HardMix 643 magick/composite.c composite->red=gamma*HardMix(p->red*Sa,q->red*Da); HardMix 644 magick/composite.c composite->green=gamma*HardMix(p->green*Sa,q->green*Da); HardMix 645 magick/composite.c composite->blue=gamma*HardMix(p->blue*Sa,q->blue*Da); HardMix 647 magick/composite.c composite->index=gamma*HardMix(p->index*Sa,q->index*Da);