CompositeLightenIntensity(&source,&destination,channel,&composite); composite 2586 magick/composite.c &composite); composite 2592 magick/composite.c CompositeColorDodge(&source,&destination,&composite); composite 2597 magick/composite.c CompositeColorBurn(&source,&destination,&composite); composite 2602 magick/composite.c CompositeLinearDodge(&source,&destination,&composite); composite 2607 magick/composite.c CompositeLinearBurn(&source,&destination,&composite); composite 2612 magick/composite.c CompositeHardLight(&source,&destination,&composite); composite 2618 magick/composite.c CompositeHardLight(&destination,&source,&composite); composite 2623 magick/composite.c CompositeSoftLight(&source,&destination,&composite); composite 2628 magick/composite.c CompositeLinearLight(&source,&destination,&composite); composite 2633 magick/composite.c CompositePegtopLight(&source,&destination,&composite); composite 2638 magick/composite.c CompositeVividLight(&source,&destination,&composite); composite 2643 magick/composite.c CompositePinLight(&source,&destination,&composite); composite 2649 magick/composite.c if ((composite.opacity > ((MagickRealType) QuantumRange/2.0)) || composite 2651 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity; composite 2653 magick/composite.c composite.opacity=(MagickRealType) OpaqueOpacity; composite 2660 magick/composite.c CompositeBumpmap(&source,&destination,&composite); composite 2668 magick/composite.c destination.opacity)),&composite); composite 2674 magick/composite.c destination_dissolve,&composite); composite 2679 magick/composite.c CompositeThreshold(&source,&destination,threshold,amount,&composite); composite 2696 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2697 magick/composite.c &composite.green,&composite.blue); composite 2706 magick/composite.c composite=source; composite 2712 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2713 magick/composite.c &composite.green,&composite.blue); composite 2715 magick/composite.c composite.opacity=source.opacity; composite 2724 magick/composite.c composite=source; composite 2731 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2732 magick/composite.c &composite.green,&composite.blue); composite 2734 magick/composite.c composite.opacity=source.opacity; composite 2743 magick/composite.c composite=source; composite 2750 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2751 magick/composite.c &composite.green,&composite.blue); composite 2753 magick/composite.c composite.opacity=source.opacity; composite 2762 magick/composite.c composite=source; composite 2769 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red, composite 2770 magick/composite.c &composite.green,&composite.blue); composite 2772 magick/composite.c composite.opacity=source.opacity; composite 2778 magick/composite.c composite.red=source.red; composite 2784 magick/composite.c composite.green=source.green; composite 2790 magick/composite.c composite.blue=source.blue; composite 2797 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange- composite 2801 magick/composite.c composite.opacity=source.opacity; composite 2808 magick/composite.c composite.index=source.index; composite 2816 magick/composite.c composite=source; composite 2824 magick/composite.c composite.red=(MagickRealType) QuantumRange-composite.red; composite 2825 magick/composite.c composite.green=(MagickRealType) QuantumRange-composite.green; composite 2826 magick/composite.c composite.blue=(MagickRealType) QuantumRange-composite.blue; composite 2827 magick/composite.c composite.index=(MagickRealType) QuantumRange-composite.index; composite 2829 magick/composite.c SetPixelRed(q,ClampToQuantum(composite.red)); composite 2830 magick/composite.c SetPixelGreen(q,ClampToQuantum(composite.green)); composite 2831 magick/composite.c SetPixelBlue(q,ClampToQuantum(composite.blue)); composite 2832 magick/composite.c SetPixelOpacity(q,ClampToQuantum(composite.opacity)); composite 2834 magick/composite.c SetPixelIndex(indexes+x,ClampToQuantum(composite.index)); composite 1189 magick/draw.c composite, composite 1220 magick/draw.c composite=zero; composite 1230 magick/draw.c SetMagickPixelPacket(image,q,indexes+x_offset,&composite); composite 1231 magick/draw.c MagickPixelCompositeOver(&pixel,pixel.opacity,&composite, composite 1232 magick/draw.c composite.opacity,&composite); composite 1233 magick/draw.c SetPixelPacket(image,&composite,q,indexes+x_offset); composite 3300 magick/draw.c composite, composite 3326 magick/draw.c composite=zero; composite 3349 magick/draw.c composite=gradient->stops[0].color; composite 3352 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3360 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3383 magick/draw.c composite=gradient->stops[0].color; composite 3386 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3394 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3439 magick/draw.c composite=gradient->stops[0].color; composite 3442 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3459 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3464 magick/draw.c MagickPixelCompositeOver(&composite,composite.opacity,&pixel,