DecodePixelGamma 134 magick/color-private.h red=DecodePixelGamma(pixel->red); DecodePixelGamma 135 magick/color-private.h green=DecodePixelGamma(pixel->green); DecodePixelGamma 136 magick/color-private.h blue=DecodePixelGamma(pixel->blue); DecodePixelGamma 49 magick/colorspace-private.h red=DecodePixelGamma(pixel->red); DecodePixelGamma 50 magick/colorspace-private.h green=DecodePixelGamma(pixel->green); DecodePixelGamma 51 magick/colorspace-private.h blue=DecodePixelGamma(pixel->blue); DecodePixelGamma 703 magick/colorspace.c red=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 705 magick/colorspace.c green=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 707 magick/colorspace.c blue=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 49 magick/deprecate.h #define CompressPixelGamma(pixel) DecodePixelGamma(pixel) DecodePixelGamma 50 magick/deprecate.h #define DecodesRGBGamma(pixel) DecodePixelGamma(pixel) DecodePixelGamma 2510 magick/enhance.c red=DecodePixelGamma(red); DecodePixelGamma 2511 magick/enhance.c green=DecodePixelGamma(green); DecodePixelGamma 2512 magick/enhance.c blue=DecodePixelGamma(blue); DecodePixelGamma 2533 magick/enhance.c red=DecodePixelGamma(red); DecodePixelGamma 2534 magick/enhance.c green=DecodePixelGamma(green); DecodePixelGamma 2535 magick/enhance.c blue=DecodePixelGamma(blue); DecodePixelGamma 96 magick/gem-private.h r=QuantumScale*DecodePixelGamma((MagickRealType) red); DecodePixelGamma 97 magick/gem-private.h g=QuantumScale*DecodePixelGamma((MagickRealType) green); DecodePixelGamma 98 magick/gem-private.h b=QuantumScale*DecodePixelGamma((MagickRealType) blue); DecodePixelGamma 131 magick/pixel-accessor.h red=DecodePixelGamma((MagickRealType) pixel->red); DecodePixelGamma 132 magick/pixel-accessor.h green=DecodePixelGamma((MagickRealType) pixel->green); DecodePixelGamma 133 magick/pixel-accessor.h blue=DecodePixelGamma((MagickRealType) pixel->blue); DecodePixelGamma 2159 magick/pixel.c red=DecodePixelGamma(red); DecodePixelGamma 2160 magick/pixel.c green=DecodePixelGamma(green); DecodePixelGamma 2161 magick/pixel.c blue=DecodePixelGamma(blue); DecodePixelGamma 2182 magick/pixel.c red=DecodePixelGamma(red); DecodePixelGamma 2183 magick/pixel.c green=DecodePixelGamma(green); DecodePixelGamma 2184 magick/pixel.c blue=DecodePixelGamma(blue); DecodePixelGamma 179 magick/pixel.h DecodePixelGamma(const MagickRealType) magick_hot_spot, DecodePixelGamma 106 tests/validate.c r=QuantumScale*DecodePixelGamma(red); DecodePixelGamma 107 tests/validate.c g=QuantumScale*DecodePixelGamma(green); DecodePixelGamma 108 tests/validate.c b=QuantumScale*DecodePixelGamma(blue);