LevelizeValue 3131 magick/enhance.c image->colormap[i].red=LevelizeValue(image->colormap[i].red); LevelizeValue 3133 magick/enhance.c image->colormap[i].green=LevelizeValue(image->colormap[i].green); LevelizeValue 3135 magick/enhance.c image->colormap[i].blue=LevelizeValue(image->colormap[i].blue); LevelizeValue 3137 magick/enhance.c image->colormap[i].opacity=(Quantum) (QuantumRange-LevelizeValue( LevelizeValue 3174 magick/enhance.c SetPixelRed(q,LevelizeValue(GetPixelRed(q))); LevelizeValue 3176 magick/enhance.c SetPixelGreen(q,LevelizeValue(GetPixelGreen(q))); LevelizeValue 3178 magick/enhance.c SetPixelBlue(q,LevelizeValue(GetPixelBlue(q))); LevelizeValue 3181 magick/enhance.c SetPixelAlpha(q,LevelizeValue(GetPixelAlpha(q))); LevelizeValue 3184 magick/enhance.c SetPixelIndex(indexes+x,LevelizeValue(GetPixelIndex(indexes+x)));