PointElement 5383 magick/display.c element = PointElement; PointElement 5893 magick/display.c case PointElement: PointElement 6008 magick/display.c case PointElement: PointElement 6097 magick/display.c if (element != PointElement) PointElement 6167 magick/display.c if ((element == PointElement) || (element == PolygonElement) || PointElement 2317 magick/xwindow.c case PointElement: