PixelsPerCentimeterResolution 612 Magick++/lib/Magick++/Include.h using MagickCore::PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1243 Magick++/tests/attributes.cpp image.resolutionUnits(PixelsPerCentimeterResolution);
PixelsPerCentimeterResolution 1244 Magick++/tests/attributes.cpp if ( image.resolutionUnits() != PixelsPerCentimeterResolution )
PixelsPerCentimeterResolution 919 coders/bmp.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1669 coders/bmp.c case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution 641 coders/dib.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1057 coders/dib.c case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution 487 coders/emf.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 493 coders/emf.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 984 coders/icon.c case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution 526 coders/jbig.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 1074 coders/jpeg.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 2144 coders/jpeg.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 5292 coders/msl.c if (msl_info->image[n]->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 938 coders/pcx.c case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution 1302 coders/pdf.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 2783 coders/png.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 4611 coders/png.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 9526 coders/png.c else if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 12659 coders/png.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 13510 coders/png.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 1479 coders/ps.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 514 coders/ps2.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 952 coders/ps3.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 1966 coders/psd.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 203 coders/sct.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1247 coders/tiff.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 3195 coders/tiff.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 2720 coders/wmf.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 2727 coders/wmf.c if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 1034 coders/wpg.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1082 coders/wpg.c image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 3708 magick/image.c if (units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 3715 magick/image.c case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution 1504 magick/option.c { "PixelsPerCentimeter", PixelsPerCentimeterResolution, UndefinedOptionFlag, MagickFalse },