I 64 Magick++/lib/ChannelMoments.cpp _huInvariants.push_back(channelMoments_->I[i]); I 660 coders/json.c GetMagickPrecision(),channel_moments[channel].I[i]); I 662 coders/json.c GetMagickPrecision(),channel_moments[channel].I[i]); I 205 magick/colorspace.c const Quantum blue,double *Y,double *I,double *Q) I 208 magick/colorspace.c *I=QuantumScale*(0.595716*red-0.274453*green-0.321263*blue)+0.5; I 1373 magick/colorspace.c static void ConvertYIQToRGB(const double Y,const double I,const double Q, I 1376 magick/colorspace.c *red=ClampToQuantum(QuantumRange*(Y+0.9562957197589482261*(I-0.5)+ I 1378 magick/colorspace.c *green=ClampToQuantum(QuantumRange*(Y-0.2721220993185104464*(I-0.5)- I 1380 magick/colorspace.c *blue=ClampToQuantum(QuantumRange*(Y-1.1069890167364901945*(I-0.5)+ I 1365 magick/fourier.c fourier_pixels[i]=magnitude_pixels[i]*cos(phase_pixels[i])+I* I 1378 magick/fourier.c fourier_pixels[i]=magnitude_pixels[i]+I*phase_pixels[i]; I 424 magick/identify.c GetMagickPrecision(),channel_moments[channel].I[i]/pow(scale,powers[i]), I 425 magick/identify.c GetMagickPrecision(),channel_moments[channel].I[i]); I 1971 magick/statistic.c channel_moments[channel].I[0]=M20[channel]+M02[channel]; I 1972 magick/statistic.c channel_moments[channel].I[1]=(M20[channel]-M02[channel])* I 1974 magick/statistic.c channel_moments[channel].I[2]=(M30[channel]-3.0*M12[channel])* I 1977 magick/statistic.c channel_moments[channel].I[3]=(M30[channel]+M12[channel])* I 1980 magick/statistic.c channel_moments[channel].I[4]=(M30[channel]-3.0*M12[channel])* I 1987 magick/statistic.c channel_moments[channel].I[5]=(M20[channel]-M02[channel])* I 1991 magick/statistic.c channel_moments[channel].I[6]=(3.0*M21[channel]-M03[channel])* I 1998 magick/statistic.c channel_moments[channel].I[7]=M11[channel]*((M30[channel]+M12[channel])* I 2085 magick/statistic.c perceptual_hash[channel].P[i]=(-MagickLog10(moments[channel].I[i])); I 2115 magick/statistic.c perceptual_hash[channel].Q[i]=(-MagickLog10(moments[channel].I[i])); I 55 magick/statistic.h I[32]; I 354 tests/validate.c const double blue,double *Y,double *I,double *Q) I 357 tests/validate.c *I=QuantumScale*(0.595716*red-0.274453*green-0.321263*blue)+0.5; I 361 tests/validate.c static void ConvertYIQToRGB(const double Y,const double I,const double Q, I 364 tests/validate.c *red=ClampToQuantum(QuantumRange*(Y+0.9562957197589482261*(I-0.5)+ I 366 tests/validate.c *green=ClampToQuantum(QuantumRange*(Y-0.2721220993185104464*(I-0.5)- I 368 tests/validate.c *blue=ClampToQuantum(QuantumRange*(Y-1.1069890167364901945*(I-0.5)+