SuspendTime 2827 magick/animate.c (void) XWithdrawWindow(display,windows->image.id,windows->image.screen); XDelay(display,SuspendTime); SuspendTime 15000 magick/display.c XDelay(display,SuspendTime << 2); SuspendTime 403 magick/widget.c XDelay(display,SuspendTime << 2); SuspendTime 1788 magick/widget.c delay=SuspendTime << 2; SuspendTime 2125 magick/widget.c delay=SuspendTime; SuspendTime 2327 magick/widget.c delay=SuspendTime << 2; SuspendTime 2336 magick/widget.c delay=SuspendTime << 2; SuspendTime 3119 magick/widget.c XDelay(display,SuspendTime); SuspendTime 4388 magick/widget.c delay=SuspendTime << 2; SuspendTime 4710 magick/widget.c delay=SuspendTime; SuspendTime 4910 magick/widget.c delay=SuspendTime << 2; SuspendTime 4919 magick/widget.c delay=SuspendTime << 2; SuspendTime 5656 magick/widget.c delay=SuspendTime << 2; SuspendTime 6017 magick/widget.c delay=SuspendTime; SuspendTime 6200 magick/widget.c delay=SuspendTime << 2; SuspendTime 6209 magick/widget.c delay=SuspendTime << 2; SuspendTime 6889 magick/widget.c delay=SuspendTime << 2; SuspendTime 7085 magick/widget.c delay=SuspendTime; SuspendTime 7249 magick/widget.c delay=SuspendTime << 2; SuspendTime 7258 magick/widget.c delay=SuspendTime << 2; SuspendTime 8145 magick/widget.c XDelay(display,SuspendTime << 3); /* avoid surpise with delay */ SuspendTime 8249 magick/widget.c XDelay(display,SuspendTime << 2); SuspendTime 9092 magick/widget.c delay=SuspendTime << 2; SuspendTime 9264 magick/widget.c delay=SuspendTime; SuspendTime 9395 magick/widget.c delay=SuspendTime << 2; SuspendTime 9404 magick/widget.c delay=SuspendTime << 2; SuspendTime 1499 magick/xwindow.c XDelay(display,SuspendTime); SuspendTime 1506 magick/xwindow.c XDelay(display,SuspendTime << 1);