NodeInfo           90 magick/histogram.c   NodeInfo
NodeInfo           99 magick/histogram.c   NodeInfo
NodeInfo          112 magick/histogram.c   NodeInfo
NodeInfo          125 magick/histogram.c static NodeInfo
NodeInfo          193 magick/histogram.c   NodeInfo
NodeInfo          248 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          251 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          349 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          450 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          494 magick/histogram.c   if (cube_info->root == (NodeInfo *) NULL)
NodeInfo          584 magick/histogram.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t level)
NodeInfo          586 magick/histogram.c   NodeInfo
NodeInfo          599 magick/histogram.c         return((NodeInfo *) NULL);
NodeInfo          662 magick/histogram.c   register NodeInfo
NodeInfo          714 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          717 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          825 magick/histogram.c   register NodeInfo
NodeInfo          877 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          880 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1253 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          250 magick/quantize.c   NodeInfo
NodeInfo          259 magick/quantize.c   NodeInfo
NodeInfo          285 magick/quantize.c   NodeInfo
NodeInfo          329 magick/quantize.c static NodeInfo
NodeInfo          579 magick/quantize.c           register const NodeInfo
NodeInfo          600 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          767 magick/quantize.c   NodeInfo
NodeInfo          842 magick/quantize.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          848 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          932 magick/quantize.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          938 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1073 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         1213 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         1314 magick/quantize.c     cube_info->node_queue->nodes=(NodeInfo *) RelinquishMagickMemory(
NodeInfo         1568 magick/quantize.c           register NodeInfo
NodeInfo         1581 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1788 magick/quantize.c           register NodeInfo
NodeInfo         1801 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1972 magick/quantize.c   cube_info->root=GetNodeInfo(cube_info,0,0,(NodeInfo *) NULL);
NodeInfo         1973 magick/quantize.c   if (cube_info->root == (NodeInfo *) NULL)
NodeInfo         2045 magick/quantize.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t id,
NodeInfo         2048 magick/quantize.c   NodeInfo
NodeInfo         2061 magick/quantize.c         return((NodeInfo *) NULL);
NodeInfo         2062 magick/quantize.c       nodes->nodes=(NodeInfo *) AcquireQuantumMemory(NodesInAList,
NodeInfo         2064 magick/quantize.c       if (nodes->nodes == (NodeInfo *) NULL)
NodeInfo         2065 magick/quantize.c         return((NodeInfo *) NULL);
NodeInfo         2454 magick/quantize.c   NodeInfo
NodeInfo         2468 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2479 magick/quantize.c   parent->child[node_info->id]=(NodeInfo *) NULL;
NodeInfo         2525 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2572 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2925 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo           83 magick/splay-tree.c   NodeInfo
NodeInfo          158 magick/splay-tree.c   register NodeInfo
NodeInfo          164 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo          187 magick/splay-tree.c   node=(NodeInfo *) AcquireMagickMemory(sizeof(*node));
NodeInfo          188 magick/splay-tree.c   if (node == (NodeInfo *) NULL)
NodeInfo          195 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          197 magick/splay-tree.c       node->left=(NodeInfo *) NULL;
NodeInfo          198 magick/splay-tree.c       node->right=(NodeInfo *) NULL;
NodeInfo          205 magick/splay-tree.c         node->left->right=(NodeInfo *) NULL;
NodeInfo          211 magick/splay-tree.c         node->right->left=(NodeInfo *) NULL;
NodeInfo          245 magick/splay-tree.c static inline NodeInfo *LinkSplayTreeNodes(NodeInfo **nodes,const size_t low,
NodeInfo          248 magick/splay-tree.c   register NodeInfo
NodeInfo          257 magick/splay-tree.c     node->left=(NodeInfo *) NULL;
NodeInfo          261 magick/splay-tree.c     node->right=(NodeInfo *) NULL;
NodeInfo          269 magick/splay-tree.c   register const NodeInfo
NodeInfo          272 magick/splay-tree.c   p=(const NodeInfo ***) nodes;
NodeInfo          280 magick/splay-tree.c   NodeInfo
NodeInfo          289 magick/splay-tree.c   nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes,
NodeInfo          291 magick/splay-tree.c   if (nodes == (NodeInfo **) NULL)
NodeInfo          298 magick/splay-tree.c   nodes=(NodeInfo **) RelinquishMagickMemory(nodes);
NodeInfo          333 magick/splay-tree.c   register NodeInfo
NodeInfo          337 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          338 magick/splay-tree.c     return((NodeInfo *) NULL);
NodeInfo          339 magick/splay-tree.c   while (node->left != (NodeInfo *) NULL)
NodeInfo          347 magick/splay-tree.c   register NodeInfo
NodeInfo          361 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          366 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo          367 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo          372 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo          374 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo          376 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo          378 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo          487 magick/splay-tree.c   register NodeInfo
NodeInfo          496 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          501 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo          502 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo          505 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo          507 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo          509 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo          511 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo          518 magick/splay-tree.c         register NodeInfo
NodeInfo          551 magick/splay-tree.c         splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo          553 magick/splay-tree.c         if (left == (NodeInfo *) NULL)
NodeInfo          560 magick/splay-tree.c         if (right != (NodeInfo *) NULL)
NodeInfo          562 magick/splay-tree.c             while (left->right != (NodeInfo *) NULL)
NodeInfo          607 magick/splay-tree.c   register NodeInfo
NodeInfo          615 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          639 magick/splay-tree.c   splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo          641 magick/splay-tree.c   if (left == (NodeInfo *) NULL)
NodeInfo          648 magick/splay-tree.c   if (right != (NodeInfo *) NULL)
NodeInfo          650 magick/splay-tree.c       while (left->right != (NodeInfo *) NULL)
NodeInfo          682 magick/splay-tree.c   NodeInfo
NodeInfo          685 magick/splay-tree.c   register NodeInfo
NodeInfo          690 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo          700 magick/splay-tree.c       for (pend=splay_tree->root; pend != (NodeInfo *) NULL; )
NodeInfo          703 magick/splay-tree.c         for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; )
NodeInfo          705 magick/splay-tree.c           if (active->left != (NodeInfo *) NULL)
NodeInfo          717 magick/splay-tree.c           if (active->right != (NodeInfo *) NULL)
NodeInfo          731 magick/splay-tree.c           active=(NodeInfo *) node->key;
NodeInfo          732 magick/splay-tree.c           node=(NodeInfo *) RelinquishMagickMemory(node);
NodeInfo          769 magick/splay-tree.c   register NodeInfo
NodeInfo          779 magick/splay-tree.c   if ((splay_tree->root == (NodeInfo *) NULL) ||
NodeInfo          786 magick/splay-tree.c   if (node != (NodeInfo *) NULL)
NodeInfo          788 magick/splay-tree.c       while (node->left != (NodeInfo *) NULL)
NodeInfo          823 magick/splay-tree.c   register NodeInfo
NodeInfo          833 magick/splay-tree.c   if ((splay_tree->root == (NodeInfo *) NULL) ||
NodeInfo          840 magick/splay-tree.c   if (node != (NodeInfo *) NULL)
NodeInfo          842 magick/splay-tree.c       while (node->left != (NodeInfo *) NULL)
NodeInfo          891 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          987 magick/splay-tree.c   NodeInfo
NodeInfo          993 magick/splay-tree.c   register NodeInfo
NodeInfo         1002 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1004 magick/splay-tree.c   nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes,
NodeInfo         1008 magick/splay-tree.c   if ((nodes == (NodeInfo **) NULL) || (transitions == (unsigned char *) NULL))
NodeInfo         1023 magick/splay-tree.c         if (node->left == (NodeInfo *) NULL)
NodeInfo         1033 magick/splay-tree.c         if (node->right == (NodeInfo *) NULL)
NodeInfo         1061 magick/splay-tree.c   nodes=(NodeInfo **) RelinquishMagickMemory(nodes);
NodeInfo         1109 magick/splay-tree.c   splay_tree->root=(NodeInfo *) NULL;
NodeInfo         1152 magick/splay-tree.c   register NodeInfo
NodeInfo         1164 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1167 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo         1168 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo         1171 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo         1173 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo         1175 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo         1177 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo         1184 magick/splay-tree.c         register NodeInfo
NodeInfo         1210 magick/splay-tree.c         splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo         1212 magick/splay-tree.c         if (left == (NodeInfo *) NULL)
NodeInfo         1219 magick/splay-tree.c         if (right != (NodeInfo *) NULL)
NodeInfo         1221 magick/splay-tree.c             while (left->right != (NodeInfo *) NULL)
NodeInfo         1264 magick/splay-tree.c   register NodeInfo
NodeInfo         1276 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1297 magick/splay-tree.c   splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo         1299 magick/splay-tree.c   if (left == (NodeInfo *) NULL)
NodeInfo         1306 magick/splay-tree.c   if (right != (NodeInfo *) NULL)
NodeInfo         1308 magick/splay-tree.c       while (left->right != (NodeInfo *) NULL)
NodeInfo         1341 magick/splay-tree.c   NodeInfo
NodeInfo         1344 magick/splay-tree.c   register NodeInfo
NodeInfo         1353 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo         1363 magick/splay-tree.c       for (pend=splay_tree->root; pend != (NodeInfo *) NULL; )
NodeInfo         1366 magick/splay-tree.c         for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; )
NodeInfo         1368 magick/splay-tree.c           if (active->left != (NodeInfo *) NULL)
NodeInfo         1380 magick/splay-tree.c           if (active->right != (NodeInfo *) NULL)
NodeInfo         1394 magick/splay-tree.c           active=(NodeInfo *) node->key;
NodeInfo         1395 magick/splay-tree.c           node=(NodeInfo *) RelinquishMagickMemory(node);
NodeInfo         1399 magick/splay-tree.c   splay_tree->root=(NodeInfo *) NULL;
NodeInfo         1474 magick/splay-tree.c static inline NodeInfo *Splay(SplayTreeInfo *splay_tree,const size_t depth,
NodeInfo         1480 magick/splay-tree.c   NodeInfo
NodeInfo         1483 magick/splay-tree.c   register NodeInfo
NodeInfo         1488 magick/splay-tree.c   if (n == (NodeInfo *) NULL)
NodeInfo         1494 magick/splay-tree.c   next=(NodeInfo **) NULL;
NodeInfo         1500 magick/splay-tree.c   if (next != (NodeInfo **) NULL)
NodeInfo         1511 magick/splay-tree.c   if (parent == (NodeInfo **) NULL)
NodeInfo         1513 magick/splay-tree.c   if (grandparent == (NodeInfo **) NULL)
NodeInfo         1567 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1582 magick/splay-tree.c   (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL,
NodeInfo         1583 magick/splay-tree.c     (NodeInfo **) NULL);
NodeInfo         1587 magick/splay-tree.c       (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL,
NodeInfo         1588 magick/splay-tree.c         (NodeInfo **) NULL);