PointElement 5382 magick/display.c element = PointElement; PointElement 5892 magick/display.c case PointElement: PointElement 6007 magick/display.c case PointElement: PointElement 6096 magick/display.c if (element != PointElement) PointElement 6166 magick/display.c if ((element == PointElement) || (element == PolygonElement) || PointElement 2316 magick/xwindow.c case PointElement: