PointElement     5383 magick/display.c     element = PointElement;
PointElement     5893 magick/display.c         case PointElement:
PointElement     6008 magick/display.c         case PointElement:
PointElement     6097 magick/display.c           if (element != PointElement)
PointElement     6167 magick/display.c     if ((element == PointElement) || (element == PolygonElement) ||
PointElement     2317 magick/xwindow.c     case PointElement: