Lighten 808 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity); Lighten 809 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity); Lighten 810 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity); Lighten 812 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity);