NodeInfo 90 magick/histogram.c NodeInfo NodeInfo 99 magick/histogram.c NodeInfo NodeInfo 112 magick/histogram.c NodeInfo NodeInfo 125 magick/histogram.c static NodeInfo NodeInfo 129 magick/histogram.c DestroyColorCube(const Image *,NodeInfo *); NodeInfo 193 magick/histogram.c NodeInfo NodeInfo 248 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 251 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 335 magick/histogram.c static void DefineImageHistogram(const Image *image,NodeInfo *node_info, NodeInfo 349 magick/histogram.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 437 magick/histogram.c static void DestroyColorCube(const Image *image,NodeInfo *node_info) NodeInfo 450 magick/histogram.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 494 magick/histogram.c if (cube_info->root == (NodeInfo *) NULL) NodeInfo 584 magick/histogram.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t level) NodeInfo 586 magick/histogram.c NodeInfo NodeInfo 599 magick/histogram.c return((NodeInfo *) NULL); NodeInfo 661 magick/histogram.c register NodeInfo NodeInfo 707 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 710 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 830 magick/histogram.c register NodeInfo NodeInfo 883 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 886 magick/histogram.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 1279 magick/histogram.c CubeInfo *cube_info,const NodeInfo *node_info,ExceptionInfo *exception) NodeInfo 1297 magick/histogram.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 241 magick/quantize.c NodeInfo NodeInfo 250 magick/quantize.c NodeInfo NodeInfo 276 magick/quantize.c NodeInfo NodeInfo 320 magick/quantize.c static NodeInfo NodeInfo 321 magick/quantize.c *GetNodeInfo(CubeInfo *,const size_t,const size_t,NodeInfo *); NodeInfo 330 magick/quantize.c DefineImageColormap(Image *,CubeInfo *,NodeInfo *); NodeInfo 333 magick/quantize.c ClosestColor(const Image *,CubeInfo *,const NodeInfo *), NodeInfo 335 magick/quantize.c PruneLevel(CubeInfo *,const NodeInfo *), NodeInfo 336 magick/quantize.c PruneToCubeDepth(CubeInfo *,const NodeInfo *), NodeInfo 556 magick/quantize.c register const NodeInfo NodeInfo 577 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 742 magick/quantize.c NodeInfo NodeInfo 814 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 820 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 915 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 921 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 1051 magick/quantize.c const NodeInfo *node_info) NodeInfo 1064 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 1194 magick/quantize.c NodeInfo *node_info) NodeInfo 1207 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 1308 magick/quantize.c cube_info->node_queue->nodes=(NodeInfo *) RelinquishMagickMemory( NodeInfo 1562 magick/quantize.c register NodeInfo NodeInfo 1575 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 1779 magick/quantize.c register NodeInfo NodeInfo 1792 magick/quantize.c if (node_info->child[id] == (NodeInfo *) NULL) NodeInfo 1949 magick/quantize.c cube_info->root=GetNodeInfo(cube_info,0,0,(NodeInfo *) NULL); NodeInfo 1950 magick/quantize.c if (cube_info->root == (NodeInfo *) NULL) NodeInfo 2022 magick/quantize.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t id, NodeInfo 2023 magick/quantize.c const size_t level,NodeInfo *parent) NodeInfo 2025 magick/quantize.c NodeInfo NodeInfo 2038 magick/quantize.c return((NodeInfo *) NULL); NodeInfo 2039 magick/quantize.c nodes->nodes=(NodeInfo *) AcquireQuantumMemory(NodesInAList, NodeInfo 2041 magick/quantize.c if (nodes->nodes == (NodeInfo *) NULL) NodeInfo 2042 magick/quantize.c return((NodeInfo *) NULL); NodeInfo 2428 magick/quantize.c static void PruneChild(CubeInfo *cube_info,const NodeInfo *node_info) NodeInfo 2430 magick/quantize.c NodeInfo NodeInfo 2444 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 2455 magick/quantize.c parent->child[node_info->id]=(NodeInfo *) NULL; NodeInfo 2484 magick/quantize.c static void PruneLevel(CubeInfo *cube_info,const NodeInfo *node_info) NodeInfo 2497 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 2529 magick/quantize.c static void PruneToCubeDepth(CubeInfo *cube_info,const NodeInfo *node_info) NodeInfo 2542 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 2899 magick/quantize.c const NodeInfo *node_info,const ssize_t offset, NodeInfo 2915 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 2946 magick/quantize.c static void Reduce(CubeInfo *cube_info,const NodeInfo *node_info) NodeInfo 2959 magick/quantize.c if (node_info->child[i] != (NodeInfo *) NULL) NodeInfo 84 magick/splay-tree.c NodeInfo NodeInfo 118 magick/splay-tree.c IterateOverSplayTree(SplayTreeInfo *,int (*)(NodeInfo *,const void *), NodeInfo 159 magick/splay-tree.c register NodeInfo NodeInfo 165 magick/splay-tree.c if (splay_tree->root != (NodeInfo *) NULL) NodeInfo 188 magick/splay-tree.c node=(NodeInfo *) AcquireMagickMemory(sizeof(*node)); NodeInfo 189 magick/splay-tree.c if (node == (NodeInfo *) NULL) NodeInfo 196 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 198 magick/splay-tree.c node->left=(NodeInfo *) NULL; NodeInfo 199 magick/splay-tree.c node->right=(NodeInfo *) NULL; NodeInfo 206 magick/splay-tree.c node->left->right=(NodeInfo *) NULL; NodeInfo 212 magick/splay-tree.c node->right->left=(NodeInfo *) NULL; NodeInfo 246 magick/splay-tree.c static NodeInfo *LinkSplayTreeNodes(NodeInfo **nodes,const size_t low, NodeInfo 249 magick/splay-tree.c register NodeInfo NodeInfo 258 magick/splay-tree.c node->left=(NodeInfo *) NULL; NodeInfo 262 magick/splay-tree.c node->right=(NodeInfo *) NULL; NodeInfo 268 magick/splay-tree.c static inline int SplayTreeToNodeArray(NodeInfo *node,const void *nodes) NodeInfo 270 magick/splay-tree.c register const NodeInfo NodeInfo 273 magick/splay-tree.c p=(const NodeInfo ***) nodes; NodeInfo 281 magick/splay-tree.c NodeInfo NodeInfo 290 magick/splay-tree.c nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes, NodeInfo 292 magick/splay-tree.c if (nodes == (NodeInfo **) NULL) NodeInfo 299 magick/splay-tree.c nodes=(NodeInfo **) RelinquishMagickMemory(nodes); NodeInfo 334 magick/splay-tree.c register NodeInfo NodeInfo 338 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 339 magick/splay-tree.c return((NodeInfo *) NULL); NodeInfo 340 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 348 magick/splay-tree.c register NodeInfo NodeInfo 362 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 367 magick/splay-tree.c next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree); NodeInfo 368 magick/splay-tree.c while (next != (NodeInfo *) NULL) NodeInfo 373 magick/splay-tree.c next=(NodeInfo *) NULL; NodeInfo 375 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 377 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 379 magick/splay-tree.c next=(NodeInfo *) node->key; NodeInfo 488 magick/splay-tree.c register NodeInfo NodeInfo 497 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 502 magick/splay-tree.c next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree); NodeInfo 503 magick/splay-tree.c while (next != (NodeInfo *) NULL) NodeInfo 506 magick/splay-tree.c next=(NodeInfo *) NULL; NodeInfo 508 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 510 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 512 magick/splay-tree.c next=(NodeInfo *) node->key; NodeInfo 519 magick/splay-tree.c register NodeInfo NodeInfo 552 magick/splay-tree.c splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root); NodeInfo 554 magick/splay-tree.c if (left == (NodeInfo *) NULL) NodeInfo 561 magick/splay-tree.c if (right != (NodeInfo *) NULL) NodeInfo 563 magick/splay-tree.c while (left->right != (NodeInfo *) NULL) NodeInfo 608 magick/splay-tree.c register NodeInfo NodeInfo 616 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 640 magick/splay-tree.c splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root); NodeInfo 642 magick/splay-tree.c if (left == (NodeInfo *) NULL) NodeInfo 649 magick/splay-tree.c if (right != (NodeInfo *) NULL) NodeInfo 651 magick/splay-tree.c while (left->right != (NodeInfo *) NULL) NodeInfo 683 magick/splay-tree.c NodeInfo NodeInfo 686 magick/splay-tree.c register NodeInfo NodeInfo 691 magick/splay-tree.c if (splay_tree->root != (NodeInfo *) NULL) NodeInfo 701 magick/splay-tree.c for (pend=splay_tree->root; pend != (NodeInfo *) NULL; ) NodeInfo 704 magick/splay-tree.c for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; ) NodeInfo 706 magick/splay-tree.c if (active->left != (NodeInfo *) NULL) NodeInfo 718 magick/splay-tree.c if (active->right != (NodeInfo *) NULL) NodeInfo 732 magick/splay-tree.c active=(NodeInfo *) node->key; NodeInfo 733 magick/splay-tree.c node=(NodeInfo *) RelinquishMagickMemory(node); NodeInfo 770 magick/splay-tree.c register NodeInfo NodeInfo 780 magick/splay-tree.c if ((splay_tree->root == (NodeInfo *) NULL) || NodeInfo 787 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 789 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 824 magick/splay-tree.c register NodeInfo NodeInfo 834 magick/splay-tree.c if ((splay_tree->root == (NodeInfo *) NULL) || NodeInfo 841 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 843 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 892 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 972 magick/splay-tree.c int (*method)(NodeInfo *,const void *),const void *value) NodeInfo 988 magick/splay-tree.c NodeInfo NodeInfo 994 magick/splay-tree.c register NodeInfo NodeInfo 1003 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 1005 magick/splay-tree.c nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes, NodeInfo 1009 magick/splay-tree.c if ((nodes == (NodeInfo **) NULL) || (transitions == (unsigned char *) NULL)) NodeInfo 1024 magick/splay-tree.c if (node->left == (NodeInfo *) NULL) NodeInfo 1034 magick/splay-tree.c if (node->right == (NodeInfo *) NULL) NodeInfo 1062 magick/splay-tree.c nodes=(NodeInfo **) RelinquishMagickMemory(nodes); NodeInfo 1110 magick/splay-tree.c splay_tree->root=(NodeInfo *) NULL; NodeInfo 1153 magick/splay-tree.c register NodeInfo NodeInfo 1165 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 1168 magick/splay-tree.c next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree); NodeInfo 1169 magick/splay-tree.c while (next != (NodeInfo *) NULL) NodeInfo 1172 magick/splay-tree.c next=(NodeInfo *) NULL; NodeInfo 1174 magick/splay-tree.c if (node != (NodeInfo *) NULL) NodeInfo 1176 magick/splay-tree.c while (node->left != (NodeInfo *) NULL) NodeInfo 1178 magick/splay-tree.c next=(NodeInfo *) node->key; NodeInfo 1185 magick/splay-tree.c register NodeInfo NodeInfo 1211 magick/splay-tree.c splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root); NodeInfo 1213 magick/splay-tree.c if (left == (NodeInfo *) NULL) NodeInfo 1220 magick/splay-tree.c if (right != (NodeInfo *) NULL) NodeInfo 1222 magick/splay-tree.c while (left->right != (NodeInfo *) NULL) NodeInfo 1265 magick/splay-tree.c register NodeInfo NodeInfo 1277 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 1298 magick/splay-tree.c splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root); NodeInfo 1300 magick/splay-tree.c if (left == (NodeInfo *) NULL) NodeInfo 1307 magick/splay-tree.c if (right != (NodeInfo *) NULL) NodeInfo 1309 magick/splay-tree.c while (left->right != (NodeInfo *) NULL) NodeInfo 1342 magick/splay-tree.c NodeInfo NodeInfo 1345 magick/splay-tree.c register NodeInfo NodeInfo 1354 magick/splay-tree.c if (splay_tree->root != (NodeInfo *) NULL) NodeInfo 1364 magick/splay-tree.c for (pend=splay_tree->root; pend != (NodeInfo *) NULL; ) NodeInfo 1367 magick/splay-tree.c for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; ) NodeInfo 1369 magick/splay-tree.c if (active->left != (NodeInfo *) NULL) NodeInfo 1381 magick/splay-tree.c if (active->right != (NodeInfo *) NULL) NodeInfo 1395 magick/splay-tree.c active=(NodeInfo *) node->key; NodeInfo 1396 magick/splay-tree.c node=(NodeInfo *) RelinquishMagickMemory(node); NodeInfo 1400 magick/splay-tree.c splay_tree->root=(NodeInfo *) NULL; NodeInfo 1475 magick/splay-tree.c static NodeInfo *Splay(SplayTreeInfo *splay_tree,const size_t depth, NodeInfo 1476 magick/splay-tree.c const void *key,NodeInfo **node,NodeInfo **parent,NodeInfo **grandparent) NodeInfo 1481 magick/splay-tree.c NodeInfo NodeInfo 1484 magick/splay-tree.c register NodeInfo NodeInfo 1489 magick/splay-tree.c if (n == (NodeInfo *) NULL) NodeInfo 1495 magick/splay-tree.c next=(NodeInfo **) NULL; NodeInfo 1501 magick/splay-tree.c if (next != (NodeInfo **) NULL) NodeInfo 1512 magick/splay-tree.c if (parent == (NodeInfo **) NULL) NodeInfo 1514 magick/splay-tree.c if (grandparent == (NodeInfo **) NULL) NodeInfo 1568 magick/splay-tree.c if (splay_tree->root == (NodeInfo *) NULL) NodeInfo 1583 magick/splay-tree.c (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL, NodeInfo 1584 magick/splay-tree.c (NodeInfo **) NULL); NodeInfo 1588 magick/splay-tree.c (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL, NodeInfo 1589 magick/splay-tree.c (NodeInfo **) NULL);