SigmaMultiplicativeGaussian 2661 magick/accelerate-private.h OPENCL_DEFINE(SigmaMultiplicativeGaussian,  (attenuate*0.5f))
SigmaMultiplicativeGaussian 2877 magick/accelerate-private.h       noise=(float) (pixel+pixel*SigmaMultiplicativeGaussian*sigma*
SigmaMultiplicativeGaussian 1565 magick/gem.c         noise=(double) (pixel+pixel*SigmaMultiplicativeGaussian*sigma*