PruneChild       2445 magick/quantize.c       PruneChild(cube_info,node_info->child[i]);
PruneChild       2500 magick/quantize.c     PruneChild(cube_info,node_info);
PruneChild       2545 magick/quantize.c     PruneChild(cube_info,node_info);
PruneChild       2962 magick/quantize.c     PruneChild(cube_info,node_info);