SuspendTime      2821 magick/animate.c       XDelay(display,SuspendTime);
SuspendTime      14987 magick/display.c               XDelay(display,SuspendTime << 2);
SuspendTime       383 magick/widget.c     XDelay(display,SuspendTime << 2);
SuspendTime      1769 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      2106 magick/widget.c         delay=SuspendTime;
SuspendTime      2309 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      2318 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      3098 magick/widget.c           XDelay(display,SuspendTime);
SuspendTime      4367 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      4689 magick/widget.c         delay=SuspendTime;
SuspendTime      4889 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      4898 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      5635 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      5996 magick/widget.c         delay=SuspendTime;
SuspendTime      6179 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      6188 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      6868 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      7064 magick/widget.c         delay=SuspendTime;
SuspendTime      7228 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      7237 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      8124 magick/widget.c   XDelay(display,SuspendTime << 3);  /* avoid surpise with delay */
SuspendTime      8228 magick/widget.c         XDelay(display,SuspendTime << 2);
SuspendTime      9071 magick/widget.c   delay=SuspendTime << 2;
SuspendTime      9243 magick/widget.c         delay=SuspendTime;
SuspendTime      9374 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      9383 magick/widget.c             delay=SuspendTime << 2;
SuspendTime      1464 magick/xwindow.c   XDelay(display,SuspendTime);
SuspendTime      1471 magick/xwindow.c   XDelay(display,SuspendTime << 1);