ClampPixel 1100 magick/attribute.c ClampPixel(image->colormap[i].red),range),range); ClampPixel 1103 magick/attribute.c ClampPixel(image->colormap[i].green),range),range); ClampPixel 1106 magick/attribute.c ClampPixel(image->colormap[i].blue),range),range); ClampPixel 1109 magick/attribute.c ClampPixel(image->colormap[i].opacity),range),range); ClampPixel 1208 magick/attribute.c SetPixelRed(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel( ClampPixel 1211 magick/attribute.c SetPixelGreen(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel( ClampPixel 1214 magick/attribute.c SetPixelBlue(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel( ClampPixel 1217 magick/attribute.c SetPixelOpacity(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel( ClampPixel 2429 magick/composite.c ClampPixel(composite.red) : ClampToQuantum(composite.red)); ClampPixel 2431 magick/composite.c ClampPixel(composite.green) : ClampToQuantum(composite.green)); ClampPixel 2433 magick/composite.c ClampPixel(composite.blue) : ClampToQuantum(composite.blue)); ClampPixel 2436 magick/composite.c ClampPixel(composite.opacity) : ClampPixel 2440 magick/composite.c ClampPixel(composite.index) : ClampToQuantum(composite.index)); ClampPixel 2856 magick/composite.c ClampPixel(composite.red) : ClampToQuantum(composite.red)); ClampPixel 2858 magick/composite.c ClampPixel(composite.green) : ClampToQuantum(composite.green)); ClampPixel 2860 magick/composite.c ClampPixel(composite.blue) : ClampToQuantum(composite.blue)); ClampPixel 2862 magick/composite.c ClampPixel(composite.opacity) : ClampToQuantum(composite.opacity)); ClampPixel 2865 magick/composite.c ClampPixel(composite.index) : ClampToQuantum(composite.index)); ClampPixel 3221 magick/distort.c pixel.red=ClampPixel(QuantumRange*pixel.red); ClampPixel 3223 magick/distort.c pixel.green=ClampPixel(QuantumRange*pixel.green); ClampPixel 3225 magick/distort.c pixel.blue=ClampPixel(QuantumRange*pixel.blue); ClampPixel 3227 magick/distort.c pixel.index=ClampPixel(QuantumRange*pixel.index); ClampPixel 3229 magick/distort.c pixel.opacity=ClampPixel(QuantumRange*pixel.opacity); ClampPixel 453 magick/quantize.c id=(size_t) (((ScaleQuantumToChar(ClampPixel(GetPixelRed(pixel))) >> index) & ClampPixel 454 magick/quantize.c 0x01) | ((ScaleQuantumToChar(ClampPixel(GetPixelGreen(pixel))) >> index) & ClampPixel 455 magick/quantize.c 0x01) << 1 | ((ScaleQuantumToChar(ClampPixel(GetPixelBlue(pixel))) >> ClampPixel 458 magick/quantize.c id|=((ScaleQuantumToChar(ClampPixel(GetPixelOpacity(pixel))) >> index) & ClampPixel 851 magick/quantize.c node_info->total_color.red+=count*QuantumScale*ClampPixel(pixel.red); ClampPixel 852 magick/quantize.c node_info->total_color.green+=count*QuantumScale*ClampPixel(pixel.green); ClampPixel 853 magick/quantize.c node_info->total_color.blue+=count*QuantumScale*ClampPixel(pixel.blue); ClampPixel 856 magick/quantize.c ClampPixel(pixel.opacity); ClampPixel 859 magick/quantize.c ClampPixel(OpaqueOpacity); ClampPixel 952 magick/quantize.c node_info->total_color.red+=count*QuantumScale*ClampPixel(pixel.red); ClampPixel 953 magick/quantize.c node_info->total_color.green+=count*QuantumScale*ClampPixel(pixel.green); ClampPixel 954 magick/quantize.c node_info->total_color.blue+=count*QuantumScale*ClampPixel(pixel.blue); ClampPixel 956 magick/quantize.c node_info->total_color.opacity+=count*QuantumScale*ClampPixel( ClampPixel 960 magick/quantize.c ClampPixel(OpaqueOpacity); ClampPixel 1432 magick/quantize.c offset=(ssize_t) (RedShift(ScaleQuantumToChar(ClampPixel(pixel->red))) | ClampPixel 1433 magick/quantize.c GreenShift(ScaleQuantumToChar(ClampPixel(pixel->green))) | ClampPixel 1434 magick/quantize.c BlueShift(ScaleQuantumToChar(ClampPixel(pixel->blue)))); ClampPixel 1436 magick/quantize.c offset|=AlphaShift(ScaleQuantumToChar(ClampPixel(pixel->opacity))); ClampPixel 1554 magick/quantize.c pixel.red=(MagickRealType) ClampPixel(pixel.red); ClampPixel 1555 magick/quantize.c pixel.green=(MagickRealType) ClampPixel(pixel.green); ClampPixel 1556 magick/quantize.c pixel.blue=(MagickRealType) ClampPixel(pixel.blue); ClampPixel 1558 magick/quantize.c pixel.opacity=(MagickRealType) ClampPixel(pixel.opacity); ClampPixel 1771 magick/quantize.c pixel.red=(MagickRealType) ClampPixel(pixel.red); ClampPixel 1772 magick/quantize.c pixel.green=(MagickRealType) ClampPixel(pixel.green); ClampPixel 1773 magick/quantize.c pixel.blue=(MagickRealType) ClampPixel(pixel.blue); ClampPixel 1775 magick/quantize.c pixel.opacity=(MagickRealType) ClampPixel(pixel.opacity); ClampPixel 782 magick/threshold.c SetPixelRed(q,ClampPixel(GetPixelRed(q))); ClampPixel 783 magick/threshold.c SetPixelGreen(q,ClampPixel(GetPixelGreen(q))); ClampPixel 784 magick/threshold.c SetPixelBlue(q,ClampPixel(GetPixelBlue(q))); ClampPixel 785 magick/threshold.c SetPixelOpacity(q,ClampPixel(GetPixelOpacity(q))); ClampPixel 824 magick/threshold.c SetPixelRed(q,ClampPixel(GetPixelRed(q))); ClampPixel 826 magick/threshold.c SetPixelGreen(q,ClampPixel(GetPixelGreen(q))); ClampPixel 828 magick/threshold.c SetPixelBlue(q,ClampPixel(GetPixelBlue(q))); ClampPixel 830 magick/threshold.c SetPixelOpacity(q,ClampPixel(GetPixelOpacity(q))); ClampPixel 833 magick/threshold.c SetPixelIndex(indexes+x,ClampPixel(GetPixelIndex(indexes+x)));