IsPoint 4239 coders/svg.c if (IsPoint(q)) IsPoint 4246 coders/svg.c for (k=0; IsPoint(token); k++) IsPoint 4390 coders/svg.c if (IsPoint(q) == MagickFalse) IsPoint 2565 magick/draw.c if (IsPoint(q) != MagickFalse) IsPoint 2574 magick/draw.c for (x=0; IsPoint(token) != MagickFalse; x++) IsPoint 2802 magick/draw.c if (IsPoint(q) == MagickFalse) IsPoint 5386 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5417 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5432 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5452 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5487 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5520 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5560 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5598 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5613 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 6373 wand/drawing-wand.c if (IsPoint(q) != MagickFalse) IsPoint 6382 wand/drawing-wand.c for (x=0; IsPoint(token) != MagickFalse; x++)