Triangle 2127 magick/accelerate-private.h float Triangle(const float x)
Triangle 2215 magick/accelerate-private.h return Triangle(x);
Triangle 831 magick/resize.c { Triangle, 1.0, 1.0, 0.0, 0.0, TriangleWeightingFunction }, /* Triangle */
Triangle 848 magick/resize.c { Triangle, 1.0, 1.0, 0.0, 0.0, TriangleWeightingFunction }, /* Bartlett (triangle window) */