ClampPixel        475 magick/quantize.c   id=(size_t) (((ScaleQuantumToChar(ClampPixel(GetPixelRed(pixel))) >> index) &
ClampPixel        476 magick/quantize.c     0x01) | ((ScaleQuantumToChar(ClampPixel(GetPixelGreen(pixel))) >> index) &
ClampPixel        477 magick/quantize.c     0x01) << 1 | ((ScaleQuantumToChar(ClampPixel(GetPixelBlue(pixel))) >>
ClampPixel        480 magick/quantize.c     id|=((ScaleQuantumToChar(ClampPixel(GetPixelOpacity(pixel))) >> index) &
ClampPixel        874 magick/quantize.c       node_info->total_color.red+=count*QuantumScale*ClampPixel(pixel.red);
ClampPixel        875 magick/quantize.c       node_info->total_color.green+=count*QuantumScale*ClampPixel(pixel.green);
ClampPixel        876 magick/quantize.c       node_info->total_color.blue+=count*QuantumScale*ClampPixel(pixel.blue);
ClampPixel        879 magick/quantize.c           ClampPixel(pixel.opacity);
ClampPixel        964 magick/quantize.c       node_info->total_color.red+=count*QuantumScale*ClampPixel(pixel.red);
ClampPixel        965 magick/quantize.c       node_info->total_color.green+=count*QuantumScale*ClampPixel(pixel.green);
ClampPixel        966 magick/quantize.c       node_info->total_color.blue+=count*QuantumScale*ClampPixel(pixel.blue);
ClampPixel        968 magick/quantize.c         node_info->total_color.opacity+=count*QuantumScale*ClampPixel(
ClampPixel       1438 magick/quantize.c   offset=(ssize_t) (RedShift(ScaleQuantumToChar(ClampPixel(pixel->red))) |
ClampPixel       1439 magick/quantize.c     GreenShift(ScaleQuantumToChar(ClampPixel(pixel->green))) |
ClampPixel       1440 magick/quantize.c     BlueShift(ScaleQuantumToChar(ClampPixel(pixel->blue))));
ClampPixel       1442 magick/quantize.c     offset|=AlphaShift(ScaleQuantumToChar(ClampPixel(pixel->opacity)));
ClampPixel       1560 magick/quantize.c       pixel.red=(MagickRealType) ClampPixel(pixel.red);
ClampPixel       1561 magick/quantize.c       pixel.green=(MagickRealType) ClampPixel(pixel.green);
ClampPixel       1562 magick/quantize.c       pixel.blue=(MagickRealType) ClampPixel(pixel.blue);
ClampPixel       1564 magick/quantize.c         pixel.opacity=(MagickRealType) ClampPixel(pixel.opacity);
ClampPixel       1780 magick/quantize.c       pixel.red=(MagickRealType) ClampPixel(pixel.red);
ClampPixel       1781 magick/quantize.c       pixel.green=(MagickRealType) ClampPixel(pixel.green);
ClampPixel       1782 magick/quantize.c       pixel.blue=(MagickRealType) ClampPixel(pixel.blue);
ClampPixel       1784 magick/quantize.c         pixel.opacity=(MagickRealType) ClampPixel(pixel.opacity);
ClampPixel        795 magick/threshold.c         SetPixelRed(q,ClampPixel(GetPixelRed(q)));
ClampPixel        796 magick/threshold.c         SetPixelGreen(q,ClampPixel(GetPixelGreen(q)));
ClampPixel        797 magick/threshold.c         SetPixelBlue(q,ClampPixel(GetPixelBlue(q)));
ClampPixel        798 magick/threshold.c         SetPixelOpacity(q,ClampPixel(GetPixelOpacity(q)));
ClampPixel        837 magick/threshold.c         SetPixelRed(q,ClampPixel(GetPixelRed(q)));
ClampPixel        839 magick/threshold.c         SetPixelGreen(q,ClampPixel(GetPixelGreen(q)));
ClampPixel        841 magick/threshold.c         SetPixelBlue(q,ClampPixel(GetPixelBlue(q)));
ClampPixel        843 magick/threshold.c         SetPixelOpacity(q,ClampPixel(GetPixelOpacity(q)));
ClampPixel        846 magick/threshold.c         SetPixelIndex(indexes+x,ClampPixel(GetPixelIndex(indexes+x)));