EncodePixelGamma 129 magick/color-private.h red=EncodePixelGamma(pixel->red); EncodePixelGamma 130 magick/color-private.h green=EncodePixelGamma(pixel->green); EncodePixelGamma 131 magick/color-private.h blue=EncodePixelGamma(pixel->blue); EncodePixelGamma 1966 magick/colorspace.c gray=EncodePixelGamma(gray); EncodePixelGamma 2268 magick/colorspace.c red=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2270 magick/colorspace.c green=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2272 magick/colorspace.c blue=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2334 magick/colorspace.c red=ClampToQuantum(EncodePixelGamma((MagickRealType) GetPixelRed(q))); EncodePixelGamma 2335 magick/colorspace.c green=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 2337 magick/colorspace.c blue=ClampToQuantum(EncodePixelGamma((MagickRealType) EncodePixelGamma 51 magick/deprecate.h #define EncodesRGBGamma(pixel) EncodePixelGamma(pixel) EncodePixelGamma 52 magick/deprecate.h #define ExpandPixelGamma(pixel) EncodePixelGamma(pixel) EncodePixelGamma 2490 magick/enhance.c red=EncodePixelGamma(red); EncodePixelGamma 2491 magick/enhance.c green=EncodePixelGamma(green); EncodePixelGamma 2492 magick/enhance.c blue=EncodePixelGamma(blue); EncodePixelGamma 2513 magick/enhance.c red=EncodePixelGamma(red); EncodePixelGamma 2514 magick/enhance.c green=EncodePixelGamma(green); EncodePixelGamma 2515 magick/enhance.c blue=EncodePixelGamma(blue); EncodePixelGamma 163 magick/gem-private.h *red=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*r)); EncodePixelGamma 164 magick/gem-private.h *green=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*g)); EncodePixelGamma 165 magick/gem-private.h *blue=ClampToQuantum((MagickRealType) EncodePixelGamma(QuantumRange*b)); EncodePixelGamma 2151 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2152 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2153 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 2174 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2175 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2176 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 2325 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2326 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2327 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 2348 magick/pixel.c red=EncodePixelGamma(red); EncodePixelGamma 2349 magick/pixel.c green=EncodePixelGamma(green); EncodePixelGamma 2350 magick/pixel.c blue=EncodePixelGamma(blue); EncodePixelGamma 180 magick/pixel.h EncodePixelGamma(const MagickRealType) magick_hot_spot, EncodePixelGamma 190 tests/validate.c *red=ClampToQuantum(EncodePixelGamma(QuantumRange*r)); EncodePixelGamma 191 tests/validate.c *green=ClampToQuantum(EncodePixelGamma(QuantumRange*g)); EncodePixelGamma 192 tests/validate.c *blue=ClampToQuantum(EncodePixelGamma(QuantumRange*b));