SuspendTime      2827 magick/animate.c         (void) XWithdrawWindow(display,windows->image.id,windows->image.screen);      XDelay(display,SuspendTime);
SuspendTime      15000 magick/display.c               XDelay(display,SuspendTime << 2);
SuspendTime       403 magick/widget.c     XDelay(display,SuspendTime << 2);
SuspendTime      1788 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      2125 magick/widget.c         delay=SuspendTime;
SuspendTime      2327 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      2336 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      3119 magick/widget.c           XDelay(display,SuspendTime);
SuspendTime      4388 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      4710 magick/widget.c         delay=SuspendTime;
SuspendTime      4910 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      4919 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      5656 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      6017 magick/widget.c         delay=SuspendTime;
SuspendTime      6200 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      6209 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      6889 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      7085 magick/widget.c         delay=SuspendTime;
SuspendTime      7249 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      7258 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      8145 magick/widget.c   XDelay(display,SuspendTime << 3);  /* avoid surpise with delay */
SuspendTime      8249 magick/widget.c         XDelay(display,SuspendTime << 2);
SuspendTime      9092 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      9264 magick/widget.c         delay=SuspendTime;
SuspendTime      9395 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      9404 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      1499 magick/xwindow.c   XDelay(display,SuspendTime);
SuspendTime      1506 magick/xwindow.c   XDelay(display,SuspendTime << 1);