IsPoint          4239 coders/svg.c               if (IsPoint(q))
IsPoint          4246 coders/svg.c                   for (k=0; IsPoint(token); k++)
IsPoint          4390 coders/svg.c         if (IsPoint(q) == MagickFalse)
IsPoint          2570 magick/draw.c              if (IsPoint(q) != MagickFalse)
IsPoint          2579 magick/draw.c                  for (x=0; IsPoint(token) != MagickFalse; x++)
IsPoint          2806 magick/draw.c        if (IsPoint(q) == MagickFalse)
IsPoint          5369 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5400 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5415 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5435 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5470 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5503 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5543 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5581 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5596 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          6371 wand/drawing-wand.c           if (IsPoint(q) != MagickFalse)
IsPoint          6380 wand/drawing-wand.c               for (x=0; IsPoint(token) != MagickFalse; x++)