ClampPixel       1100 magick/attribute.c             ClampPixel(image->colormap[i].red),range),range);
ClampPixel       1103 magick/attribute.c             ClampPixel(image->colormap[i].green),range),range);
ClampPixel       1106 magick/attribute.c             ClampPixel(image->colormap[i].blue),range),range);
ClampPixel       1109 magick/attribute.c             ClampPixel(image->colormap[i].opacity),range),range);
ClampPixel       1208 magick/attribute.c         SetPixelRed(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel(
ClampPixel       1211 magick/attribute.c         SetPixelGreen(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel(
ClampPixel       1214 magick/attribute.c         SetPixelBlue(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel(
ClampPixel       1217 magick/attribute.c         SetPixelOpacity(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel(
ClampPixel       2429 magick/composite.c             ClampPixel(composite.red) : ClampToQuantum(composite.red));
ClampPixel       2431 magick/composite.c             ClampPixel(composite.green) : ClampToQuantum(composite.green));
ClampPixel       2433 magick/composite.c             ClampPixel(composite.blue) : ClampToQuantum(composite.blue));
ClampPixel       2436 magick/composite.c               ClampPixel(composite.opacity) :
ClampPixel       2440 magick/composite.c               ClampPixel(composite.index) : ClampToQuantum(composite.index));
ClampPixel       2856 magick/composite.c         ClampPixel(composite.red) : ClampToQuantum(composite.red));
ClampPixel       2858 magick/composite.c         ClampPixel(composite.green) : ClampToQuantum(composite.green));
ClampPixel       2860 magick/composite.c         ClampPixel(composite.blue) : ClampToQuantum(composite.blue));
ClampPixel       2862 magick/composite.c         ClampPixel(composite.opacity) : ClampToQuantum(composite.opacity));
ClampPixel       2865 magick/composite.c           ClampPixel(composite.index) : ClampToQuantum(composite.index));
ClampPixel       3221 magick/distort.c           pixel.red=ClampPixel(QuantumRange*pixel.red);
ClampPixel       3223 magick/distort.c           pixel.green=ClampPixel(QuantumRange*pixel.green);
ClampPixel       3225 magick/distort.c           pixel.blue=ClampPixel(QuantumRange*pixel.blue);
ClampPixel       3227 magick/distort.c           pixel.index=ClampPixel(QuantumRange*pixel.index);
ClampPixel       3229 magick/distort.c           pixel.opacity=ClampPixel(QuantumRange*pixel.opacity);
ClampPixel        453 magick/quantize.c   id=(size_t) (((ScaleQuantumToChar(ClampPixel(GetPixelRed(pixel))) >> index) &
ClampPixel        454 magick/quantize.c     0x01) | ((ScaleQuantumToChar(ClampPixel(GetPixelGreen(pixel))) >> index) &
ClampPixel        455 magick/quantize.c     0x01) << 1 | ((ScaleQuantumToChar(ClampPixel(GetPixelBlue(pixel))) >>
ClampPixel        458 magick/quantize.c     id|=((ScaleQuantumToChar(ClampPixel(GetPixelOpacity(pixel))) >> index) &
ClampPixel        851 magick/quantize.c       node_info->total_color.red+=count*QuantumScale*ClampPixel(pixel.red);
ClampPixel        852 magick/quantize.c       node_info->total_color.green+=count*QuantumScale*ClampPixel(pixel.green);
ClampPixel        853 magick/quantize.c       node_info->total_color.blue+=count*QuantumScale*ClampPixel(pixel.blue);
ClampPixel        856 magick/quantize.c           ClampPixel(pixel.opacity);
ClampPixel        859 magick/quantize.c           ClampPixel(OpaqueOpacity);
ClampPixel        952 magick/quantize.c       node_info->total_color.red+=count*QuantumScale*ClampPixel(pixel.red);
ClampPixel        953 magick/quantize.c       node_info->total_color.green+=count*QuantumScale*ClampPixel(pixel.green);
ClampPixel        954 magick/quantize.c       node_info->total_color.blue+=count*QuantumScale*ClampPixel(pixel.blue);
ClampPixel        956 magick/quantize.c         node_info->total_color.opacity+=count*QuantumScale*ClampPixel(
ClampPixel        960 magick/quantize.c           ClampPixel(OpaqueOpacity);
ClampPixel       1432 magick/quantize.c   offset=(ssize_t) (RedShift(ScaleQuantumToChar(ClampPixel(pixel->red))) |
ClampPixel       1433 magick/quantize.c     GreenShift(ScaleQuantumToChar(ClampPixel(pixel->green))) |
ClampPixel       1434 magick/quantize.c     BlueShift(ScaleQuantumToChar(ClampPixel(pixel->blue))));
ClampPixel       1436 magick/quantize.c     offset|=AlphaShift(ScaleQuantumToChar(ClampPixel(pixel->opacity)));
ClampPixel       1554 magick/quantize.c       pixel.red=(MagickRealType) ClampPixel(pixel.red);
ClampPixel       1555 magick/quantize.c       pixel.green=(MagickRealType) ClampPixel(pixel.green);
ClampPixel       1556 magick/quantize.c       pixel.blue=(MagickRealType) ClampPixel(pixel.blue);
ClampPixel       1558 magick/quantize.c         pixel.opacity=(MagickRealType) ClampPixel(pixel.opacity);
ClampPixel       1771 magick/quantize.c       pixel.red=(MagickRealType) ClampPixel(pixel.red);
ClampPixel       1772 magick/quantize.c       pixel.green=(MagickRealType) ClampPixel(pixel.green);
ClampPixel       1773 magick/quantize.c       pixel.blue=(MagickRealType) ClampPixel(pixel.blue);
ClampPixel       1775 magick/quantize.c         pixel.opacity=(MagickRealType) ClampPixel(pixel.opacity);
ClampPixel        782 magick/threshold.c         SetPixelRed(q,ClampPixel(GetPixelRed(q)));
ClampPixel        783 magick/threshold.c         SetPixelGreen(q,ClampPixel(GetPixelGreen(q)));
ClampPixel        784 magick/threshold.c         SetPixelBlue(q,ClampPixel(GetPixelBlue(q)));
ClampPixel        785 magick/threshold.c         SetPixelOpacity(q,ClampPixel(GetPixelOpacity(q)));
ClampPixel        824 magick/threshold.c         SetPixelRed(q,ClampPixel(GetPixelRed(q)));
ClampPixel        826 magick/threshold.c         SetPixelGreen(q,ClampPixel(GetPixelGreen(q)));
ClampPixel        828 magick/threshold.c         SetPixelBlue(q,ClampPixel(GetPixelBlue(q)));
ClampPixel        830 magick/threshold.c         SetPixelOpacity(q,ClampPixel(GetPixelOpacity(q)));
ClampPixel        833 magick/threshold.c         SetPixelIndex(indexes+x,ClampPixel(GetPixelIndex(indexes+x)));