RGBAQuantum       594 Magick++/lib/Magick++/Include.h   using MagickCore::RGBAQuantum;
RGBAQuantum      1171 coders/dpx.c           quantum_type=RGBAQuantum;
RGBAQuantum      1943 coders/dpx.c       quantum_type=RGBAQuantum;
RGBAQuantum       990 coders/fpx.c       quantum_type=RGBAQuantum;
RGBAQuantum      1285 coders/miff.c        quantum_type=RGBAQuantum;
RGBAQuantum      3269 coders/png.c                   RGBAQuantum,ping_pixels+row_offset,exception);
RGBAQuantum      11059 coders/png.c                       quantum_info,RGBAQuantum,ping_pixels,&image->exception);
RGBAQuantum       408 coders/pnm.c                     quantum_type=RGBAQuantum;
RGBAQuantum      1612 coders/pnm.c                 quantum_type=RGBAQuantum;
RGBAQuantum       170 coders/rgb.c         quantum_type=RGBAQuantum;
RGBAQuantum      1110 coders/rgb.c       quantum_type=RGBAQuantum;
RGBAQuantum      1187 coders/rgb.c             if (quantum_type == RGBAQuantum)
RGBAQuantum      1278 coders/rgb.c           if (quantum_type == RGBAQuantum)
RGBAQuantum      1394 coders/rgb.c           if (quantum_type == RGBAQuantum)
RGBAQuantum      1408 coders/tiff.c              quantum_type=RGBAQuantum;
RGBAQuantum      3290 coders/tiff.c                quantum_type=RGBAQuantum;
RGBAQuantum       178 coders/ycbcr.c       quantum_type=RGBAQuantum;
RGBAQuantum      1005 coders/ycbcr.c       quantum_type=RGBAQuantum;
RGBAQuantum      1076 coders/ycbcr.c           if (quantum_type == RGBAQuantum)
RGBAQuantum      1150 coders/ycbcr.c         if (quantum_type == RGBAQuantum)
RGBAQuantum      1248 coders/ycbcr.c         if (quantum_type == RGBAQuantum)
RGBAQuantum      3369 magick/quantum-export.c     case RGBAQuantum:
RGBAQuantum      3510 magick/quantum-import.c     case RGBAQuantum:
RGBAQuantum       317 magick/quantum.c     case RGBAQuantum: packet_size=4; break;
RGBAQuantum       525 magick/quantum.c     quantum_type=RGBAQuantum;
RGBAQuantum       516 magick/signature.c     quantum_type=RGBAQuantum;