EncodePixelGamma 129 magick/color-private.h red=EncodePixelGamma(pixel->red); EncodePixelGamma 130 magick/color-private.h green=EncodePixelGamma(pixel->green); EncodePixelGamma 131 magick/color-private.h blue=EncodePixelGamma(pixel->blue); EncodePixelGamma 1783 magick/colorspace.c gray=EncodePixelGamma(gray); EncodePixelGamma 2085 magick/colorspace.c red=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2087 magick/colorspace.c green=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2089 magick/colorspace.c blue=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2151 magick/colorspace.c red=ClampToQuantum(EncodePixelGamma((MagickRealType) GetPixelRed(q))); EncodePixelGamma 2152 magick/colorspace.c green=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2154 magick/colorspace.c blue=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 51 magick/deprecate.h #define EncodesRGBGamma(pixel) EncodePixelGamma(pixel) EncodePixelGamma 52 magick/deprecate.h #define ExpandPixelGamma(pixel) EncodePixelGamma(pixel) EncodePixelGamma 2490 magick/enhance.c red=EncodePixelGamma(red); EncodePixelGamma 2491 magick/enhance.c green=EncodePixelGamma(green); EncodePixelGamma 2492 magick/enhance.c blue=EncodePixelGamma(blue); EncodePixelGamma 2513 magick/enhance.c red=EncodePixelGamma(red); EncodePixelGamma 2514 magick/enhance.c green=EncodePixelGamma(green); EncodePixelGamma 2515 magick/enhance.c blue=EncodePixelGamma(blue); EncodePixelGamma 163 magick/gem-private.h *red=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*r)); EncodePixelGamma 164 magick/gem-private.h *green=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*g)); EncodePixelGamma 165 magick/gem-private.h *blue=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*b)); EncodePixelGamma 2155 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2156 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2157 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 2178 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2179 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2180 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 2333 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2334 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2335 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 2356 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2357 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2358 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 180 magick/pixel.h EncodePixelGamma(const MagickRealType) magick_hot_spot, EncodePixelGamma 190 tests/validate.c *red=ClampToQuantum(EncodePixelGamma(QuantumRange*r)); EncodePixelGamma 191 tests/validate.c *green=ClampToQuantum(EncodePixelGamma(QuantumRange*g)); EncodePixelGamma 192 tests/validate.c *blue=ClampToQuantum(EncodePixelGamma(QuantumRange*b));