IsPoint 4239 coders/svg.c if (IsPoint(q)) IsPoint 4246 coders/svg.c for (k=0; IsPoint(token); k++) IsPoint 4390 coders/svg.c if (IsPoint(q) == MagickFalse) IsPoint 2570 magick/draw.c if (IsPoint(q) != MagickFalse) IsPoint 2579 magick/draw.c for (x=0; IsPoint(token) != MagickFalse; x++) IsPoint 2806 magick/draw.c if (IsPoint(q) == MagickFalse) IsPoint 5369 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5400 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5415 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5435 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5470 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5503 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5543 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5581 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5596 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 6371 wand/drawing-wand.c if (IsPoint(q) != MagickFalse) IsPoint 6380 wand/drawing-wand.c for (x=0; IsPoint(token) != MagickFalse; x++)