PointElement     5382 magick/display.c     element = PointElement;
PointElement     5892 magick/display.c         case PointElement:
PointElement     6007 magick/display.c         case PointElement:
PointElement     6096 magick/display.c           if (element != PointElement)
PointElement     6166 magick/display.c     if ((element == PointElement) || (element == PolygonElement) ||
PointElement     2316 magick/xwindow.c     case PointElement: