YNegative         264 Magick++/lib/Geometry.cpp   if ( ( flags & YNegative ) != 0 )
YNegative        1087 Magick++/lib/Magick++/Include.h   using MagickCore::YNegative;
YNegative         279 magick/geometry.c           flags^=YNegative;  /* negate sign */
YNegative         287 magick/geometry.c           if ((flags & YNegative) != 0)
YNegative         310 magick/geometry.c        (flags & YValue) ? ((flags & YNegative) ? "-Y" : "+Y") : "  ");