LevelizeValue 3140 magick/enhance.c image->colormap[i].red=LevelizeValue(image->colormap[i].red); LevelizeValue 3142 magick/enhance.c image->colormap[i].green=LevelizeValue(image->colormap[i].green); LevelizeValue 3144 magick/enhance.c image->colormap[i].blue=LevelizeValue(image->colormap[i].blue); LevelizeValue 3146 magick/enhance.c image->colormap[i].opacity=(Quantum) (QuantumRange-LevelizeValue( LevelizeValue 3183 magick/enhance.c SetPixelRed(q,LevelizeValue(GetPixelRed(q))); LevelizeValue 3185 magick/enhance.c SetPixelGreen(q,LevelizeValue(GetPixelGreen(q))); LevelizeValue 3187 magick/enhance.c SetPixelBlue(q,LevelizeValue(GetPixelBlue(q))); LevelizeValue 3190 magick/enhance.c SetPixelAlpha(q,LevelizeValue(GetPixelAlpha(q))); LevelizeValue 3193 magick/enhance.c SetPixelIndex(indexes+x,LevelizeValue(GetPixelIndex(indexes+x)));