MagickPixelIntensity 226 magick/composite.c intensity=MagickPixelIntensity(p); MagickPixelIntensity 414 magick/composite.c *composite = (Sa*MagickPixelIntensity(p) < Da*MagickPixelIntensity(q)) MagickPixelIntensity 418 magick/composite.c int from_p = (MagickPixelIntensity(p) < MagickPixelIntensity(q)); MagickPixelIntensity 844 magick/composite.c *composite = (Sa*MagickPixelIntensity(p) > Da*MagickPixelIntensity(q)) MagickPixelIntensity 848 magick/composite.c int from_p = (MagickPixelIntensity(p) > MagickPixelIntensity(q)); MagickPixelIntensity 852 magick/enhance.c ScaleQuantumToMap((Quantum) MagickPixelIntensity(&pixel)))); MagickPixelIntensity 209 magick/statistic.c intensity=(int) MagickPixelIntensity(color_2)- MagickPixelIntensity 210 magick/statistic.c (int) MagickPixelIntensity(color_1);