DecodePixelGamma 147 magick/color-private.h red=DecodePixelGamma(pixel->red); DecodePixelGamma 148 magick/color-private.h green=DecodePixelGamma(pixel->green); DecodePixelGamma 149 magick/color-private.h blue=DecodePixelGamma(pixel->blue); DecodePixelGamma 59 magick/colorspace-private.h red=QuantumScale*DecodePixelGamma(pixel->red); DecodePixelGamma 60 magick/colorspace-private.h green=QuantumScale*DecodePixelGamma(pixel->green); DecodePixelGamma 61 magick/colorspace-private.h blue=QuantumScale*DecodePixelGamma(pixel->blue); DecodePixelGamma 664 magick/colorspace.c red=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 666 magick/colorspace.c green=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 668 magick/colorspace.c blue=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 730 magick/colorspace.c red=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 732 magick/colorspace.c green=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 734 magick/colorspace.c blue=ClampToQuantum(DecodePixelGamma((MagickRealType) DecodePixelGamma 49 magick/deprecate.h #define CompressPixelGamma(pixel) DecodePixelGamma(pixel) DecodePixelGamma 50 magick/deprecate.h #define DecodesRGBGamma(pixel) DecodePixelGamma(pixel) DecodePixelGamma 2501 magick/enhance.c red=DecodePixelGamma(red); DecodePixelGamma 2502 magick/enhance.c green=DecodePixelGamma(green); DecodePixelGamma 2503 magick/enhance.c blue=DecodePixelGamma(blue); DecodePixelGamma 2524 magick/enhance.c red=DecodePixelGamma(red); DecodePixelGamma 2525 magick/enhance.c green=DecodePixelGamma(green); DecodePixelGamma 2526 magick/enhance.c blue=DecodePixelGamma(blue); DecodePixelGamma 96 magick/gem-private.h r=QuantumScale*DecodePixelGamma((MagickRealType) red); DecodePixelGamma 97 magick/gem-private.h g=QuantumScale*DecodePixelGamma((MagickRealType) green); DecodePixelGamma 98 magick/gem-private.h b=QuantumScale*DecodePixelGamma((MagickRealType) blue); DecodePixelGamma 170 magick/pixel-accessor.h intensity=0.212656f*DecodePixelGamma(gamma*pixel->red)+ DecodePixelGamma 171 magick/pixel-accessor.h 0.715158f*DecodePixelGamma(gamma*pixel->green)+ DecodePixelGamma 172 magick/pixel-accessor.h 0.072186f*DecodePixelGamma(gamma*pixel->blue); DecodePixelGamma 2166 magick/pixel.c red=DecodePixelGamma(red); DecodePixelGamma 2167 magick/pixel.c green=DecodePixelGamma(green); DecodePixelGamma 2168 magick/pixel.c blue=DecodePixelGamma(blue); DecodePixelGamma 2189 magick/pixel.c red=DecodePixelGamma(red); DecodePixelGamma 2190 magick/pixel.c green=DecodePixelGamma(green); DecodePixelGamma 2191 magick/pixel.c blue=DecodePixelGamma(blue); DecodePixelGamma 2344 magick/pixel.c red=DecodePixelGamma(red); DecodePixelGamma 2345 magick/pixel.c green=DecodePixelGamma(green); DecodePixelGamma 2346 magick/pixel.c blue=DecodePixelGamma(blue); DecodePixelGamma 2367 magick/pixel.c red=DecodePixelGamma(red); DecodePixelGamma 2368 magick/pixel.c green=DecodePixelGamma(green); DecodePixelGamma 2369 magick/pixel.c blue=DecodePixelGamma(blue); DecodePixelGamma 179 magick/pixel.h DecodePixelGamma(const MagickRealType) magick_hot_spot, DecodePixelGamma 106 tests/validate.c r=QuantumScale*DecodePixelGamma(red); DecodePixelGamma 107 tests/validate.c g=QuantumScale*DecodePixelGamma(green); DecodePixelGamma 108 tests/validate.c b=QuantumScale*DecodePixelGamma(blue);