NodeInfo           90 magick/histogram.c   NodeInfo
NodeInfo           99 magick/histogram.c   NodeInfo
NodeInfo          112 magick/histogram.c   NodeInfo
NodeInfo          125 magick/histogram.c static NodeInfo
NodeInfo          129 magick/histogram.c   DestroyColorCube(const Image *,NodeInfo *);
NodeInfo          193 magick/histogram.c   NodeInfo
NodeInfo          248 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          251 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          335 magick/histogram.c static void DefineImageHistogram(const Image *image,NodeInfo *node_info,
NodeInfo          349 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          437 magick/histogram.c static void DestroyColorCube(const Image *image,NodeInfo *node_info)
NodeInfo          450 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          494 magick/histogram.c   if (cube_info->root == (NodeInfo *) NULL)
NodeInfo          584 magick/histogram.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t level)
NodeInfo          586 magick/histogram.c   NodeInfo
NodeInfo          599 magick/histogram.c         return((NodeInfo *) NULL);
NodeInfo          661 magick/histogram.c   register NodeInfo
NodeInfo          707 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          710 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          830 magick/histogram.c   register NodeInfo
NodeInfo          883 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          886 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1279 magick/histogram.c   CubeInfo *cube_info,const NodeInfo *node_info,ExceptionInfo *exception)
NodeInfo         1297 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          241 magick/quantize.c   NodeInfo
NodeInfo          250 magick/quantize.c   NodeInfo
NodeInfo          276 magick/quantize.c   NodeInfo
NodeInfo          320 magick/quantize.c static NodeInfo
NodeInfo          321 magick/quantize.c   *GetNodeInfo(CubeInfo *,const size_t,const size_t,NodeInfo *);
NodeInfo          330 magick/quantize.c   DefineImageColormap(Image *,CubeInfo *,NodeInfo *);
NodeInfo          333 magick/quantize.c   ClosestColor(const Image *,CubeInfo *,const NodeInfo *),
NodeInfo          335 magick/quantize.c   PruneLevel(CubeInfo *,const NodeInfo *),
NodeInfo          336 magick/quantize.c   PruneToCubeDepth(CubeInfo *,const NodeInfo *),
NodeInfo          556 magick/quantize.c           register const NodeInfo
NodeInfo          577 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          742 magick/quantize.c   NodeInfo
NodeInfo          814 magick/quantize.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          820 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          915 magick/quantize.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          921 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1051 magick/quantize.c   const NodeInfo *node_info)
NodeInfo         1064 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         1194 magick/quantize.c   NodeInfo *node_info)
NodeInfo         1207 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         1308 magick/quantize.c     cube_info->node_queue->nodes=(NodeInfo *) RelinquishMagickMemory(
NodeInfo         1562 magick/quantize.c           register NodeInfo
NodeInfo         1575 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1779 magick/quantize.c           register NodeInfo
NodeInfo         1792 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1949 magick/quantize.c   cube_info->root=GetNodeInfo(cube_info,0,0,(NodeInfo *) NULL);
NodeInfo         1950 magick/quantize.c   if (cube_info->root == (NodeInfo *) NULL)
NodeInfo         2022 magick/quantize.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t id,
NodeInfo         2023 magick/quantize.c   const size_t level,NodeInfo *parent)
NodeInfo         2025 magick/quantize.c   NodeInfo
NodeInfo         2038 magick/quantize.c         return((NodeInfo *) NULL);
NodeInfo         2039 magick/quantize.c       nodes->nodes=(NodeInfo *) AcquireQuantumMemory(NodesInAList,
NodeInfo         2041 magick/quantize.c       if (nodes->nodes == (NodeInfo *) NULL)
NodeInfo         2042 magick/quantize.c         return((NodeInfo *) NULL);
NodeInfo         2428 magick/quantize.c static void PruneChild(CubeInfo *cube_info,const NodeInfo *node_info)
NodeInfo         2430 magick/quantize.c   NodeInfo
NodeInfo         2444 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2455 magick/quantize.c   parent->child[node_info->id]=(NodeInfo *) NULL;
NodeInfo         2484 magick/quantize.c static void PruneLevel(CubeInfo *cube_info,const NodeInfo *node_info)
NodeInfo         2497 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2529 magick/quantize.c static void PruneToCubeDepth(CubeInfo *cube_info,const NodeInfo *node_info)
NodeInfo         2542 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2899 magick/quantize.c   const NodeInfo *node_info,const ssize_t offset,
NodeInfo         2915 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2946 magick/quantize.c static void Reduce(CubeInfo *cube_info,const NodeInfo *node_info)
NodeInfo         2959 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo           84 magick/splay-tree.c   NodeInfo
NodeInfo          118 magick/splay-tree.c   IterateOverSplayTree(SplayTreeInfo *,int (*)(NodeInfo *,const void *),
NodeInfo          159 magick/splay-tree.c   register NodeInfo
NodeInfo          165 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo          188 magick/splay-tree.c   node=(NodeInfo *) AcquireMagickMemory(sizeof(*node));
NodeInfo          189 magick/splay-tree.c   if (node == (NodeInfo *) NULL)
NodeInfo          196 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          198 magick/splay-tree.c       node->left=(NodeInfo *) NULL;
NodeInfo          199 magick/splay-tree.c       node->right=(NodeInfo *) NULL;
NodeInfo          206 magick/splay-tree.c         node->left->right=(NodeInfo *) NULL;
NodeInfo          212 magick/splay-tree.c         node->right->left=(NodeInfo *) NULL;
NodeInfo          246 magick/splay-tree.c static NodeInfo *LinkSplayTreeNodes(NodeInfo **nodes,const size_t low,
NodeInfo          249 magick/splay-tree.c   register NodeInfo
NodeInfo          258 magick/splay-tree.c     node->left=(NodeInfo *) NULL;
NodeInfo          262 magick/splay-tree.c     node->right=(NodeInfo *) NULL;
NodeInfo          268 magick/splay-tree.c static inline int SplayTreeToNodeArray(NodeInfo *node,const void *nodes)
NodeInfo          270 magick/splay-tree.c   register const NodeInfo
NodeInfo          273 magick/splay-tree.c   p=(const NodeInfo ***) nodes;
NodeInfo          281 magick/splay-tree.c   NodeInfo
NodeInfo          290 magick/splay-tree.c   nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes,
NodeInfo          292 magick/splay-tree.c   if (nodes == (NodeInfo **) NULL)
NodeInfo          299 magick/splay-tree.c   nodes=(NodeInfo **) RelinquishMagickMemory(nodes);
NodeInfo          334 magick/splay-tree.c   register NodeInfo
NodeInfo          338 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          339 magick/splay-tree.c     return((NodeInfo *) NULL);
NodeInfo          340 magick/splay-tree.c   while (node->left != (NodeInfo *) NULL)
NodeInfo          348 magick/splay-tree.c   register NodeInfo
NodeInfo          362 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          367 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo          368 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo          373 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo          375 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo          377 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo          379 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo          488 magick/splay-tree.c   register NodeInfo
NodeInfo          497 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          502 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo          503 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo          506 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo          508 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo          510 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo          512 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo          519 magick/splay-tree.c         register NodeInfo
NodeInfo          552 magick/splay-tree.c         splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo          554 magick/splay-tree.c         if (left == (NodeInfo *) NULL)
NodeInfo          561 magick/splay-tree.c         if (right != (NodeInfo *) NULL)
NodeInfo          563 magick/splay-tree.c             while (left->right != (NodeInfo *) NULL)
NodeInfo          608 magick/splay-tree.c   register NodeInfo
NodeInfo          616 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          640 magick/splay-tree.c   splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo          642 magick/splay-tree.c   if (left == (NodeInfo *) NULL)
NodeInfo          649 magick/splay-tree.c   if (right != (NodeInfo *) NULL)
NodeInfo          651 magick/splay-tree.c       while (left->right != (NodeInfo *) NULL)
NodeInfo          683 magick/splay-tree.c   NodeInfo
NodeInfo          686 magick/splay-tree.c   register NodeInfo
NodeInfo          691 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo          701 magick/splay-tree.c       for (pend=splay_tree->root; pend != (NodeInfo *) NULL; )
NodeInfo          704 magick/splay-tree.c         for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; )
NodeInfo          706 magick/splay-tree.c           if (active->left != (NodeInfo *) NULL)
NodeInfo          718 magick/splay-tree.c           if (active->right != (NodeInfo *) NULL)
NodeInfo          732 magick/splay-tree.c           active=(NodeInfo *) node->key;
NodeInfo          733 magick/splay-tree.c           node=(NodeInfo *) RelinquishMagickMemory(node);
NodeInfo          770 magick/splay-tree.c   register NodeInfo
NodeInfo          780 magick/splay-tree.c   if ((splay_tree->root == (NodeInfo *) NULL) ||
NodeInfo          787 magick/splay-tree.c   if (node != (NodeInfo *) NULL)
NodeInfo          789 magick/splay-tree.c       while (node->left != (NodeInfo *) NULL)
NodeInfo          824 magick/splay-tree.c   register NodeInfo
NodeInfo          834 magick/splay-tree.c   if ((splay_tree->root == (NodeInfo *) NULL) ||
NodeInfo          841 magick/splay-tree.c   if (node != (NodeInfo *) NULL)
NodeInfo          843 magick/splay-tree.c       while (node->left != (NodeInfo *) NULL)
NodeInfo          892 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          972 magick/splay-tree.c   int (*method)(NodeInfo *,const void *),const void *value)
NodeInfo          988 magick/splay-tree.c   NodeInfo
NodeInfo          994 magick/splay-tree.c   register NodeInfo
NodeInfo         1003 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1005 magick/splay-tree.c   nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes,
NodeInfo         1009 magick/splay-tree.c   if ((nodes == (NodeInfo **) NULL) || (transitions == (unsigned char *) NULL))
NodeInfo         1024 magick/splay-tree.c         if (node->left == (NodeInfo *) NULL)
NodeInfo         1034 magick/splay-tree.c         if (node->right == (NodeInfo *) NULL)
NodeInfo         1062 magick/splay-tree.c   nodes=(NodeInfo **) RelinquishMagickMemory(nodes);
NodeInfo         1110 magick/splay-tree.c   splay_tree->root=(NodeInfo *) NULL;
NodeInfo         1153 magick/splay-tree.c   register NodeInfo
NodeInfo         1165 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1168 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo         1169 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo         1172 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo         1174 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo         1176 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo         1178 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo         1185 magick/splay-tree.c         register NodeInfo
NodeInfo         1211 magick/splay-tree.c         splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo         1213 magick/splay-tree.c         if (left == (NodeInfo *) NULL)
NodeInfo         1220 magick/splay-tree.c         if (right != (NodeInfo *) NULL)
NodeInfo         1222 magick/splay-tree.c             while (left->right != (NodeInfo *) NULL)
NodeInfo         1265 magick/splay-tree.c   register NodeInfo
NodeInfo         1277 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1298 magick/splay-tree.c   splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo         1300 magick/splay-tree.c   if (left == (NodeInfo *) NULL)
NodeInfo         1307 magick/splay-tree.c   if (right != (NodeInfo *) NULL)
NodeInfo         1309 magick/splay-tree.c       while (left->right != (NodeInfo *) NULL)
NodeInfo         1342 magick/splay-tree.c   NodeInfo
NodeInfo         1345 magick/splay-tree.c   register NodeInfo
NodeInfo         1354 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo         1364 magick/splay-tree.c       for (pend=splay_tree->root; pend != (NodeInfo *) NULL; )
NodeInfo         1367 magick/splay-tree.c         for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; )
NodeInfo         1369 magick/splay-tree.c           if (active->left != (NodeInfo *) NULL)
NodeInfo         1381 magick/splay-tree.c           if (active->right != (NodeInfo *) NULL)
NodeInfo         1395 magick/splay-tree.c           active=(NodeInfo *) node->key;
NodeInfo         1396 magick/splay-tree.c           node=(NodeInfo *) RelinquishMagickMemory(node);
NodeInfo         1400 magick/splay-tree.c   splay_tree->root=(NodeInfo *) NULL;
NodeInfo         1475 magick/splay-tree.c static NodeInfo *Splay(SplayTreeInfo *splay_tree,const size_t depth,
NodeInfo         1476 magick/splay-tree.c   const void *key,NodeInfo **node,NodeInfo **parent,NodeInfo **grandparent)
NodeInfo         1481 magick/splay-tree.c   NodeInfo
NodeInfo         1484 magick/splay-tree.c   register NodeInfo
NodeInfo         1489 magick/splay-tree.c   if (n == (NodeInfo *) NULL)
NodeInfo         1495 magick/splay-tree.c   next=(NodeInfo **) NULL;
NodeInfo         1501 magick/splay-tree.c   if (next != (NodeInfo **) NULL)
NodeInfo         1512 magick/splay-tree.c   if (parent == (NodeInfo **) NULL)
NodeInfo         1514 magick/splay-tree.c   if (grandparent == (NodeInfo **) NULL)
NodeInfo         1568 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1583 magick/splay-tree.c   (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL,
NodeInfo         1584 magick/splay-tree.c     (NodeInfo **) NULL);
NodeInfo         1588 magick/splay-tree.c       (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL,
NodeInfo         1589 magick/splay-tree.c         (NodeInfo **) NULL);