ThreadResource 315 magick/attribute.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 172 magick/cache-view.c if (GetMagickResourceLimit(ThreadResource) > cache_view->number_threads)
ThreadResource 173 magick/cache-view.c cache_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 194 magick/cache.c if (GetMagickResourceLimit(ThreadResource) > cache_info->number_threads)
ThreadResource 195 magick/cache.c cache_info->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 619 magick/cache.c num_threads((chunk) < (16*GetMagickResourceLimit(ThreadResource)) ? 1 : \
ThreadResource 620 magick/cache.c GetMagickResourceLimit(ThreadResource) < MaxCacheThreads ? \
ThreadResource 621 magick/cache.c GetMagickResourceLimit(ThreadResource) : MaxCacheThreads)
ThreadResource 3609 magick/draw.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 3631 magick/draw.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 3637 magick/draw.c GetMagickResourceLimit(ThreadResource)*sizeof(*polygon_info));
ThreadResource 2981 magick/fx.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 3006 magick/fx.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 740 magick/image-view.c image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 794 magick/image-view.c image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 996 magick/image-view.c if (number_threads > (size_t) GetMagickResourceLimit(ThreadResource))
ThreadResource 997 magick/image-view.c image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 1515 magick/option.c { "Thread", ThreadResource, UndefinedOptionFlag, MagickFalse },
ThreadResource 529 magick/paint.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 545 magick/paint.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 355 magick/profile.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 374 magick/profile.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 396 magick/profile.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 417 magick/profile.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 1393 magick/quantize.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 1411 magick/quantize.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 169 magick/quantum.c quantum_info->number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 34 magick/random-private.h for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 51 magick/random-private.h number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 34 magick/resample-private.h for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 54 magick/resample-private.h number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 2313 magick/resize.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 2332 magick/resize.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 237 magick/resource.c case ThreadResource:
ThreadResource 571 magick/resource.c case ThreadResource:
ThreadResource 651 magick/resource.c case ThreadResource:
ThreadResource 822 magick/resource.c case ThreadResource:
ThreadResource 1030 magick/resource.c (void) SetMagickResourceLimit(ThreadResource,GetOpenMPMaximumThreads());
ThreadResource 1034 magick/resource.c (void) SetMagickResourceLimit(ThreadResource,StringToSizeType(limit,
ThreadResource 1174 magick/resource.c case ThreadResource:
ThreadResource 142 magick/statistic.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 163 magick/statistic.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 2196 magick/statistic.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++)
ThreadResource 2241 magick/statistic.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource);
ThreadResource 34 magick/thread-private.h (((chunk) > (16*GetMagickResourceLimit(ThreadResource))) && \
ThreadResource 37 magick/thread-private.h GetMagickResourceLimit(ThreadResource) : \
ThreadResource 38 magick/thread-private.h GetMagickResourceLimit(ThreadResource) < 2 ? 1 : 2)
ThreadResource 1078 wand/wand-view.c if (number_threads > (size_t) GetMagickResourceLimit(ThreadResource))