ScaleAnyToQuantum 3666 coders/dcm.c scale[i]=ScaleAnyToQuantum((size_t) i,range); ScaleAnyToQuantum 496 coders/pnm.c intensity=ScaleAnyToQuantum(PNMInteger(image,10),max_value); ScaleAnyToQuantum 536 coders/pnm.c pixel=ScaleAnyToQuantum(PNMInteger(image,10),max_value); ScaleAnyToQuantum 538 coders/pnm.c pixel=ScaleAnyToQuantum(PNMInteger(image,10),max_value); ScaleAnyToQuantum 540 coders/pnm.c pixel=ScaleAnyToQuantum(PNMInteger(image,10),max_value); ScaleAnyToQuantum 712 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 727 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 737 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 881 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 883 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 885 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 899 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 901 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 903 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 912 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 914 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 916 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1051 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1059 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel, ScaleAnyToQuantum 1062 coders/pnm.c SetPixelOpacity(q,QuantumRange-ScaleAnyToQuantum( ScaleAnyToQuantum 1077 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1084 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel, ScaleAnyToQuantum 1094 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1101 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1121 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1123 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1125 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1127 coders/pnm.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel, ScaleAnyToQuantum 1133 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel, ScaleAnyToQuantum 1148 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1150 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1152 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1154 coders/pnm.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel, ScaleAnyToQuantum 1160 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel, ScaleAnyToQuantum 1170 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1172 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1174 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1176 coders/pnm.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1181 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1200 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1202 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1204 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1209 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel, ScaleAnyToQuantum 1224 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1226 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1228 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1233 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel, ScaleAnyToQuantum 1243 coders/pnm.c SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1245 coders/pnm.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1247 coders/pnm.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 1252 coders/pnm.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel,max_value)); ScaleAnyToQuantum 369 coders/tga.c pixel.red=ScaleAnyToQuantum(1UL*(k & 0x7c) >> 2,range); ScaleAnyToQuantum 370 coders/tga.c pixel.green=ScaleAnyToQuantum((1UL*(k & 0x03) << 3)+ ScaleAnyToQuantum 372 coders/tga.c pixel.blue=ScaleAnyToQuantum(1UL*(j & 0x1f),range); ScaleAnyToQuantum 477 coders/tga.c pixel.red=ScaleAnyToQuantum(1UL*(k & 0x7c) >> 2,range); ScaleAnyToQuantum 478 coders/tga.c pixel.green=ScaleAnyToQuantum((1UL*(k & 0x03) << 3)+ ScaleAnyToQuantum 480 coders/tga.c pixel.blue=ScaleAnyToQuantum(1UL*(j & 0x1f),range); ScaleAnyToQuantum 543 coders/txt.c pixel.red=ScaleAnyToQuantum((QuantumAny) (red+0.5),range); ScaleAnyToQuantum 544 coders/txt.c pixel.green=ScaleAnyToQuantum((QuantumAny) (green+0.5),range); ScaleAnyToQuantum 545 coders/txt.c pixel.blue=ScaleAnyToQuantum((QuantumAny) (blue+0.5),range); ScaleAnyToQuantum 546 coders/txt.c pixel.index=ScaleAnyToQuantum((QuantumAny) (index+0.5),range); ScaleAnyToQuantum 547 coders/txt.c pixel.opacity=ScaleAnyToQuantum((QuantumAny) (opacity+0.5),range); ScaleAnyToQuantum 398 magick/attribute.c if (pixel == ScaleAnyToQuantum(ScaleQuantumToAny(pixel,range),range)) ScaleAnyToQuantum 1099 magick/attribute.c image->colormap[i].red=ScaleAnyToQuantum(ScaleQuantumToAny( ScaleAnyToQuantum 1102 magick/attribute.c image->colormap[i].green=ScaleAnyToQuantum(ScaleQuantumToAny( ScaleAnyToQuantum 1105 magick/attribute.c image->colormap[i].blue=ScaleAnyToQuantum(ScaleQuantumToAny( ScaleAnyToQuantum 1108 magick/attribute.c image->colormap[i].opacity=ScaleAnyToQuantum(ScaleQuantumToAny( ScaleAnyToQuantum 1133 magick/attribute.c depth_map[i]=ScaleAnyToQuantum(ScaleQuantumToAny((Quantum) i,range), ScaleAnyToQuantum 1208 magick/attribute.c SetPixelRed(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel( ScaleAnyToQuantum 1211 magick/attribute.c SetPixelGreen(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel( ScaleAnyToQuantum 1214 magick/attribute.c SetPixelBlue(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel( ScaleAnyToQuantum 1217 magick/attribute.c SetPixelOpacity(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel( ScaleAnyToQuantum 2679 magick/color.c color->red=(MagickRealType) ScaleAnyToQuantum(pixel.red,range); ScaleAnyToQuantum 2680 magick/color.c color->green=(MagickRealType) ScaleAnyToQuantum(pixel.green,range); ScaleAnyToQuantum 2681 magick/color.c color->blue=(MagickRealType) ScaleAnyToQuantum(pixel.blue,range); ScaleAnyToQuantum 2686 magick/color.c color->opacity=(MagickRealType) (QuantumRange-ScaleAnyToQuantum( ScaleAnyToQuantum 361 magick/quantum-import.c SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 415 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range)); ScaleAnyToQuantum 416 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range)); ScaleAnyToQuantum 417 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range)); ScaleAnyToQuantum 428 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 430 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 432 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 440 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 442 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 444 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 465 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 471 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 477 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 489 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 495 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 501 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 517 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 523 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 529 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 546 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 548 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 550 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 558 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 560 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 562 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 666 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 668 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 670 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 893 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 895 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 897 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 899 magick/quantum-import.c SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1122 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1124 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1126 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1128 magick/quantum-import.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1246 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1361 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1452 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1454 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1615 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1617 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1619 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1621 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1795 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1797 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1799 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1801 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1803 magick/quantum-import.c SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1977 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1979 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1981 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1983 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 1985 magick/quantum-import.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2055 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2060 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2069 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2117 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range)); ScaleAnyToQuantum 2121 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range)); ScaleAnyToQuantum 2125 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range)); ScaleAnyToQuantum 2134 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range)); ScaleAnyToQuantum 2141 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range)); ScaleAnyToQuantum 2151 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range)); ScaleAnyToQuantum 2155 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range)); ScaleAnyToQuantum 2159 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range)); ScaleAnyToQuantum 2168 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range)); ScaleAnyToQuantum 2175 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range)); ScaleAnyToQuantum 2185 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2204 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range)); ScaleAnyToQuantum 2209 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range)); ScaleAnyToQuantum 2218 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) ScaleAnyToQuantum 2232 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2340 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2413 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2417 magick/quantum-import.c SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2447 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2451 magick/quantum-import.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2463 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2467 magick/quantum-import.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2574 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2578 magick/quantum-import.c SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2693 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 2988 magick/quantum-import.c SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3114 magick/quantum-import.c SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3232 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3286 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range)); ScaleAnyToQuantum 3287 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range)); ScaleAnyToQuantum 3288 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range)); ScaleAnyToQuantum 3299 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3301 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3303 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3311 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3313 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3315 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3336 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3342 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3348 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3360 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3366 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3372 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3388 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3394 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3400 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4), ScaleAnyToQuantum 3417 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3419 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3421 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3429 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3431 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3433 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3537 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3539 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3541 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3764 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3766 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3768 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3770 magick/quantum-import.c SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3993 magick/quantum-import.c SetPixelRed(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3995 magick/quantum-import.c SetPixelGreen(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3997 magick/quantum-import.c SetPixelBlue(q,ScaleAnyToQuantum(pixel,range)); ScaleAnyToQuantum 3999 magick/quantum-import.c SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range));