RGBAQuantum 908 Magick++/lib/Magick++/Include.h using MagickCore::RGBAQuantum; RGBAQuantum 1193 coders/dpx.c quantum_type=RGBAQuantum; RGBAQuantum 1964 coders/dpx.c quantum_type=RGBAQuantum; RGBAQuantum 961 coders/fpx.c quantum_type=RGBAQuantum; RGBAQuantum 1274 coders/miff.c quantum_type=RGBAQuantum; RGBAQuantum 3147 coders/png.c RGBAQuantum,ping_pixels+row_offset,exception); RGBAQuantum 10992 coders/png.c quantum_info,RGBAQuantum,ping_pixels,&image->exception); RGBAQuantum 397 coders/pnm.c quantum_type=RGBAQuantum; RGBAQuantum 1710 coders/pnm.c quantum_type=RGBAQuantum; RGBAQuantum 169 coders/rgb.c quantum_type=RGBAQuantum; RGBAQuantum 1150 coders/rgb.c quantum_type=RGBAQuantum; RGBAQuantum 1226 coders/rgb.c if (quantum_type == RGBAQuantum) RGBAQuantum 1317 coders/rgb.c if (quantum_type == RGBAQuantum) RGBAQuantum 1433 coders/rgb.c if (quantum_type == RGBAQuantum) RGBAQuantum 1668 coders/tiff.c quantum_type=RGBAQuantum; RGBAQuantum 3688 coders/tiff.c quantum_type=RGBAQuantum; RGBAQuantum 183 coders/ycbcr.c quantum_type=RGBAQuantum; RGBAQuantum 1051 coders/ycbcr.c quantum_type=RGBAQuantum; RGBAQuantum 1122 coders/ycbcr.c if (quantum_type == RGBAQuantum) RGBAQuantum 1196 coders/ycbcr.c if (quantum_type == RGBAQuantum) RGBAQuantum 1294 coders/ycbcr.c if (quantum_type == RGBAQuantum) RGBAQuantum 4005 magick/quantum-export.c case RGBAQuantum: RGBAQuantum 4151 magick/quantum-import.c case RGBAQuantum: RGBAQuantum 318 magick/quantum.c case RGBAQuantum: packet_size=4; break; RGBAQuantum 527 magick/quantum.c quantum_type=RGBAQuantum; RGBAQuantum 510 magick/signature.c quantum_type=RGBAQuantum;