SizeOfBlock 80 magick/memory.c #define NextBlock(block) ((char *) (block)+SizeOfBlock(block)) SizeOfBlock 348 magick/memory.c size=SizeOfBlock(block); SizeOfBlock 351 magick/memory.c while ((next != (void *) NULL) && (SizeOfBlock(next) < size)) SizeOfBlock 396 magick/memory.c while ((block != (void *) NULL) && (SizeOfBlock(block) < size)) SizeOfBlock 408 magick/memory.c assert(SizeOfBlock(block) >= size); SizeOfBlock 409 magick/memory.c RemoveFreeBlock(block,AllocationPolicy(SizeOfBlock(block))); SizeOfBlock 410 magick/memory.c if (SizeOfBlock(block) > size) SizeOfBlock 422 magick/memory.c blocksize=SizeOfBlock(block)-size; SizeOfBlock 428 magick/memory.c assert(size == SizeOfBlock(block)); SizeOfBlock 971 magick/memory.c assert((SizeOfBlock(memory) % (4*sizeof(size_t))) == 0); SizeOfBlock 982 magick/memory.c RemoveFreeBlock(previous,AllocationPolicy(SizeOfBlock(previous))); SizeOfBlock 983 magick/memory.c *BlockHeader(previous)=(SizeOfBlock(previous)+SizeOfBlock(memory)) | SizeOfBlock 996 magick/memory.c RemoveFreeBlock(next,AllocationPolicy(SizeOfBlock(next))); SizeOfBlock 997 magick/memory.c *BlockHeader(memory)=(SizeOfBlock(memory)+SizeOfBlock(next)) | SizeOfBlock 1000 magick/memory.c *BlockFooter(memory,SizeOfBlock(memory))=SizeOfBlock(memory); SizeOfBlock 1002 magick/memory.c InsertFreeBlock(memory,AllocationPolicy(SizeOfBlock(memory))); SizeOfBlock 1138 magick/memory.c if (size <= (SizeOfBlock(block)-sizeof(size_t))) SizeOfBlock 1141 magick/memory.c (void) memcpy(memory,block,SizeOfBlock(block)-sizeof(size_t));