ThreadResource    315 magick/attribute.c   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    172 magick/cache-view.c   if (GetMagickResourceLimit(ThreadResource) > cache_view->number_threads)
ThreadResource    173 magick/cache-view.c     cache_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    194 magick/cache.c   if (GetMagickResourceLimit(ThreadResource) > cache_info->number_threads)
ThreadResource    195 magick/cache.c     cache_info->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    619 magick/cache.c   num_threads((chunk) < (16*GetMagickResourceLimit(ThreadResource)) ? 1 : \
ThreadResource    620 magick/cache.c     GetMagickResourceLimit(ThreadResource) < MaxCacheThreads ? \
ThreadResource    621 magick/cache.c     GetMagickResourceLimit(ThreadResource) : MaxCacheThreads)
ThreadResource   3609 magick/draw.c    for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource   3631 magick/draw.c    number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource   3637 magick/draw.c      GetMagickResourceLimit(ThreadResource)*sizeof(*polygon_info));
ThreadResource   2981 magick/fx.c      for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource   3006 magick/fx.c      number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    740 magick/image-view.c   image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    794 magick/image-view.c   image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    996 magick/image-view.c   if (number_threads > (size_t) GetMagickResourceLimit(ThreadResource))
ThreadResource    997 magick/image-view.c     image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource   1515 magick/option.c     { "Thread", ThreadResource, UndefinedOptionFlag, MagickFalse },
ThreadResource    529 magick/paint.c   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource    545 magick/paint.c   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    355 magick/profile.c   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource    374 magick/profile.c   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    396 magick/profile.c   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource    417 magick/profile.c   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource   1393 magick/quantize.c   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource   1411 magick/quantize.c   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    169 magick/quantum.c   quantum_info->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource     34 magick/random-private.h   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource     51 magick/random-private.h   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource     34 magick/resample-private.h   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource     54 magick/resample-private.h   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource   2313 magick/resize.c   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource   2332 magick/resize.c   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource    237 magick/resource.c     case ThreadResource:
ThreadResource    571 magick/resource.c     case ThreadResource:
ThreadResource    651 magick/resource.c     case ThreadResource:
ThreadResource    822 magick/resource.c     case ThreadResource:
ThreadResource   1030 magick/resource.c   (void) SetMagickResourceLimit(ThreadResource,GetOpenMPMaximumThreads());
ThreadResource   1034 magick/resource.c       (void) SetMagickResourceLimit(ThreadResource,StringToSizeType(limit,
ThreadResource   1174 magick/resource.c     case ThreadResource:
ThreadResource    142 magick/statistic.c   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource    163 magick/statistic.c   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource   2196 magick/statistic.c   for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource   2241 magick/statistic.c   number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource     34 magick/thread-private.h     (((chunk) > (16*GetMagickResourceLimit(ThreadResource))) && \
ThreadResource     37 magick/thread-private.h       GetMagickResourceLimit(ThreadResource) : \
ThreadResource     38 magick/thread-private.h       GetMagickResourceLimit(ThreadResource) < 2 ? 1 : 2)
ThreadResource   1078 wand/wand-view.c   if (number_threads > (size_t) GetMagickResourceLimit(ThreadResource))