DepthModulate 3098 magick/xwindow.c pixel->matte_color.red*ScaleQuantumToShort(DepthModulate))/65535L); DepthModulate 3100 magick/xwindow.c pixel->matte_color.green*ScaleQuantumToShort(DepthModulate))/65535L); DepthModulate 3102 magick/xwindow.c pixel->matte_color.blue*ScaleQuantumToShort(DepthModulate))/65535L);