FormerImageState 14937 magick/display.c   *state&=(~FormerImageState);
FormerImageState 15290 magick/display.c                 *state|=FormerImageState | ExitState;
FormerImageState 15970 magick/display.c   if (((*state & FormerImageState) != 0) || ((*state & NextImageState) != 0))
FormerImageState  600 wand/display.c           if ((state & FormerImageState) != 0)
FormerImageState  622 wand/display.c         if ((state & FormerImageState) == 0)
FormerImageState  646 wand/display.c             if ((state & FormerImageState) != 0)