SuspendTime 2821 magick/animate.c XDelay(display,SuspendTime); SuspendTime 14987 magick/display.c XDelay(display,SuspendTime << 2); SuspendTime 383 magick/widget.c XDelay(display,SuspendTime << 2); SuspendTime 1769 magick/widget.c delay=SuspendTime << 2; SuspendTime 2106 magick/widget.c delay=SuspendTime; SuspendTime 2309 magick/widget.c delay=SuspendTime << 2; SuspendTime 2318 magick/widget.c delay=SuspendTime << 2; SuspendTime 3098 magick/widget.c XDelay(display,SuspendTime); SuspendTime 4367 magick/widget.c delay=SuspendTime << 2; SuspendTime 4689 magick/widget.c delay=SuspendTime; SuspendTime 4889 magick/widget.c delay=SuspendTime << 2; SuspendTime 4898 magick/widget.c delay=SuspendTime << 2; SuspendTime 5635 magick/widget.c delay=SuspendTime << 2; SuspendTime 5996 magick/widget.c delay=SuspendTime; SuspendTime 6179 magick/widget.c delay=SuspendTime << 2; SuspendTime 6188 magick/widget.c delay=SuspendTime << 2; SuspendTime 6868 magick/widget.c delay=SuspendTime << 2; SuspendTime 7064 magick/widget.c delay=SuspendTime; SuspendTime 7228 magick/widget.c delay=SuspendTime << 2; SuspendTime 7237 magick/widget.c delay=SuspendTime << 2; SuspendTime 8124 magick/widget.c XDelay(display,SuspendTime << 3); /* avoid surpise with delay */ SuspendTime 8228 magick/widget.c XDelay(display,SuspendTime << 2); SuspendTime 9071 magick/widget.c delay=SuspendTime << 2; SuspendTime 9243 magick/widget.c delay=SuspendTime; SuspendTime 9374 magick/widget.c delay=SuspendTime << 2; SuspendTime 9383 magick/widget.c delay=SuspendTime << 2; SuspendTime 1464 magick/xwindow.c XDelay(display,SuspendTime); SuspendTime 1471 magick/xwindow.c XDelay(display,SuspendTime << 1);