DepthModulate    3098 magick/xwindow.c     pixel->matte_color.red*ScaleQuantumToShort(DepthModulate))/65535L);
DepthModulate    3100 magick/xwindow.c     pixel->matte_color.green*ScaleQuantumToShort(DepthModulate))/65535L);
DepthModulate    3102 magick/xwindow.c     pixel->matte_color.blue*ScaleQuantumToShort(DepthModulate))/65535L);