NoCompression     450 Magick++/lib/Magick++/Include.h   using MagickCore::NoCompression;
NoCompression    1915 coders/bmp.c         if (image_info->compression != NoCompression)
NoCompression    1693 coders/dds.c         compression = NoCompression;
NoCompression    1707 coders/dds.c         compression = NoCompression;
NoCompression    1238 coders/dib.c       if (image_info->compression != NoCompression)
NoCompression     437 coders/ept.c     write_info->compression=NoCompression;
NoCompression     390 coders/hdr.c       NoCompression : RLECompression;
NoCompression     426 coders/hdr.c               image->compression=NoCompression;
NoCompression     523 coders/miff.c      image->compression=NoCompression;
NoCompression    2018 coders/miff.c        case LZMACompression: compression=NoCompression; break;
NoCompression    2022 coders/miff.c        case ZipCompression: compression=NoCompression; break;
NoCompression    2025 coders/miff.c        case BZipCompression: compression=NoCompression; break;
NoCompression    2030 coders/miff.c            compression=NoCompression;
NoCompression    2051 coders/miff.c          compression=NoCompression;
NoCompression     231 coders/mpc.c       image->compression=NoCompression;
NoCompression     433 coders/palm.c            image->compression=NoCompression;
NoCompression     801 coders/pcl.c         case NoCompression:
NoCompression     914 coders/pcl.c           case NoCompression:
NoCompression     951 coders/pcl.c         case NoCompression:
NoCompression     922 coders/pcx.c       pcx_info.encoding=image_info->compression == NoCompression ? 0 : 1;
NoCompression     431 coders/pdb.c         image->compression=NoCompression;
NoCompression    1495 coders/pdf.c         case NoCompression:
NoCompression    1722 coders/pdf.c         case NoCompression:
NoCompression    1891 coders/pdf.c             case NoCompression:
NoCompression    2002 coders/pdf.c             case NoCompression:
NoCompression    2099 coders/pdf.c               case NoCompression:
NoCompression    2184 coders/pdf.c         case NoCompression:
NoCompression    2344 coders/pdf.c             case NoCompression:
NoCompression    2447 coders/pdf.c             case NoCompression:
NoCompression    2534 coders/pdf.c               case NoCompression:
NoCompression    2583 coders/pdf.c           if (compression == NoCompression)
NoCompression    2591 coders/pdf.c           if (compression == NoCompression)
NoCompression    2595 coders/pdf.c             if (compression == NoCompression)
NoCompression    2609 coders/pdf.c           if (compression == NoCompression)
NoCompression    2645 coders/pdf.c             case NoCompression:
NoCompression    2740 coders/pdf.c             case NoCompression:
NoCompression    7664 coders/png.c      text[0].compression=image_info->compression == NoCompression ||
NoCompression    11174 coders/png.c                  text[0].compression=image_info->compression == NoCompression ||
NoCompression    1605 coders/pnm.c           if (image_info->compression == NoCompression)
NoCompression    1621 coders/pnm.c           if (image_info->compression == NoCompression)
NoCompression    1632 coders/pnm.c               if (image_info->compression == NoCompression)
NoCompression    1637 coders/pnm.c                   if (image_info->compression == NoCompression)
NoCompression    1646 coders/pnm.c           if (image_info->compression == NoCompression)
NoCompression    2091 coders/ps.c                case NoCompression:
NoCompression    2236 coders/ps.c                case NoCompression:
NoCompression     626 coders/ps2.c               case NoCompression:
NoCompression     704 coders/ps2.c         compression == NoCompression ? "ASCII" : "Binary");
NoCompression     821 coders/ps2.c             case NoCompression:
NoCompression     858 coders/ps2.c               (int) (compression == NoCompression));
NoCompression     943 coders/ps2.c               case NoCompression:
NoCompression    1011 coders/ps2.c               (int) (compression == NoCompression));
NoCompression    1075 coders/ps2.c               case NoCompression:
NoCompression    1109 coders/ps2.c         compression == NoCompression ? "ASCII" : "Binary");
NoCompression     480 coders/ps3.c       "%%%%BeginData:%13ld %s Bytes\n",0L,compression == NoCompression ?
NoCompression     491 coders/ps3.c       case NoCompression:
NoCompression     547 coders/ps3.c       case NoCompression:
NoCompression     613 coders/ps3.c       compression == NoCompression ? "ASCII" : "BINARY");
NoCompression    1191 coders/ps3.c         compression == NoCompression ? "ASCII" : "BINARY");
NoCompression    1214 coders/ps3.c             if (compression != NoCompression)
NoCompression    1283 coders/ps3.c             case NoCompression:
NoCompression    1353 coders/ps3.c                   case NoCompression:
NoCompression    1392 coders/ps3.c               case NoCompression:
NoCompression    1439 coders/ps3.c                   case NoCompression:
NoCompression    1476 coders/ps3.c                 case NoCompression:
NoCompression    1507 coders/ps3.c               if ((compression != NoCompression) &&
NoCompression    1543 coders/ps3.c                 case NoCompression:
NoCompression    1589 coders/ps3.c         compression == NoCompression ? "ASCII" : "BINARY");
NoCompression     347 coders/psd.c         return NoCompression;
NoCompression    2819 coders/psd.c           next_image->compression=NoCompression;
NoCompression     328 coders/sgi.c         case 0x00: image->compression=NoCompression; break;
NoCompression     932 coders/sgi.c         compression=NoCompression;
NoCompression     933 coders/sgi.c       if (compression == NoCompression)
NoCompression    1036 coders/sgi.c         case NoCompression:
NoCompression     261 coders/tga.c     image->compression=NoCompression;
NoCompression    1384 coders/tiff.c        case COMPRESSION_NONE: image->compression=NoCompression; break;
NoCompression    3271 coders/tiff.c        case NoCompression:
NoCompression    1062 coders/xcf.c     image->compression=NoCompression;
NoCompression     947 magick/option.c     { "None", NoCompression, UndefinedOptionFlag, MagickFalse },