ClampPixel 475 magick/quantize.c id=(size_t) (((ScaleQuantumToChar(ClampPixel(GetPixelRed(pixel))) >> index) & ClampPixel 476 magick/quantize.c 0x01) | ((ScaleQuantumToChar(ClampPixel(GetPixelGreen(pixel))) >> index) & ClampPixel 477 magick/quantize.c 0x01) << 1 | ((ScaleQuantumToChar(ClampPixel(GetPixelBlue(pixel))) >> ClampPixel 480 magick/quantize.c id|=((ScaleQuantumToChar(ClampPixel(GetPixelOpacity(pixel))) >> index) & ClampPixel 874 magick/quantize.c node_info->total_color.red+=count*QuantumScale*ClampPixel(pixel.red); ClampPixel 875 magick/quantize.c node_info->total_color.green+=count*QuantumScale*ClampPixel(pixel.green); ClampPixel 876 magick/quantize.c node_info->total_color.blue+=count*QuantumScale*ClampPixel(pixel.blue); ClampPixel 879 magick/quantize.c ClampPixel(pixel.opacity); ClampPixel 964 magick/quantize.c node_info->total_color.red+=count*QuantumScale*ClampPixel(pixel.red); ClampPixel 965 magick/quantize.c node_info->total_color.green+=count*QuantumScale*ClampPixel(pixel.green); ClampPixel 966 magick/quantize.c node_info->total_color.blue+=count*QuantumScale*ClampPixel(pixel.blue); ClampPixel 968 magick/quantize.c node_info->total_color.opacity+=count*QuantumScale*ClampPixel( ClampPixel 1438 magick/quantize.c offset=(ssize_t) (RedShift(ScaleQuantumToChar(ClampPixel(pixel->red))) | ClampPixel 1439 magick/quantize.c GreenShift(ScaleQuantumToChar(ClampPixel(pixel->green))) | ClampPixel 1440 magick/quantize.c BlueShift(ScaleQuantumToChar(ClampPixel(pixel->blue)))); ClampPixel 1442 magick/quantize.c offset|=AlphaShift(ScaleQuantumToChar(ClampPixel(pixel->opacity))); ClampPixel 1560 magick/quantize.c pixel.red=(MagickRealType) ClampPixel(pixel.red); ClampPixel 1561 magick/quantize.c pixel.green=(MagickRealType) ClampPixel(pixel.green); ClampPixel 1562 magick/quantize.c pixel.blue=(MagickRealType) ClampPixel(pixel.blue); ClampPixel 1564 magick/quantize.c pixel.opacity=(MagickRealType) ClampPixel(pixel.opacity); ClampPixel 1780 magick/quantize.c pixel.red=(MagickRealType) ClampPixel(pixel.red); ClampPixel 1781 magick/quantize.c pixel.green=(MagickRealType) ClampPixel(pixel.green); ClampPixel 1782 magick/quantize.c pixel.blue=(MagickRealType) ClampPixel(pixel.blue); ClampPixel 1784 magick/quantize.c pixel.opacity=(MagickRealType) ClampPixel(pixel.opacity); ClampPixel 795 magick/threshold.c SetPixelRed(q,ClampPixel(GetPixelRed(q))); ClampPixel 796 magick/threshold.c SetPixelGreen(q,ClampPixel(GetPixelGreen(q))); ClampPixel 797 magick/threshold.c SetPixelBlue(q,ClampPixel(GetPixelBlue(q))); ClampPixel 798 magick/threshold.c SetPixelOpacity(q,ClampPixel(GetPixelOpacity(q))); ClampPixel 837 magick/threshold.c SetPixelRed(q,ClampPixel(GetPixelRed(q))); ClampPixel 839 magick/threshold.c SetPixelGreen(q,ClampPixel(GetPixelGreen(q))); ClampPixel 841 magick/threshold.c SetPixelBlue(q,ClampPixel(GetPixelBlue(q))); ClampPixel 843 magick/threshold.c SetPixelOpacity(q,ClampPixel(GetPixelOpacity(q))); ClampPixel 846 magick/threshold.c SetPixelIndex(indexes+x,ClampPixel(GetPixelIndex(indexes+x)));