EncodePixelGamma 116 magick/color-private.h red=EncodePixelGamma(pixel->red); EncodePixelGamma 117 magick/color-private.h green=EncodePixelGamma(pixel->green); EncodePixelGamma 118 magick/color-private.h blue=EncodePixelGamma(pixel->blue); EncodePixelGamma 2091 magick/colorspace.c red=ClampToQuantum(EncodePixelGamma((MagickRealType) GetPixelRed(q))); EncodePixelGamma 2092 magick/colorspace.c green=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2094 magick/colorspace.c blue=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 51 magick/deprecate.h #define EncodesRGBGamma(pixel) EncodePixelGamma(pixel) EncodePixelGamma 52 magick/deprecate.h #define ExpandPixelGamma(pixel) EncodePixelGamma(pixel) EncodePixelGamma 2499 magick/enhance.c red=EncodePixelGamma(red); EncodePixelGamma 2500 magick/enhance.c green=EncodePixelGamma(green); EncodePixelGamma 2501 magick/enhance.c blue=EncodePixelGamma(blue); EncodePixelGamma 2522 magick/enhance.c red=EncodePixelGamma(red); EncodePixelGamma 2523 magick/enhance.c green=EncodePixelGamma(green); EncodePixelGamma 2524 magick/enhance.c blue=EncodePixelGamma(blue); EncodePixelGamma 163 magick/gem-private.h *red=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*r)); EncodePixelGamma 164 magick/gem-private.h *green=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*g)); EncodePixelGamma 165 magick/gem-private.h *blue=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*b)); EncodePixelGamma 2148 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2149 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2150 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 2171 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2172 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2173 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 180 magick/pixel.h EncodePixelGamma(const MagickRealType) magick_hot_spot, EncodePixelGamma 190 tests/validate.c *red=ClampToQuantum(EncodePixelGamma(QuantumRange*r)); EncodePixelGamma 191 tests/validate.c *green=ClampToQuantum(EncodePixelGamma(QuantumRange*g)); EncodePixelGamma 192 tests/validate.c *blue=ClampToQuantum(EncodePixelGamma(QuantumRange*b));