PruneChild 2445 magick/quantize.c PruneChild(cube_info,node_info->child[i]); PruneChild 2500 magick/quantize.c PruneChild(cube_info,node_info); PruneChild 2545 magick/quantize.c PruneChild(cube_info,node_info); PruneChild 2962 magick/quantize.c PruneChild(cube_info,node_info);