I                  64 Magick++/lib/ChannelMoments.cpp     _huInvariants.push_back(channelMoments_->I[i]);
I                 660 coders/json.c        GetMagickPrecision(),channel_moments[channel].I[i]);
I                 662 coders/json.c      GetMagickPrecision(),channel_moments[channel].I[i]);
I                 205 magick/colorspace.c   const Quantum blue,double *Y,double *I,double *Q)
I                 208 magick/colorspace.c   *I=QuantumScale*(0.595716*red-0.274453*green-0.321263*blue)+0.5;
I                1373 magick/colorspace.c static void ConvertYIQToRGB(const double Y,const double I,const double Q,
I                1376 magick/colorspace.c   *red=ClampToQuantum(QuantumRange*(Y+0.9562957197589482261*(I-0.5)+
I                1378 magick/colorspace.c   *green=ClampToQuantum(QuantumRange*(Y-0.2721220993185104464*(I-0.5)-
I                1380 magick/colorspace.c   *blue=ClampToQuantum(QuantumRange*(Y-1.1069890167364901945*(I-0.5)+
I                1365 magick/fourier.c          fourier_pixels[i]=magnitude_pixels[i]*cos(phase_pixels[i])+I*
I                1378 magick/fourier.c         fourier_pixels[i]=magnitude_pixels[i]+I*phase_pixels[i];
I                 424 magick/identify.c       GetMagickPrecision(),channel_moments[channel].I[i]/pow(scale,powers[i]),
I                 425 magick/identify.c       GetMagickPrecision(),channel_moments[channel].I[i]);
I                1971 magick/statistic.c     channel_moments[channel].I[0]=M20[channel]+M02[channel];
I                1972 magick/statistic.c     channel_moments[channel].I[1]=(M20[channel]-M02[channel])*
I                1974 magick/statistic.c     channel_moments[channel].I[2]=(M30[channel]-3.0*M12[channel])*
I                1977 magick/statistic.c     channel_moments[channel].I[3]=(M30[channel]+M12[channel])*
I                1980 magick/statistic.c     channel_moments[channel].I[4]=(M30[channel]-3.0*M12[channel])*
I                1987 magick/statistic.c     channel_moments[channel].I[5]=(M20[channel]-M02[channel])*
I                1991 magick/statistic.c     channel_moments[channel].I[6]=(3.0*M21[channel]-M03[channel])*
I                1998 magick/statistic.c     channel_moments[channel].I[7]=M11[channel]*((M30[channel]+M12[channel])*
I                2085 magick/statistic.c       perceptual_hash[channel].P[i]=(-MagickLog10(moments[channel].I[i]));
I                2115 magick/statistic.c       perceptual_hash[channel].Q[i]=(-MagickLog10(moments[channel].I[i]));
I                  55 magick/statistic.h     I[32];
I                 354 tests/validate.c   const double blue,double *Y,double *I,double *Q)
I                 357 tests/validate.c   *I=QuantumScale*(0.595716*red-0.274453*green-0.321263*blue)+0.5;
I                 361 tests/validate.c static void ConvertYIQToRGB(const double Y,const double I,const double Q,
I                 364 tests/validate.c   *red=ClampToQuantum(QuantumRange*(Y+0.9562957197589482261*(I-0.5)+
I                 366 tests/validate.c   *green=ClampToQuantum(QuantumRange*(Y-0.2721220993185104464*(I-0.5)-
I                 368 tests/validate.c   *blue=ClampToQuantum(QuantumRange*(Y-1.1069890167364901945*(I-0.5)+