YNegative 264 Magick++/lib/Geometry.cpp if ( ( flags & YNegative ) != 0 ) YNegative 1087 Magick++/lib/Magick++/Include.h using MagickCore::YNegative; YNegative 279 magick/geometry.c flags^=YNegative; /* negate sign */ YNegative 287 magick/geometry.c if ((flags & YNegative) != 0) YNegative 310 magick/geometry.c (flags & YValue) ? ((flags & YNegative) ? "-Y" : "+Y") : " ");