LevelizeValue    3140 magick/enhance.c         image->colormap[i].red=LevelizeValue(image->colormap[i].red);
LevelizeValue    3142 magick/enhance.c         image->colormap[i].green=LevelizeValue(image->colormap[i].green);
LevelizeValue    3144 magick/enhance.c         image->colormap[i].blue=LevelizeValue(image->colormap[i].blue);
LevelizeValue    3146 magick/enhance.c         image->colormap[i].opacity=(Quantum) (QuantumRange-LevelizeValue(
LevelizeValue    3183 magick/enhance.c         SetPixelRed(q,LevelizeValue(GetPixelRed(q)));
LevelizeValue    3185 magick/enhance.c         SetPixelGreen(q,LevelizeValue(GetPixelGreen(q)));
LevelizeValue    3187 magick/enhance.c         SetPixelBlue(q,LevelizeValue(GetPixelBlue(q)));
LevelizeValue    3190 magick/enhance.c         SetPixelAlpha(q,LevelizeValue(GetPixelAlpha(q)));
LevelizeValue    3193 magick/enhance.c         SetPixelIndex(indexes+x,LevelizeValue(GetPixelIndex(indexes+x)));