Minimize          334 magick/morphology.c       Minimize(kernel->minimum, kernel->values[i]);
Minimize          347 magick/morphology.c     Minimize(kernel->minimum, kernel->values[i]);
Minimize         2472 magick/morphology.c       Minimize(kernel->minimum, kernel->values[i]);
Minimize         3068 magick/morphology.c                 Minimize(min.red,     (double) k_pixels[u].red);
Minimize         3069 magick/morphology.c                 Minimize(min.green,   (double) k_pixels[u].green);
Minimize         3070 magick/morphology.c                 Minimize(min.blue,    (double) k_pixels[u].blue);
Minimize         3071 magick/morphology.c                 Minimize(min.opacity,
Minimize         3074 magick/morphology.c                   Minimize(min.index,(double) GetPixelIndex(k_indexes+u));
Minimize         3135 magick/morphology.c                   Minimize(min.red,     (double) k_pixels[u].red);
Minimize         3136 magick/morphology.c                   Minimize(min.green,   (double) k_pixels[u].green);
Minimize         3137 magick/morphology.c                   Minimize(min.blue,    (double) k_pixels[u].blue);
Minimize         3138 magick/morphology.c                   Minimize(min.opacity,
Minimize         3141 magick/morphology.c                     Minimize(min.index,(double) GetPixelIndex(
Minimize         3256 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
Minimize         3257 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
Minimize         3258 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
Minimize         3259 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
Minimize         3261 magick/morphology.c                   Minimize(result.index,(*k)+GetPixelIndex(
Minimize         3515 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
Minimize         3516 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
Minimize         3517 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
Minimize         3518 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
Minimize         3520 magick/morphology.c                   Minimize(result.index,   (*k)+GetPixelIndex(k_indexes+u));
Minimize         3532 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
Minimize         3533 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
Minimize         3534 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
Minimize         3535 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
Minimize         3537 magick/morphology.c                   Minimize(result.index,   (*k)+GetPixelIndex(k_indexes+u));
Minimize         3708 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
Minimize         3709 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
Minimize         3710 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
Minimize         3711 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
Minimize         3713 magick/morphology.c                   Minimize(result.index,(*k)+GetPixelIndex(k_indexes+u));
Minimize         3725 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
Minimize         3726 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
Minimize         3727 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
Minimize         3728 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
Minimize         3730 magick/morphology.c                   Minimize(result.index,   (*k)+GetPixelIndex(k_indexes+u));