MagickPixelIntensity  226 magick/composite.c   intensity=MagickPixelIntensity(p);
MagickPixelIntensity  414 magick/composite.c     *composite = (Sa*MagickPixelIntensity(p) < Da*MagickPixelIntensity(q))
MagickPixelIntensity  418 magick/composite.c     int from_p = (MagickPixelIntensity(p) < MagickPixelIntensity(q));
MagickPixelIntensity  844 magick/composite.c     *composite = (Sa*MagickPixelIntensity(p) > Da*MagickPixelIntensity(q))
MagickPixelIntensity  848 magick/composite.c     int from_p = (MagickPixelIntensity(p) > MagickPixelIntensity(q));
MagickPixelIntensity  852 magick/enhance.c                 ScaleQuantumToMap((Quantum) MagickPixelIntensity(&pixel))));
MagickPixelIntensity  209 magick/statistic.c   intensity=(int) MagickPixelIntensity(color_2)-
MagickPixelIntensity  210 magick/statistic.c     (int) MagickPixelIntensity(color_1);