DecodePixelGamma  134 magick/color-private.h   red=DecodePixelGamma(pixel->red);
DecodePixelGamma  135 magick/color-private.h   green=DecodePixelGamma(pixel->green);
DecodePixelGamma  136 magick/color-private.h   blue=DecodePixelGamma(pixel->blue);
DecodePixelGamma   49 magick/colorspace-private.h       red=DecodePixelGamma(pixel->red);
DecodePixelGamma   50 magick/colorspace-private.h       green=DecodePixelGamma(pixel->green);
DecodePixelGamma   51 magick/colorspace-private.h       blue=DecodePixelGamma(pixel->blue);
DecodePixelGamma  703 magick/colorspace.c           red=ClampToQuantum(DecodePixelGamma((MagickRealType)
DecodePixelGamma  705 magick/colorspace.c           green=ClampToQuantum(DecodePixelGamma((MagickRealType)
DecodePixelGamma  707 magick/colorspace.c           blue=ClampToQuantum(DecodePixelGamma((MagickRealType)
DecodePixelGamma   49 magick/deprecate.h #define CompressPixelGamma(pixel)  DecodePixelGamma(pixel)
DecodePixelGamma   50 magick/deprecate.h #define DecodesRGBGamma(pixel)  DecodePixelGamma(pixel)
DecodePixelGamma 2510 magick/enhance.c               red=DecodePixelGamma(red);
DecodePixelGamma 2511 magick/enhance.c               green=DecodePixelGamma(green);
DecodePixelGamma 2512 magick/enhance.c               blue=DecodePixelGamma(blue);
DecodePixelGamma 2533 magick/enhance.c               red=DecodePixelGamma(red);
DecodePixelGamma 2534 magick/enhance.c               green=DecodePixelGamma(green);
DecodePixelGamma 2535 magick/enhance.c               blue=DecodePixelGamma(blue);
DecodePixelGamma   96 magick/gem-private.h   r=QuantumScale*DecodePixelGamma((MagickRealType) red);
DecodePixelGamma   97 magick/gem-private.h   g=QuantumScale*DecodePixelGamma((MagickRealType) green);
DecodePixelGamma   98 magick/gem-private.h   b=QuantumScale*DecodePixelGamma((MagickRealType) blue);
DecodePixelGamma  131 magick/pixel-accessor.h   red=DecodePixelGamma((MagickRealType) pixel->red);
DecodePixelGamma  132 magick/pixel-accessor.h   green=DecodePixelGamma((MagickRealType) pixel->green);
DecodePixelGamma  133 magick/pixel-accessor.h   blue=DecodePixelGamma((MagickRealType) pixel->blue);
DecodePixelGamma 2159 magick/pixel.c           red=DecodePixelGamma(red);
DecodePixelGamma 2160 magick/pixel.c           green=DecodePixelGamma(green);
DecodePixelGamma 2161 magick/pixel.c           blue=DecodePixelGamma(blue);
DecodePixelGamma 2182 magick/pixel.c           red=DecodePixelGamma(red);
DecodePixelGamma 2183 magick/pixel.c           green=DecodePixelGamma(green);
DecodePixelGamma 2184 magick/pixel.c           blue=DecodePixelGamma(blue);
DecodePixelGamma  179 magick/pixel.h   DecodePixelGamma(const MagickRealType) magick_hot_spot,
DecodePixelGamma  106 tests/validate.c   r=QuantumScale*DecodePixelGamma(red);
DecodePixelGamma  107 tests/validate.c   g=QuantumScale*DecodePixelGamma(green);
DecodePixelGamma  108 tests/validate.c   b=QuantumScale*DecodePixelGamma(blue);