NodeInfo 90 magick/histogram.c NodeInfo NodeInfo 99 magick/histogram.c NodeInfo NodeInfo 112 magick/histogram.c NodeInfo NodeInfo 125 magick/histogram.c static NodeInfo NodeInfo 193 magick/histogram.c NodeInfo NodeInfo 248 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 251 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 349 magick/histogram.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 450 magick/histogram.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 494 magick/histogram.c if (cube_info->root == (NodeInfo *) NULL) NodeInfo 584 magick/histogram.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t level) NodeInfo 586 magick/histogram.c NodeInfo NodeInfo 599 magick/histogram.c return((NodeInfo *) NULL); NodeInfo 662 magick/histogram.c register NodeInfo NodeInfo 714 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 717 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 825 magick/histogram.c register NodeInfo NodeInfo 877 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 880 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 1253 magick/histogram.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 250 magick/quantize.c NodeInfo NodeInfo 259 magick/quantize.c NodeInfo NodeInfo 285 magick/quantize.c NodeInfo NodeInfo 329 magick/quantize.c static NodeInfo NodeInfo 579 magick/quantize.c register const NodeInfo NodeInfo 600 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 767 magick/quantize.c NodeInfo NodeInfo 842 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 848 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 932 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 938 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 1073 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 1213 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 1314 magick/quantize.c cube_info->node_queue->nodes=(NodeInfo *) RelinquishMagickMemory( NodeInfo 1568 magick/quantize.c register NodeInfo NodeInfo 1581 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 1788 magick/quantize.c register NodeInfo NodeInfo 1801 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 1972 magick/quantize.c cube_info->root=GetNodeInfo(cube_info,0,0,(NodeInfo *) NULL); NodeInfo 1973 magick/quantize.c if (cube_info->root == (NodeInfo *) NULL) NodeInfo 2045 magick/quantize.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t id, NodeInfo 2048 magick/quantize.c NodeInfo NodeInfo 2061 magick/quantize.c return((NodeInfo *) NULL); NodeInfo 2062 magick/quantize.c nodes->nodes=(NodeInfo *) AcquireQuantumMemory(NodesInAList, NodeInfo 2064 magick/quantize.c if (nodes->nodes == (NodeInfo *) NULL) NodeInfo 2065 magick/quantize.c return((NodeInfo *) NULL); NodeInfo 2454 magick/quantize.c NodeInfo NodeInfo 2468 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 2479 magick/quantize.c parent->child[node_info->id]=(NodeInfo *) NULL; NodeInfo 2525 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 2572 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 2925 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 83 magick/splay-tree.c NodeInfo NodeInfo 158 magick/splay-tree.c register NodeInfo NodeInfo 164 magick/splay-tree.c if (splay_tree->root != (NodeInfo *) NULL) NodeInfo 187 magick/splay-tree.c node=(NodeInfo *) AcquireMagickMemory(sizeof(*node)); NodeInfo 188 magick/splay-tree.c if (node == (NodeInfo *) NULL) NodeInfo 195 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 197 magick/splay-tree.c node->left=(NodeInfo *) NULL; NodeInfo 198 magick/splay-tree.c node->right=(NodeInfo *) NULL; NodeInfo 205 magick/splay-tree.c node->left->right=(NodeInfo *) NULL; NodeInfo 211 magick/splay-tree.c node->right->left=(NodeInfo *) NULL; NodeInfo 245 magick/splay-tree.c static inline NodeInfo *LinkSplayTreeNodes(NodeInfo **nodes,const size_t low, NodeInfo 248 magick/splay-tree.c register NodeInfo NodeInfo 257 magick/splay-tree.c node->left=(NodeInfo *) NULL; NodeInfo 261 magick/splay-tree.c node->right=(NodeInfo *) NULL; NodeInfo 269 magick/splay-tree.c register const NodeInfo NodeInfo 272 magick/splay-tree.c p=(const NodeInfo ***) nodes; NodeInfo 280 magick/splay-tree.c NodeInfo NodeInfo 289 magick/splay-tree.c nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes, NodeInfo 291 magick/splay-tree.c if (nodes == (NodeInfo **) NULL) NodeInfo 298 magick/splay-tree.c nodes=(NodeInfo **) RelinquishMagickMemory(nodes); NodeInfo 333 magick/splay-tree.c register NodeInfo NodeInfo 337 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 338 magick/splay-tree.c return((NodeInfo *) NULL); NodeInfo 339 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 347 magick/splay-tree.c register NodeInfo NodeInfo 361 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 366 magick/splay-tree.c next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree); NodeInfo 367 magick/splay-tree.c while (next != (NodeInfo *) NULL) NodeInfo 372 magick/splay-tree.c next=(NodeInfo *) NULL; NodeInfo 374 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 376 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 378 magick/splay-tree.c next=(NodeInfo *) node->key; NodeInfo 487 magick/splay-tree.c register NodeInfo NodeInfo 496 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 501 magick/splay-tree.c next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree); NodeInfo 502 magick/splay-tree.c while (next != (NodeInfo *) NULL) NodeInfo 505 magick/splay-tree.c next=(NodeInfo *) NULL; NodeInfo 507 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 509 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 511 magick/splay-tree.c next=(NodeInfo *) node->key; NodeInfo 518 magick/splay-tree.c register NodeInfo NodeInfo 551 magick/splay-tree.c splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root); NodeInfo 553 magick/splay-tree.c if (left == (NodeInfo *) NULL) NodeInfo 560 magick/splay-tree.c if (right != (NodeInfo *) NULL) NodeInfo 562 magick/splay-tree.c while (left->right != (NodeInfo *) NULL) NodeInfo 607 magick/splay-tree.c register NodeInfo NodeInfo 615 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 639 magick/splay-tree.c splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root); NodeInfo 641 magick/splay-tree.c if (left == (NodeInfo *) NULL) NodeInfo 648 magick/splay-tree.c if (right != (NodeInfo *) NULL) NodeInfo 650 magick/splay-tree.c while (left->right != (NodeInfo *) NULL) NodeInfo 682 magick/splay-tree.c NodeInfo NodeInfo 685 magick/splay-tree.c register NodeInfo NodeInfo 690 magick/splay-tree.c if (splay_tree->root != (NodeInfo *) NULL) NodeInfo 700 magick/splay-tree.c for (pend=splay_tree->root; pend != (NodeInfo *) NULL; ) NodeInfo 703 magick/splay-tree.c for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; ) NodeInfo 705 magick/splay-tree.c if (active->left != (NodeInfo *) NULL) NodeInfo 717 magick/splay-tree.c if (active->right != (NodeInfo *) NULL) NodeInfo 731 magick/splay-tree.c active=(NodeInfo *) node->key; NodeInfo 732 magick/splay-tree.c node=(NodeInfo *) RelinquishMagickMemory(node); NodeInfo 769 magick/splay-tree.c register NodeInfo NodeInfo 779 magick/splay-tree.c if ((splay_tree->root == (NodeInfo *) NULL) || NodeInfo 786 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 788 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 823 magick/splay-tree.c register NodeInfo NodeInfo 833 magick/splay-tree.c if ((splay_tree->root == (NodeInfo *) NULL) || NodeInfo 840 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 842 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 891 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 987 magick/splay-tree.c NodeInfo NodeInfo 993 magick/splay-tree.c register NodeInfo NodeInfo 1002 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 1004 magick/splay-tree.c nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes, NodeInfo 1008 magick/splay-tree.c if ((nodes == (NodeInfo **) NULL) || (transitions == (unsigned char *) NULL)) NodeInfo 1023 magick/splay-tree.c if (node->left == (NodeInfo *) NULL) NodeInfo 1033 magick/splay-tree.c if (node->right == (NodeInfo *) NULL) NodeInfo 1061 magick/splay-tree.c nodes=(NodeInfo **) RelinquishMagickMemory(nodes); NodeInfo 1109 magick/splay-tree.c splay_tree->root=(NodeInfo *) NULL; NodeInfo 1152 magick/splay-tree.c register NodeInfo NodeInfo 1164 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 1167 magick/splay-tree.c next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree); NodeInfo 1168 magick/splay-tree.c while (next != (NodeInfo *) NULL) NodeInfo 1171 magick/splay-tree.c next=(NodeInfo *) NULL; NodeInfo 1173 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 1175 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 1177 magick/splay-tree.c next=(NodeInfo *) node->key; NodeInfo 1184 magick/splay-tree.c register NodeInfo NodeInfo 1210 magick/splay-tree.c splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root); NodeInfo 1212 magick/splay-tree.c if (left == (NodeInfo *) NULL) NodeInfo 1219 magick/splay-tree.c if (right != (NodeInfo *) NULL) NodeInfo 1221 magick/splay-tree.c while (left->right != (NodeInfo *) NULL) NodeInfo 1264 magick/splay-tree.c register NodeInfo NodeInfo 1276 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 1297 magick/splay-tree.c splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root); NodeInfo 1299 magick/splay-tree.c if (left == (NodeInfo *) NULL) NodeInfo 1306 magick/splay-tree.c if (right != (NodeInfo *) NULL) NodeInfo 1308 magick/splay-tree.c while (left->right != (NodeInfo *) NULL) NodeInfo 1341 magick/splay-tree.c NodeInfo NodeInfo 1344 magick/splay-tree.c register NodeInfo NodeInfo 1353 magick/splay-tree.c if (splay_tree->root != (NodeInfo *) NULL) NodeInfo 1363 magick/splay-tree.c for (pend=splay_tree->root; pend != (NodeInfo *) NULL; ) NodeInfo 1366 magick/splay-tree.c for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; ) NodeInfo 1368 magick/splay-tree.c if (active->left != (NodeInfo *) NULL) NodeInfo 1380 magick/splay-tree.c if (active->right != (NodeInfo *) NULL) NodeInfo 1394 magick/splay-tree.c active=(NodeInfo *) node->key; NodeInfo 1395 magick/splay-tree.c node=(NodeInfo *) RelinquishMagickMemory(node); NodeInfo 1399 magick/splay-tree.c splay_tree->root=(NodeInfo *) NULL; NodeInfo 1474 magick/splay-tree.c static inline NodeInfo *Splay(SplayTreeInfo *splay_tree,const size_t depth, NodeInfo 1480 magick/splay-tree.c NodeInfo NodeInfo 1483 magick/splay-tree.c register NodeInfo NodeInfo 1488 magick/splay-tree.c if (n == (NodeInfo *) NULL) NodeInfo 1494 magick/splay-tree.c next=(NodeInfo **) NULL; NodeInfo 1500 magick/splay-tree.c if (next != (NodeInfo **) NULL) NodeInfo 1511 magick/splay-tree.c if (parent == (NodeInfo **) NULL) NodeInfo 1513 magick/splay-tree.c if (grandparent == (NodeInfo **) NULL) NodeInfo 1567 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 1582 magick/splay-tree.c (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL, NodeInfo 1583 magick/splay-tree.c (NodeInfo **) NULL); NodeInfo 1587 magick/splay-tree.c (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL, NodeInfo 1588 magick/splay-tree.c (NodeInfo **) NULL);