RGBAQuantum 594 Magick++/lib/Magick++/Include.h using MagickCore::RGBAQuantum; RGBAQuantum 1171 coders/dpx.c quantum_type=RGBAQuantum; RGBAQuantum 1943 coders/dpx.c quantum_type=RGBAQuantum; RGBAQuantum 990 coders/fpx.c quantum_type=RGBAQuantum; RGBAQuantum 1285 coders/miff.c quantum_type=RGBAQuantum; RGBAQuantum 3269 coders/png.c RGBAQuantum,ping_pixels+row_offset,exception); RGBAQuantum 11059 coders/png.c quantum_info,RGBAQuantum,ping_pixels,&image->exception); RGBAQuantum 408 coders/pnm.c quantum_type=RGBAQuantum; RGBAQuantum 1612 coders/pnm.c quantum_type=RGBAQuantum; RGBAQuantum 170 coders/rgb.c quantum_type=RGBAQuantum; RGBAQuantum 1110 coders/rgb.c quantum_type=RGBAQuantum; RGBAQuantum 1187 coders/rgb.c if (quantum_type == RGBAQuantum) RGBAQuantum 1278 coders/rgb.c if (quantum_type == RGBAQuantum) RGBAQuantum 1394 coders/rgb.c if (quantum_type == RGBAQuantum) RGBAQuantum 1408 coders/tiff.c quantum_type=RGBAQuantum; RGBAQuantum 3290 coders/tiff.c quantum_type=RGBAQuantum; RGBAQuantum 178 coders/ycbcr.c quantum_type=RGBAQuantum; RGBAQuantum 1005 coders/ycbcr.c quantum_type=RGBAQuantum; RGBAQuantum 1076 coders/ycbcr.c if (quantum_type == RGBAQuantum) RGBAQuantum 1150 coders/ycbcr.c if (quantum_type == RGBAQuantum) RGBAQuantum 1248 coders/ycbcr.c if (quantum_type == RGBAQuantum) RGBAQuantum 3369 magick/quantum-export.c case RGBAQuantum: RGBAQuantum 3510 magick/quantum-import.c case RGBAQuantum: RGBAQuantum 317 magick/quantum.c case RGBAQuantum: packet_size=4; break; RGBAQuantum 525 magick/quantum.c quantum_type=RGBAQuantum; RGBAQuantum 516 magick/signature.c quantum_type=RGBAQuantum;