ThreadResource 315 magick/attribute.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 172 magick/cache-view.c if (GetMagickResourceLimit(ThreadResource) > cache_view->number_threads) ThreadResource 173 magick/cache-view.c cache_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 194 magick/cache.c if (GetMagickResourceLimit(ThreadResource) > cache_info->number_threads) ThreadResource 195 magick/cache.c cache_info->number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 619 magick/cache.c num_threads((chunk) < (16*GetMagickResourceLimit(ThreadResource)) ? 1 : \ ThreadResource 620 magick/cache.c GetMagickResourceLimit(ThreadResource) < MaxCacheThreads ? \ ThreadResource 621 magick/cache.c GetMagickResourceLimit(ThreadResource) : MaxCacheThreads) ThreadResource 3609 magick/draw.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 3631 magick/draw.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 3637 magick/draw.c GetMagickResourceLimit(ThreadResource)*sizeof(*polygon_info)); ThreadResource 2981 magick/fx.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 3006 magick/fx.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 740 magick/image-view.c image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 794 magick/image-view.c image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 996 magick/image-view.c if (number_threads > (size_t) GetMagickResourceLimit(ThreadResource)) ThreadResource 997 magick/image-view.c image_view->number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 1515 magick/option.c { "Thread", ThreadResource, UndefinedOptionFlag, MagickFalse }, ThreadResource 529 magick/paint.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 545 magick/paint.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 355 magick/profile.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 374 magick/profile.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 396 magick/profile.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 417 magick/profile.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 1393 magick/quantize.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 1411 magick/quantize.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 169 magick/quantum.c quantum_info->number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 34 magick/random-private.h for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 51 magick/random-private.h number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 34 magick/resample-private.h for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 54 magick/resample-private.h number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 2313 magick/resize.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 2332 magick/resize.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 237 magick/resource.c case ThreadResource: ThreadResource 571 magick/resource.c case ThreadResource: ThreadResource 651 magick/resource.c case ThreadResource: ThreadResource 822 magick/resource.c case ThreadResource: ThreadResource 1030 magick/resource.c (void) SetMagickResourceLimit(ThreadResource,GetOpenMPMaximumThreads()); ThreadResource 1034 magick/resource.c (void) SetMagickResourceLimit(ThreadResource,StringToSizeType(limit, ThreadResource 1174 magick/resource.c case ThreadResource: ThreadResource 142 magick/statistic.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 163 magick/statistic.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 2196 magick/statistic.c for (i=0; i < (ssize_t) GetMagickResourceLimit(ThreadResource); i++) ThreadResource 2241 magick/statistic.c number_threads=(size_t) GetMagickResourceLimit(ThreadResource); ThreadResource 34 magick/thread-private.h (((chunk) > (16*GetMagickResourceLimit(ThreadResource))) && \ ThreadResource 37 magick/thread-private.h GetMagickResourceLimit(ThreadResource) : \ ThreadResource 38 magick/thread-private.h GetMagickResourceLimit(ThreadResource) < 2 ? 1 : 2) ThreadResource 1078 wand/wand-view.c if (number_threads > (size_t) GetMagickResourceLimit(ThreadResource))