MaxBlocks 153 magick/memory.c *blocks[MaxBlocks+1]; MaxBlocks 327 magick/memory.c return(MaxBlocks-1L); MaxBlocks 335 magick/memory.c assert(blocksize < (MaxBlocks-1L)); MaxBlocks 404 magick/memory.c if (i >= MaxBlocks) MaxBlocks 479 magick/memory.c memory_pool.blocks[MaxBlocks]=(void *) (-1);