FormerImageState 14937 magick/display.c *state&=(~FormerImageState); FormerImageState 15290 magick/display.c *state|=FormerImageState | ExitState; FormerImageState 15970 magick/display.c if (((*state & FormerImageState) != 0) || ((*state & NextImageState) != 0)) FormerImageState 600 wand/display.c if ((state & FormerImageState) != 0) FormerImageState 622 wand/display.c if ((state & FormerImageState) == 0) FormerImageState 646 wand/display.c if ((state & FormerImageState) != 0)