RLECompression 86 Magick++/demo/button.cpp button.compressType( RLECompression );
RLECompression 503 Magick++/demo/demo.cpp for_each( montage.begin(), montage.end(), compressTypeImage( RLECompression) );
RLECompression 54 Magick++/demo/gravity.cpp base.compressType( RLECompression );
RLECompression 159 Magick++/demo/piddle.cpp image.compressType( RLECompression );
RLECompression 105 Magick++/demo/shapes.cpp image.compressType( RLECompression );
RLECompression 360 Magick++/lib/Magick++/Include.h using MagickCore::RLECompression;
RLECompression 528 Magick++/tests/attributes.cpp image.compressType(RLECompression);
RLECompression 529 Magick++/tests/attributes.cpp if ( image.compressType() != RLECompression )
RLECompression 1592 coders/bmp.c if (image_info->compression == RLECompression)
RLECompression 2716 coders/dcm.c if (image->compression != RLECompression)
RLECompression 2770 coders/dcm.c if (image->compression != RLECompression)
RLECompression 2785 coders/dcm.c if (image->compression != RLECompression)
RLECompression 3142 coders/dcm.c image->compression=RLECompression;
RLECompression 3605 coders/dcm.c if (image->compression == RLECompression)
RLECompression 3691 coders/dcm.c if (image->compression == RLECompression)
RLECompression 379 coders/hdr.c NoCompression : RLECompression;
RLECompression 394 coders/hdr.c if (image->compression != RLECompression)
RLECompression 454 coders/hdr.c if (image->compression == RLECompression)
RLECompression 1270 coders/miff.c if (image->compression == RLECompression)
RLECompression 1363 coders/miff.c case RLECompression:
RLECompression 1475 coders/miff.c case RLECompression:
RLECompression 2002 coders/miff.c case RLECompression:
RLECompression 2020 coders/miff.c if (compression == RLECompression)
RLECompression 2538 coders/miff.c case RLECompression:
RLECompression 434 coders/palm.c image->compression=RLECompression;
RLECompression 769 coders/palm.c if ((image_info->compression == RLECompression) ||
RLECompression 776 coders/palm.c if ((image_info->compression == RLECompression) ||
RLECompression 782 coders/palm.c if (image_info->compression == RLECompression)
RLECompression 905 coders/palm.c if (image_info->compression == RLECompression)
RLECompression 797 coders/pcl.c case RLECompression:
RLECompression 912 coders/pcl.c case RLECompression:
RLECompression 943 coders/pcl.c case RLECompression:
RLECompression 416 coders/pdb.c image->compression=RLECompression;
RLECompression 1226 coders/pdf.c compression=RLECompression;
RLECompression 1232 coders/pdf.c compression=RLECompression;
RLECompression 1242 coders/pdf.c compression=RLECompression;
RLECompression 1252 coders/pdf.c compression=RLECompression;
RLECompression 1262 coders/pdf.c compression=RLECompression; /* LZW compression is forbidden */
RLECompression 1268 coders/pdf.c compression=RLECompression; /* ASCII 85 compression is forbidden */
RLECompression 1610 coders/pdf.c case RLECompression:
RLECompression 1716 coders/pdf.c case RLECompression:
RLECompression 1819 coders/pdf.c case RLECompression:
RLECompression 2065 coders/pdf.c case RLECompression:
RLECompression 2163 coders/pdf.c case RLECompression:
RLECompression 2258 coders/pdf.c case RLECompression:
RLECompression 2463 coders/pdf.c case RLECompression:
RLECompression 1905 coders/ps.c image_info->compression == RLECompression ? 1 : 0);
RLECompression 1909 coders/ps.c case RLECompression:
RLECompression 2035 coders/ps.c image_info->compression == RLECompression ? 1 : 0);
RLECompression 2053 coders/ps.c case RLECompression:
RLECompression 476 coders/ps2.c compression=RLECompression;
RLECompression 766 coders/ps2.c case RLECompression:
RLECompression 866 coders/ps2.c case RLECompression:
RLECompression 1022 coders/ps2.c case RLECompression:
RLECompression 510 coders/ps3.c case RLECompression:
RLECompression 577 coders/ps3.c case RLECompression:
RLECompression 898 coders/ps3.c compression=RLECompression;
RLECompression 904 coders/ps3.c compression=RLECompression;
RLECompression 914 coders/ps3.c compression=RLECompression;
RLECompression 1291 coders/ps3.c case RLECompression:
RLECompression 1354 coders/ps3.c case RLECompression:
RLECompression 1384 coders/ps3.c case RLECompression:
RLECompression 1435 coders/ps3.c case RLECompression:
RLECompression 1473 coders/ps3.c case RLECompression:
RLECompression 1550 coders/ps3.c case RLECompression:
RLECompression 576 coders/psd.c if (image->compression == RLECompression)
RLECompression 597 coders/psd.c if (image->compression != RLECompression)
RLECompression 612 coders/psd.c if (image->compression != RLECompression)
RLECompression 727 coders/psd.c if (image->compression == RLECompression)
RLECompression 1318 coders/psd.c layer_info[i].image->compression=RLECompression;
RLECompression 1453 coders/psd.c image->compression=RLECompression;
RLECompression 1768 coders/psd.c (next_image->compression != RLECompression))
RLECompression 1788 coders/psd.c if (next_image->compression != RLECompression)
RLECompression 1819 coders/psd.c if (next_image->compression == RLECompression)
RLECompression 1829 coders/psd.c if (next_image->compression == RLECompression)
RLECompression 1853 coders/psd.c if (next_image->compression == RLECompression)
RLECompression 1878 coders/psd.c if (next_image->compression == RLECompression)
RLECompression 1923 coders/psd.c if (next_image->compression == RLECompression)
RLECompression 336 coders/sgi.c case 0x01: image->compression=RLECompression; break;
RLECompression 253 coders/tga.c image->compression=RLECompression;
RLECompression 1169 coders/tiff.c default: image->compression=RLECompression; break;
RLECompression 2825 coders/tiff.c case RLECompression:
RLECompression 60 magick/deprecate.h #define RunlengthEncodedCompression RLECompression
RLECompression 860 magick/option.c { "RLE", RLECompression, UndefinedOptionFlag, MagickFalse },
RLECompression 862 magick/option.c { "RunlengthEncoded", RLECompression, UndefinedOptionFlag, MagickFalse },
RLECompression 452 tests/drawtest.c status=MagickSetImageCompression(canvas,RLECompression);
RLECompression 377 tests/validate.h { "PDF", RLECompression, 0.0 },
RLECompression 386 tests/validate.h { "PS3", RLECompression, 0.0 },
RLECompression 5366 tests/wandtest.c (void) MagickSetImageCompression(magick_wand,RLECompression);