IsPoint          4239 coders/svg.c               if (IsPoint(q))
IsPoint          4246 coders/svg.c                   for (k=0; IsPoint(token); k++)
IsPoint          4390 coders/svg.c         if (IsPoint(q) == MagickFalse)
IsPoint          2565 magick/draw.c              if (IsPoint(q) != MagickFalse)
IsPoint          2574 magick/draw.c                  for (x=0; IsPoint(token) != MagickFalse; x++)
IsPoint          2802 magick/draw.c        if (IsPoint(q) == MagickFalse)
IsPoint          5386 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5417 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5432 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5452 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5487 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5520 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5560 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5598 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5613 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          6373 wand/drawing-wand.c           if (IsPoint(q) != MagickFalse)
IsPoint          6382 wand/drawing-wand.c               for (x=0; IsPoint(token) != MagickFalse; x++)