HardLight         610 magick/composite.c   composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale*
HardLight         612 magick/composite.c   composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
HardLight         614 magick/composite.c   composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
HardLight         617 magick/composite.c     composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale*